chromium/third_party/blink/renderer/platform/wtf/text/text_encoding.h

/*
 * Copyright (C) 2004, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_H_

#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/text/text_codec.h"
#include "third_party/blink/renderer/platform/wtf/wtf_export.h"
#include "third_party/blink/renderer/platform/wtf/wtf_size_t.h"

namespace WTF {

class WTF_EXPORT TextEncoding final {};

inline bool operator==(const TextEncoding& a, const TextEncoding& b) {}
inline bool operator!=(const TextEncoding& a, const TextEncoding& b) {}

WTF_EXPORT const TextEncoding& ASCIIEncoding();
WTF_EXPORT const TextEncoding& Latin1Encoding();
WTF_EXPORT const TextEncoding& UnknownEncoding();
WTF_EXPORT const TextEncoding& UTF16BigEndianEncoding();
WTF_EXPORT const TextEncoding& UTF16LittleEndianEncoding();
WTF_EXPORT const TextEncoding& UTF8Encoding();
WTF_EXPORT const TextEncoding& WindowsLatin1Encoding();
}  // namespace WTF

ASCIIEncoding;
Latin1Encoding;
UnknownEncoding;
UTF16BigEndianEncoding;
UTF16LittleEndianEncoding;
UTF8Encoding;
WindowsLatin1Encoding;

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_H_