chromium/third_party/blink/renderer/platform/scheduler/main_thread/user_model_unittest.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/scheduler/main_thread/user_model.h"

#include <memory>

#include "base/test/simple_test_tick_clock.h"
#include "base/time/time.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace blink {
namespace scheduler {

class UserModelTest : public testing::Test {};

TEST_F(UserModelTest, TimeLeftInContinuousUserGesture_NoInput) {}

TEST_F(UserModelTest, TimeLeftInContinuousUserGesture_ImmediatelyAfterInput) {}

TEST_F(UserModelTest, TimeLeftInContinuousUserGesture_ShortlyAfterInput) {}

TEST_F(UserModelTest, TimeLeftInContinuousUserGesture_LongAfterInput) {}

TEST_F(UserModelTest, DidFinishProcessingInputEvent_Delayed) {}

TEST_F(UserModelTest, GestureExpectedSoon_NoRecentInput) {}

TEST_F(UserModelTest, GestureExpectedSoon_ShortlyAfter_GestureScrollBegin) {}

TEST_F(UserModelTest, GestureExpectedSoon_LongAfter_GestureScrollBegin) {}

TEST_F(UserModelTest, GestureExpectedSoon_ImmediatelyAfter_GestureScrollEnd) {}

TEST_F(UserModelTest, GestureExpectedSoon_ShortlyAfter_GestureScrollEnd) {}

TEST_F(UserModelTest, GestureExpectedSoon_LongAfter_GestureScrollEnd) {}

TEST_F(UserModelTest, GestureExpectedSoon_ShortlyAfter_GesturePinchEnd) {}

TEST_F(UserModelTest, GestureExpectedSoon_ShortlyAfterInput_GestureTap) {}

TEST_F(UserModelTest, IsGestureExpectedToContinue_NoGesture) {}

TEST_F(UserModelTest, IsGestureExpectedToContinue_GestureJustStarted) {}

TEST_F(UserModelTest, IsGestureExpectedToContinue_GestureJustEnded) {}

TEST_F(UserModelTest, IsGestureExpectedToContinue_ShortlyAfterGestureStarted) {}

TEST_F(UserModelTest, IsGestureExpectedToContinue_LongAfterGestureStarted) {}

TEST_F(UserModelTest, ResetPendingInputCount) {}

TEST_F(UserModelTest, DiscreteInput) {}

TEST_F(UserModelTest, DiscreteAndContinuousInput) {}

}  // namespace scheduler
}  // namespace blink