#include "third_party/blink/renderer/platform/wtf/text/string_to_number.h"
#include "testing/gtest/include/gtest/gtest.h"
#include <cstring>
namespace WTF {
TEST(StringToNumberTest, CharactersToInt) { … }
TEST(StringToNumberTest, CharactersToUInt) { … }
TEST(StringToNumberTest, HexCharactersToUInt) { … }
NumberParsingResult ParseUInt(const char* str, unsigned* value) { … }
TEST(StringToNumberTest, NumberParsingState) { … }
void ParseDouble(const char* str, double expected_value) { … }
void FailToParseDouble(const char* str) { … }
TEST(StringToNumberTest, CharactersToDouble) { … }
size_t ParseDouble(const char* str) { … }
TEST(StringToNumberTest, CharactersToDoubleParsedLength) { … }
void ParseFloat(const char* str, float expected_value) { … }
void FailToParseFloat(const char* str) { … }
TEST(StringToNumberTest, CharactersToFloat) { … }
size_t ParseFloat(const char* str) { … }
TEST(StringToNumberTest, CharactersToFloatParsedLength) { … }
}