#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_POOL_MANAGER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_POOL_MANAGER_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/threading/simple_thread.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/proto/sequence_manager_test_description.pb.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace base {
namespace sequence_manager {
class SequenceManagerFuzzerProcessor;
class ThreadManager;
class PLATFORM_EXPORT ThreadPoolManager { … };
}
}
#endif