chromium/third_party/blink/renderer/platform/wtf/shared_buffer.h

/*
 * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_SHARED_BUFFER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_SHARED_BUFFER_H_

#include <utility>
#include <vector>

#include "base/check_op.h"
#include "base/compiler_specific.h"
#include "base/containers/span.h"
#include "base/numerics/safe_conversions.h"
#include "base/ranges/algorithm.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
#include "third_party/blink/renderer/platform/wtf/wtf_export.h"

namespace WTF {

// This class is designed to store and manage large amounts of data that may be
// split into multiple segments.
class WTF_EXPORT SegmentedBuffer {};

// Current CopyAs specializations.
template <>
inline Vector<char> SegmentedBuffer::CopyAs() const {}

template <>
inline Vector<uint8_t> SegmentedBuffer::CopyAs() const {}

template <>
inline std::vector<char> SegmentedBuffer::CopyAs() const {}

template <>
inline std::vector<uint8_t> SegmentedBuffer::CopyAs() const {}

// This is a RefCounted version of the SegmentedBuffer class.
class WTF_EXPORT SharedBuffer : public SegmentedBuffer,
                                public RefCounted<SharedBuffer> {};

}  // namespace WTF

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_SHARED_BUFFER_H_