// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_TESTING_SCOPED_MAIN_THREAD_OVERRIDER_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_TESTING_SCOPED_MAIN_THREAD_OVERRIDER_H_ #include <memory> #include "third_party/blink/renderer/platform/scheduler/public/main_thread.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" namespace blink { // This class instance lets you override the main thread (of type blink::Thread) // temporarily. This is useful when you want to change the main thread scheduler // during a test (see ScopedSchedulerOverrider). // // When ScopedMainThreadOverrider goes out of scope, the main thread is // reverted back to the original one, and the main thread object passed in // the constructor gets destructed. class ScopedMainThreadOverrider final { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_TESTING_SCOPED_MAIN_THREAD_OVERRIDER_H_