/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_ #include "base/threading/platform_thread.h" #include "build/build_config.h" #include "third_party/abseil-cpp/absl/base/attributes.h" #include "third_party/blink/renderer/platform/wtf/wtf_export.h" namespace WTF { WTF_EXPORT extern base::PlatformThreadId g_main_thread_identifier; // This function must be called exactly once from the main thread before using // anything else in WTF. WTF_EXPORT void Initialize(); // thread_local variables can't be exported on Windows, so we use an extra // function call on component builds. Also, thread_local on Android is emulated // by the runtime lib; gettid(3) in bionic already caches tid in a TLS variable. #if BUILDFLAG(IS_ANDROID) || (defined(COMPONENT_BUILD) && BUILDFLAG(IS_WIN)) WTF_EXPORT bool IsMainThread(); #else WTF_EXPORT ABSL_CONST_INIT extern thread_local bool g_is_main_thread; inline bool IsMainThread() { … } #endif } // namespace WTF IsMainThread; #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_WTF_H_