chromium/third_party/blink/renderer/platform/scheduler/main_thread/pending_user_input.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/scheduler/main_thread/pending_user_input.h"

#include "base/not_fatal_until.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {
namespace scheduler {

void PendingUserInput::Monitor::OnEnqueue(
    WebInputEvent::Type type,
    const WebInputEventAttribution& attribution) {}

void PendingUserInput::Monitor::OnDequeue(
    WebInputEvent::Type type,
    const WebInputEventAttribution& attribution) {}

Vector<WebInputEventAttribution> PendingUserInput::Monitor::Info(
    bool include_continuous) const {}

bool PendingUserInput::IsContinuousEventType(WebInputEvent::Type type) {}

}  // namespace scheduler
}  // namespace blink