// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/platform/wtf/threading_primitives.h" #include "base/check.h" #include "base/threading/platform_thread.h" namespace WTF { void RecursiveMutex::lock() { … } void RecursiveMutex::unlock() { … } bool RecursiveMutex::TryLock() { … } void RecursiveMutex::UpdateStateAfterLockAcquired( base::PlatformThreadId thread_id) { … } } // namespace WTF