/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_REGISTRY_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_REGISTRY_H_ #include <memory> #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" #include "third_party/blink/renderer/platform/wtf/vector.h" #include "third_party/blink/renderer/platform/wtf/wtf_export.h" namespace WTF { class TextCodec; class TextEncoding; // Use TextResourceDecoder::decode to decode resources, since it handles BOMs. // Use TextEncoding::encode to encode, since it takes care of normalization. WTF_EXPORT std::unique_ptr<TextCodec> NewTextCodec(const TextEncoding&); // Only TextEncoding should use the following functions directly. const char* AtomicCanonicalTextEncodingName(const char* alias); template <typename CharacterType> const char* AtomicCanonicalTextEncodingName(const CharacterType*, size_t); const char* AtomicCanonicalTextEncodingName(const String&); bool NoExtendedTextEncodingNameUsed(); // Exposed for testing (via window.internals) that the set of supported // encodings exactly matches what is specified. WTF_EXPORT Vector<String> TextEncodingAliasesForTesting(); #ifndef NDEBUG void DumpTextEncodingNameMap(); #endif } // namespace WTF NewTextCodec; AtomicCanonicalTextEncodingName; NoExtendedTextEncodingNameUsed; #ifndef NDEBUG DumpTextEncodingNameMap; #endif #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_TEXT_ENCODING_REGISTRY_H_