#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_PUBLIC_THREAD_CPU_THROTTLER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_PUBLIC_THREAD_CPU_THROTTLER_H_
#include <memory>
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace base {
template <typename T>
struct DefaultSingletonTraits;
}
namespace blink {
namespace scheduler {
class PLATFORM_EXPORT ThreadCPUThrottler final { … };
}
}
#endif