chromium/third_party/blink/renderer/platform/wtf/text/text_encoding.cc

/*
 * Copyright (C) 2004, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
 * Copyright (C) 2006 Alexey Proskuryakov <[email protected]>
 * Copyright (C) 2007-2009 Torch Mobile, Inc.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/platform/wtf/text/text_encoding.h"

#include <memory>
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/text_encoding_registry.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/threading.h"

namespace WTF {

TextEncoding::TextEncoding(const char* name)
    :{}

TextEncoding::TextEncoding(const String& name)
    :{}

String TextEncoding::Decode(const char* data,
                            wtf_size_t length,
                            bool stop_on_error,
                            bool& saw_error) const {}

std::string TextEncoding::Encode(const String& string,
                                 UnencodableHandling handling) const {}

bool TextEncoding::UsesVisualOrdering() const {}

bool TextEncoding::IsNonByteBasedEncoding() const {}

const TextEncoding& TextEncoding::ClosestByteBasedEquivalent() const {}

// HTML5 specifies that UTF-8 be used in form submission when a form is is a
// part of a document in UTF-16 probably because UTF-16 is not a byte-based
// encoding and can contain 0x00.
const TextEncoding& TextEncoding::EncodingForFormSubmission() const {}

const TextEncoding& ASCIIEncoding() {}

const TextEncoding& Latin1Encoding() {}

const TextEncoding& UTF16BigEndianEncoding() {}

const TextEncoding& UTF16LittleEndianEncoding() {}

const TextEncoding& UTF8Encoding() {}

const TextEncoding& WindowsLatin1Encoding() {}

const TextEncoding& UnknownEncoding() {}

}  // namespace WTF