#include "third_party/blink/renderer/platform/widget/input/prediction/predictor_factory.h"
#include "third_party/blink/public/common/features.h"
#include "ui/base/prediction/empty_predictor.h"
#include "ui/base/prediction/kalman_predictor.h"
#include "ui/base/prediction/least_squares_predictor.h"
#include "ui/base/prediction/linear_predictor.h"
#include "ui/base/prediction/linear_resampling.h"
#include "ui/base/ui_base_features.h"
namespace blink {
namespace {
PredictorType;
}
unsigned int PredictorFactory::predictor_options_ = …;
PredictorType PredictorFactory::GetPredictorTypeFromName(
const std::string& predictor_name) { … }
std::unique_ptr<ui::InputPredictor> PredictorFactory::GetPredictor(
PredictorType predictor_type) { … }
unsigned int PredictorFactory::GetKalmanPredictorOptions() { … }
}