// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_TRANSFORMS_ROTATION_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_TRANSFORMS_ROTATION_H_ #include "third_party/blink/renderer/platform/platform_export.h" #include "ui/gfx/geometry/vector3d_f.h" namespace blink { struct PLATFORM_EXPORT Rotation { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_TRANSFORMS_ROTATION_H_