#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_MAIN_THREAD_EVENT_QUEUE_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_MAIN_THREAD_EVENT_QUEUE_H_
#include <memory>
#include <optional>
#include "base/feature_list.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "cc/input/touch_action.h"
#include "third_party/blink/public/common/input/web_input_event.h"
#include "third_party/blink/public/common/input/web_input_event_attribution.h"
#include "third_party/blink/public/mojom/input/input_event_result.mojom-shared.h"
#include "third_party/blink/public/mojom/input/input_handler.mojom-blink.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/scheduler/public/widget_scheduler.h"
#include "third_party/blink/renderer/platform/widget/input/input_event_prediction.h"
#include "third_party/blink/renderer/platform/widget/input/main_thread_event_queue_task_list.h"
#include "ui/latency/latency_info.h"
namespace cc {
class EventMetrics;
}
namespace blink {
HandledEventCallback;
class PLATFORM_EXPORT MainThreadEventQueueClient { … };
class PLATFORM_EXPORT MainThreadEventQueue
: public ThreadSafeRefCounted<MainThreadEventQueue> { … };
}
#endif