chromium/third_party/blink/renderer/platform/scheduler/worker/worker_scheduler_impl.cc

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/scheduler/worker/worker_scheduler_impl.h"

#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/renderer/platform/back_forward_cache_utils.h"
#include "third_party/blink/renderer/platform/scheduler/common/throttling/cpu_time_budget_pool.h"
#include "third_party/blink/renderer/platform/scheduler/common/throttling/task_queue_throttler.h"
#include "third_party/blink/renderer/platform/scheduler/common/throttling/wake_up_budget_pool.h"
#include "third_party/blink/renderer/platform/scheduler/public/scheduling_policy.h"
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_web_scheduling_task_queue_impl.h"
#include "third_party/blink/renderer/platform/scheduler/worker/worker_scheduler_proxy.h"
#include "third_party/blink/renderer/platform/scheduler/worker/worker_thread_scheduler.h"

namespace blink {
namespace scheduler {

std::unique_ptr<WorkerScheduler> WorkerScheduler::CreateWorkerScheduler(
    WorkerThreadScheduler* worker_thread_scheduler,
    WorkerSchedulerProxy* proxy) {}

WorkerSchedulerImpl::PauseHandleImpl::PauseHandleImpl(
    base::WeakPtr<WorkerSchedulerImpl> scheduler)
    :{}

WorkerSchedulerImpl::PauseHandleImpl::~PauseHandleImpl() {}

WorkerSchedulerImpl::WorkerSchedulerImpl(
    WorkerThreadScheduler* worker_thread_scheduler,
    WorkerSchedulerProxy* proxy)
    :{}

base::WeakPtr<WorkerSchedulerImpl> WorkerSchedulerImpl::GetWeakPtr() {}

WorkerSchedulerImpl::~WorkerSchedulerImpl() {}

WorkerThreadScheduler* WorkerSchedulerImpl::GetWorkerThreadScheduler() const {}

std::unique_ptr<WorkerSchedulerImpl::PauseHandle> WorkerSchedulerImpl::Pause() {}

void WorkerSchedulerImpl::PauseImpl() {}

void WorkerSchedulerImpl::ResumeImpl() {}

void WorkerSchedulerImpl::SetUpThrottling() {}

SchedulingLifecycleState WorkerSchedulerImpl::CalculateLifecycleState(
    ObserverType) const {}

void WorkerSchedulerImpl::Dispose() {}

scoped_refptr<base::SingleThreadTaskRunner> WorkerSchedulerImpl::GetTaskRunner(
    TaskType type) const {}

void WorkerSchedulerImpl::OnLifecycleStateChanged(
    SchedulingLifecycleState lifecycle_state) {}

void WorkerSchedulerImpl::InitializeOnWorkerThread(Delegate* delegate) {}

VirtualTimeController* WorkerSchedulerImpl::GetVirtualTimeController() {}

scoped_refptr<NonMainThreadTaskQueue>
WorkerSchedulerImpl::UnpausableTaskQueue() {}

scoped_refptr<NonMainThreadTaskQueue> WorkerSchedulerImpl::PausableTaskQueue() {}

scoped_refptr<NonMainThreadTaskQueue>
WorkerSchedulerImpl::ThrottleableTaskQueue() {}

void WorkerSchedulerImpl::OnStartedUsingNonStickyFeature(
    SchedulingPolicy::Feature feature,
    const SchedulingPolicy& policy,
    std::unique_ptr<SourceLocation> source_location,
    SchedulingAffectingFeatureHandle* handle) {}

void WorkerSchedulerImpl::OnStartedUsingStickyFeature(
    SchedulingPolicy::Feature feature,
    const SchedulingPolicy& policy,
    std::unique_ptr<SourceLocation> source_location) {}

void WorkerSchedulerImpl::OnStoppedUsingNonStickyFeature(
    SchedulingAffectingFeatureHandle* handle) {}

base::WeakPtr<FrameOrWorkerScheduler>
WorkerSchedulerImpl::GetFrameOrWorkerSchedulerWeakPtr() {}

std::unique_ptr<WebSchedulingTaskQueue>
WorkerSchedulerImpl::CreateWebSchedulingTaskQueue(
    WebSchedulingQueueType queue_type,
    WebSchedulingPriority priority) {}

scoped_refptr<base::SingleThreadTaskRunner>
WorkerSchedulerImpl::CompositorTaskRunner() {}

WebScopedVirtualTimePauser
WorkerSchedulerImpl::CreateWebScopedVirtualTimePauser(
    const String& name,
    WebScopedVirtualTimePauser::VirtualTaskDuration duration) {}

void WorkerSchedulerImpl::PauseVirtualTime() {}

void WorkerSchedulerImpl::UnpauseVirtualTime() {}

}  // namespace scheduler
}  // namespace blink