#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_WORKER_NON_MAIN_THREAD_SCHEDULER_BASE_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_WORKER_NON_MAIN_THREAD_SCHEDULER_BASE_H_
#include "base/task/sequence_manager/sequence_manager.h"
#include "base/task/sequence_manager/task_queue.h"
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/public/platform/scheduler/web_agent_group_scheduler.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/common/single_thread_idle_task_runner.h"
#include "third_party/blink/renderer/platform/scheduler/common/thread_scheduler_base.h"
#include "third_party/blink/renderer/platform/scheduler/common/tracing_helper.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_type.h"
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_scheduler_helper.h"
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_task_queue.h"
namespace base {
class LazyNow;
}
namespace blink::scheduler {
class PLATFORM_EXPORT NonMainThreadSchedulerBase : public ThreadSchedulerBase { … };
}
#endif