#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/simple_thread_impl.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/thread_manager.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/thread_pool_manager.h"
namespace base {
namespace sequence_manager {
SimpleThreadImpl::SimpleThreadImpl(ThreadPoolManager* thread_pool_manager,
base::TimeTicks initial_time,
ThreadCallback callback)
: … { … }
void SimpleThreadImpl::Run() { … }
SimpleThreadImpl::~SimpleThreadImpl() { … }
}
}