/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/platform/wtf/wtf.h" #include "build/build_config.h" #include "third_party/abseil-cpp/absl/base/attributes.h" #include "third_party/blink/renderer/platform/wtf/allocator/partitions.h" #include "third_party/blink/renderer/platform/wtf/date_math.h" #include "third_party/blink/renderer/platform/wtf/dtoa.h" #include "third_party/blink/renderer/platform/wtf/functional.h" #include "third_party/blink/renderer/platform/wtf/stack_util.h" #include "third_party/blink/renderer/platform/wtf/text/atomic_string.h" #include "third_party/blink/renderer/platform/wtf/text/copy_lchars_from_uchar_source.h" #include "third_party/blink/renderer/platform/wtf/text/string_statics.h" #include "third_party/blink/renderer/platform/wtf/thread_specific.h" #include "third_party/blink/renderer/platform/wtf/threading.h" namespace WTF { namespace { bool g_initialized = …; #if defined(COMPONENT_BUILD) && BUILDFLAG(IS_WIN) ABSL_CONST_INIT thread_local bool g_is_main_thread = false; #endif } // namespace base::PlatformThreadId g_main_thread_identifier; #if BUILDFLAG(IS_ANDROID) // On Android going through libc (gettid) is faster than runtime-lib emulation. bool IsMainThread() { return CurrentThread() == g_main_thread_identifier; } #elif defined(COMPONENT_BUILD) && BUILDFLAG(IS_WIN) bool IsMainThread() { return g_is_main_thread; } #else ABSL_CONST_INIT thread_local bool g_is_main_thread = …; #endif void Initialize() { … } } // namespace WTF