#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_WORKER_WORKER_THREAD_SCHEDULER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_WORKER_WORKER_THREAD_SCHEDULER_H_
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/renderer/platform/scheduler/common/idle_helper.h"
#include "third_party/blink/renderer/platform/scheduler/public/frame_scheduler.h"
#include "third_party/blink/renderer/platform/scheduler/public/frame_status.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_type.h"
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_scheduler_base.h"
namespace base {
class LazyNow;
class TaskObserver;
namespace sequence_manager {
class SequenceManager;
}
}
namespace ukm {
class UkmRecorder;
}
namespace blink {
namespace scheduler {
class WorkerSchedulerImpl;
class WorkerSchedulerProxy;
class WakeUpBudgetPool;
class CPUTimeBudgetPool;
class PLATFORM_EXPORT WorkerThreadScheduler : public NonMainThreadSchedulerBase,
public ThreadScheduler,
public IdleHelper::Delegate { … };
}
}
#endif