#include "third_party/blink/renderer/platform/text/writing_mode_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
namespace {
enum { … };
TEST(WritingModeUtilsTest, PhysicalToLogicalHorizontalLtr) { … }
TEST(WritingModeUtilsTest, PhysicalToLogicalHorizontalRtl) { … }
TEST(WritingModeUtilsTest, PhysicalToLogicalVlrLtr) { … }
TEST(WritingModeUtilsTest, PhysicalToLogicalVlrRtl) { … }
TEST(WritingModeUtilsTest, PhysicalToLogicalVrlLtr) { … }
TEST(WritingModeUtilsTest, PhysicalToLogicalVrlRtl) { … }
enum { … };
TEST(WritingModeUtilsTest, LogicalToPhysicalHorizontalLtr) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalHorizontalRtl) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalVlrLtr) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalVlrRtl) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalVrlLtr) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalVrlRtl) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalSlrLtr) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalSlrRtl) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalSrlLtr) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalSrlRtl) { … }
class PhysicalValues { … };
TEST(WritingModeUtilsTest, PhysicalToLogicalGetter) { … }
TEST(WritingModeUtilsTest, LogicalToPhysicalSetter) { … }
class LogicalValues { … };
TEST(WritingModeUtilsTest, LogicalToPhysicalGetter) { … }
}
}