chromium/third_party/blink/renderer/platform/scheduler/test/fuzzer/thread_pool_manager.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_POOL_MANAGER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_POOL_MANAGER_H_

#include <memory>

#include "base/memory/raw_ptr.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/threading/simple_thread.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/test/fuzzer/proto/sequence_manager_test_description.pb.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace base {
namespace sequence_manager {

class SequenceManagerFuzzerProcessor;
class ThreadManager;

// Used by the SequenceManagerFuzzerProcessor to manage threads and synchronize
// their clocks.
class PLATFORM_EXPORT ThreadPoolManager {};

}  // namespace sequence_manager
}  // namespace base

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_TEST_FUZZER_THREAD_POOL_MANAGER_H_