#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_MANAGER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_MANAGER_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/task/sequence_manager/test/sequence_manager_for_test.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/test_mock_time_task_runner.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/proto/sequence_manager_test_description.pb.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/sequence_manager_fuzzer_processor.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/task_queue_with_voters.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace base {
namespace sequence_manager {
class PLATFORM_EXPORT ThreadManager { … };
}
}
#endif