chromium/third_party/blink/renderer/platform/wtf/text/text_codec_cjk.h

/*
 * Copyright (C) 2020 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_CODEC_CJK_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_CODEC_CJK_H_

#include <optional>

#include "third_party/blink/renderer/platform/wtf/functional.h"
#include "third_party/blink/renderer/platform/wtf/text/code_point_iterator.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/text_codec.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/wtf_export.h"

namespace WTF {

// TextCodecCJK supports following encodings:
// * Japanese characters (EUC-JP, ISO-2022-JP, ShiftJIS)
// * Korean characters (EUC-KR)
// * Simplified Chinese characters (GB18030, GBK)
// Note: since setting up Big5 encode table failed with overflow error
// when we use it with ICU4C bundled with Chromium, we did not include
// Big5.
//
// ICU4C behaves much different from the WHATWG specification
// (https://encoding.spec.whatwg.org/). It was difficult to fulfill the
// specification by using TextCodecICU.
class TextCodecCJK final : public TextCodec {};

}  // namespace WTF

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_CODEC_CJK_H_