#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_MAIN_THREAD_PENDING_USER_INPUT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_MAIN_THREAD_PENDING_USER_INPUT_H_
#include "third_party/blink/public/common/input/web_input_event.h"
#include "third_party/blink/public/common/input/web_input_event_attribution.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/main_thread/attribution_group.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
namespace scheduler {
class PLATFORM_EXPORT PendingUserInput { … };
}
}
#endif