/* * Copyright (C) 2007 Apple Inc. All rights reserved. * Copyright (C) 2010 Patrick Gansterer <[email protected]> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifdef UNSAFE_BUFFERS_BUILD // TODO(crbug.com/351564777): Remove this and convert code to safer constructs. #pragma allow_unsafe_buffers #endif #include "third_party/blink/renderer/platform/wtf/text/utf8.h" #include <unicode/utf16.h> #include "base/check.h" #include "base/not_fatal_until.h" #include "third_party/blink/renderer/platform/wtf/text/ascii_ctype.h" #include "third_party/blink/renderer/platform/wtf/text/character_names.h" #include "third_party/blink/renderer/platform/wtf/text/string_hasher.h" namespace WTF { namespace unicode { inline int InlineUTF8SequenceLengthNonASCII(char b0) { … } inline int InlineUTF8SequenceLength(char b0) { … } // Once the bits are split out into bytes of UTF-8, this is a mask OR-ed // into the first byte, depending on how many bytes follow. There are // as many entries in this table as there are UTF-8 sequence types. // (I.e., one byte sequence, two byte... etc.). Remember that sequences // for *legal* UTF-8 will be 4 or fewer bytes total. static const unsigned char kFirstByteMark[7] = …; ConversionResult ConvertLatin1ToUTF8(const LChar** source_start, const LChar* source_end, char** target_start, char* target_end) { … } ConversionResult ConvertUTF16ToUTF8(const UChar** source_start, const UChar* source_end, char** target_start, char* target_end, bool strict) { … } // This must be called with the length pre-determined by the first byte. // If presented with a length > 4, this returns false. The Unicode // definition of UTF-8 goes up to 4-byte sequences. static bool IsLegalUTF8(const unsigned char* source, int length) { … } // Magic values subtracted from a buffer value during UTF8 conversion. // This table contains as many values as there might be trailing bytes // in a UTF-8 sequence. static const UChar32 kOffsetsFromUTF8[6] = …; static inline UChar32 ReadUTF8Sequence(const char*& sequence, unsigned length) { … } ConversionResult ConvertUTF8ToUTF16(const char** source_start, const char* source_end, UChar** target_start, UChar* target_end, bool strict) { … } unsigned CalculateStringLengthFromUTF8(const char* data, const char*& data_end, bool& seen_non_ascii, bool& seen_non_latin1) { … } template <typename CharType> ALWAYS_INLINE bool EqualWithUTF8Internal(const CharType* a, const CharType* a_end, const char* b, const char* b_end) { … } bool EqualUTF16WithUTF8(const UChar* a, const UChar* a_end, const char* b, const char* b_end) { … } bool EqualLatin1WithUTF8(const LChar* a, const LChar* a_end, const char* b, const char* b_end) { … } } // namespace unicode } // namespace WTF