chromium/third_party/blink/renderer/platform/widget/input/widget_input_handler_impl.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_WIDGET_INPUT_HANDLER_IMPL_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_WIDGET_INPUT_HANDLER_IMPL_H_

#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "cc/input/browser_controls_offset_tags_info.h"
#include "cc/input/browser_controls_state.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/direct_receiver.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "third_party/abseil-cpp/absl/types/variant.h"
#include "third_party/blink/public/common/input/web_coalesced_input_event.h"
#include "third_party/blink/public/mojom/input/input_handler.mojom-blink.h"

namespace blink {
class MainThreadEventQueue;
class WidgetBase;
class WidgetInputHandlerManager;

// This class provides an implementation of the mojo WidgetInputHandler
// interface. If threaded compositing is used this thread will live on
// the compositor thread and proxy events to the main thread. This
// is done so that events stay in order relative to other events.
class WidgetInputHandlerImpl : public mojom::blink::WidgetInputHandler {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_WIDGET_INPUT_HANDLER_IMPL_H_