// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/app_list/views/apps_grid_view.h"
#include <stddef.h>
#include <algorithm>
#include <list>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "ash/app_list/app_list_controller_impl.h"
#include "ash/app_list/app_list_metrics.h"
#include "ash/app_list/apps_grid_row_change_animator.h"
#include "ash/app_list/grid_index.h"
#include "ash/app_list/model/app_list_folder_item.h"
#include "ash/app_list/model/app_list_item.h"
#include "ash/app_list/model/app_list_item_list.h"
#include "ash/app_list/model/app_list_model.h"
#include "ash/app_list/model/app_list_test_model.h"
#include "ash/app_list/model/search/test_search_result.h"
#include "ash/app_list/quick_app_access_model.h"
#include "ash/app_list/test/app_list_test_helper.h"
#include "ash/app_list/views/app_list_bubble_apps_page.h"
#include "ash/app_list/views/app_list_bubble_search_page.h"
#include "ash/app_list/views/app_list_bubble_view.h"
#include "ash/app_list/views/app_list_folder_view.h"
#include "ash/app_list/views/app_list_item_view.h"
#include "ash/app_list/views/app_list_main_view.h"
#include "ash/app_list/views/app_list_view.h"
#include "ash/app_list/views/apps_container_view.h"
#include "ash/app_list/views/apps_grid_context_menu.h"
#include "ash/app_list/views/apps_grid_view_folder_delegate.h"
#include "ash/app_list/views/apps_grid_view_test_api.h"
#include "ash/app_list/views/contents_view.h"
#include "ash/app_list/views/ghost_image_view.h"
#include "ash/app_list/views/paged_apps_grid_view.h"
#include "ash/app_list/views/pulsing_block_view.h"
#include "ash/app_list/views/scrollable_apps_grid_view.h"
#include "ash/app_list/views/search_box_view.h"
#include "ash/app_menu/app_menu_model_adapter.h"
#include "ash/constants/ash_features.h"
#include "ash/drag_drop/drag_drop_controller.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ash/keyboard/ui/test/keyboard_test_util.h"
#include "ash/public/cpp/app_list/app_list_config.h"
#include "ash/public/cpp/app_list/app_list_features.h"
#include "ash/public/cpp/pagination/pagination_model.h"
#include "ash/public/cpp/shelf_item_delegate.h"
#include "ash/public/cpp/shelf_model.h"
#include "ash/public/cpp/test/shell_test_api.h"
#include "ash/public/cpp/test/test_shelf_item_delegate.h"
#include "ash/root_window_controller.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_view.h"
#include "ash/shell.h"
#include "ash/style/system_shadow.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_util.h"
#include "ash/utility/haptics_tracking_test_input_controller.h"
#include "ash/wm/tablet_mode/tablet_mode_controller_test_api.h"
#include "base/callback_list.h"
#include "base/memory/raw_ptr.h"
#include "base/run_loop.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/bind.h"
#include "base/test/icu_test_util.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/metrics/user_action_tester.h"
#include "base/test/scoped_feature_list.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/compositor/presentation_time_recorder.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/compositor/test/layer_animation_stopped_waiter.h"
#include "ui/compositor/test/test_utils.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/keyboard_codes_posix.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/views/controls/label.h"
#include "ui/views/controls/menu/menu_item_view.h"
#include "ui/views/controls/menu/submenu_view.h"
#include "ui/views/controls/scroll_view.h"
#include "ui/views/controls/textfield/textfield.h"
#include "ui/views/test/views_test_utils.h"
#include "ui/views/view_utils.h"
#include "ui/views/widget/widget_observer.h"
#include "ui/wm/core/coordinate_conversion.h"
namespace ash {
namespace test {
namespace {
constexpr size_t kMaxItemsInFolder = 48;
// The drag and drop app icon is scaled by this factor.
constexpr float kDragDropAppIconScale = 1.2f;
gfx::RectF GetViewBoundsWithCurrentTransform(views::View* view) {
return view->layer()->transform().MapRect(
gfx::RectF(view->GetMirroredBounds()));
}
std::optional<gfx::Vector2d> GetOffsetBetweenLayers(ui::Layer* source,
ui::Layer* target) {
gfx::Vector2d offset;
for (auto* current = source; current; current = current->parent()) {
if (current == target) {
return offset;
}
offset += current->bounds().OffsetFromOrigin();
}
return std::nullopt;
}
float CalculateManhattanDistance(gfx::Point p1, gfx::Point p2) {
return std::abs(p1.x() - p2.x()) + std::abs(p1.y() - p2.y());
}
class ShelfItemFactoryFake : public ShelfModel::ShelfItemFactory {
public:
virtual ~ShelfItemFactoryFake() = default;
// ShelfModel::ShelfItemFactory:
std::unique_ptr<ShelfItem> CreateShelfItemForApp(
const ShelfID& shelf_id,
ShelfItemStatus status,
ShelfItemType shelf_item_type,
const std::u16string& title) override {
auto item = std::make_unique<ShelfItem>();
item->id = shelf_id;
item->status = status;
item->type = shelf_item_type;
item->title = title;
return item;
}
std::unique_ptr<ShelfItemDelegate> CreateShelfItemDelegateForAppId(
const std::string& app_id) override {
return std::make_unique<TestShelfItemDelegate>(ShelfID(app_id));
}
};
class PageFlipWaiter : public PaginationModelObserver {
public:
explicit PageFlipWaiter(PaginationModel* model) : model_(model) {
model_->AddObserver(this);
}
PageFlipWaiter(const PageFlipWaiter&) = delete;
PageFlipWaiter& operator=(const PageFlipWaiter&) = delete;
~PageFlipWaiter() override { model_->RemoveObserver(this); }
void Wait() {
DCHECK(!wait_);
wait_ = true;
ui_run_loop_ = std::make_unique<base::RunLoop>();
ui_run_loop_->Run();
wait_ = false;
}
void Reset() { selected_pages_.clear(); }
const std::string& selected_pages() const { return selected_pages_; }
private:
// PaginationModelObserver overrides:
void SelectedPageChanged(int old_selected, int new_selected) override {
if (!selected_pages_.empty())
selected_pages_ += ',';
selected_pages_ += base::NumberToString(new_selected);
if (wait_)
ui_run_loop_->QuitWhenIdle();
}
std::unique_ptr<base::RunLoop> ui_run_loop_;
raw_ptr<PaginationModel> model_ = nullptr;
bool wait_ = false;
std::string selected_pages_;
};
// WindowDeletionWaiter waits for the specified window to be deleted.
class WindowDeletionWaiter : aura::WindowObserver {
public:
explicit WindowDeletionWaiter(aura::Window* window) : window_(window) {
window_->AddObserver(this);
}
WindowDeletionWaiter(const WindowDeletionWaiter&) = delete;
WindowDeletionWaiter& operator=(const WindowDeletionWaiter&) = delete;
~WindowDeletionWaiter() override = default;
void Wait() { run_loop_.Run(); }
private:
// WindowObserver:
void OnWindowDestroying(aura::Window* window) override {
window->RemoveObserver(this);
run_loop_.QuitWhenIdle();
}
base::RunLoop run_loop_;
raw_ptr<aura::Window, DanglingUntriaged> window_;
};
// Find the window with type WINDOW_TYPE_MENU and returns the firstly found one.
// Returns nullptr if no such window exists.
aura::Window* FindMenuWindow(aura::Window* root) {
if (root->GetType() == aura::client::WINDOW_TYPE_MENU)
return root;
for (aura::Window* child : root->children()) {
auto* menu_in_child = FindMenuWindow(child);
if (menu_in_child)
return menu_in_child;
}
return nullptr;
}
// Dragging task to be run after page flip is observed.
class PostPageFlipTask : public PaginationModelObserver {
public:
PostPageFlipTask(PaginationModel* model, base::OnceClosure task)
: model_(model), task_(std::move(task)) {
model_->AddObserver(this);
}
PostPageFlipTask(const PostPageFlipTask&) = delete;
PostPageFlipTask& operator=(const PostPageFlipTask&) = delete;
~PostPageFlipTask() override { model_->RemoveObserver(this); }
private:
// PaginationModelObserver overrides:
void TotalPagesChanged(int previous_page_count, int new_page_count) override {
}
void SelectedPageChanged(int old_selected, int new_selected) override {
if (task_)
std::move(task_).Run();
}
void TransitionStarted() override {}
void TransitionChanged() override {}
void TransitionEnded() override {}
raw_ptr<PaginationModel> model_;
base::OnceClosure task_;
};
// Counts when the observed view's bounds change.
class BoundsChangeCounter : public views::ViewObserver {
public:
explicit BoundsChangeCounter(views::View* observed_view)
: observed_view_(observed_view) {
observed_view->AddObserver(this);
}
BoundsChangeCounter(const BoundsChangeCounter&) = delete;
BoundsChangeCounter& operator=(const BoundsChangeCounter&) = delete;
~BoundsChangeCounter() override { observed_view_->RemoveObserver(this); }
// views::ViewObserver:
void OnViewBoundsChanged(views::View* observed_view) override {
++bounds_change_count_;
}
int bounds_change_count() const { return bounds_change_count_; }
private:
const raw_ptr<views::View> observed_view_;
int bounds_change_count_ = 0;
};
// Records the longest scheduled animation duration for the given view.
class AnimationDurationRecorder {
public:
explicit AnimationDurationRecorder(AppListItemView* view) {
view->EnsureLayer();
subscription_ = view->layer()->GetAnimator()->AddSequenceScheduledCallback(
base::BindRepeating(&AnimationDurationRecorder::OnSequenceScheduled,
base::Unretained(this)));
}
void OnSequenceScheduled(ui::LayerAnimationSequence* sequence) {
// There can be more than one sequence scheduled for an animator, so keep
// track of the largest animation duration.
if (sequence->FirstElement()->duration() > largest_duration_) {
largest_duration_ = sequence->FirstElement()->duration();
}
}
base::TimeDelta largest_duration_;
base::CallbackListSubscription subscription_;
};
} // namespace
// Subclasses should set `is_rtl_`, `create_as_tablet_mode_`, etc. in their
// constructors to indicate which mode to test. By default, tests run in
// clamshell mode in English (left-to-right).
class AppsGridViewTest : public AshTestBase, views::WidgetObserver {
public:
AppsGridViewTest() = default;
AppsGridViewTest(const AppsGridViewTest&) = delete;
AppsGridViewTest& operator=(const AppsGridViewTest&) = delete;
~AppsGridViewTest() override = default;
// testing::Test overrides:
void SetUp() override {
if (is_rtl_)
base::i18n::SetICUDefaultLocale("he");
scoped_feature_list_.InitWithFeatureStates(
{{features::kPromiseIcons, true}});
AshTestBase::SetUp();
// Make the display big enough to hold the app list.
UpdateDisplay("1024x768");
haptics_tracker_ = std::make_unique<HapticsTrackingTestInputController>();
// Show the app list.
auto* helper = GetAppListTestHelper();
if (create_as_tablet_mode_) {
// The app list will be shown automatically when tablet mode is enabled.
ash::TabletModeControllerTestApi().EnterTabletMode();
} else {
helper->ShowAppList();
}
// Wait for any show animations to complete.
base::RunLoop().RunUntilIdle();
// Cache view pointers to make tests more concise.
if (!create_as_tablet_mode_) {
// AppsGridView is scrollable in clamshell mode.
apps_grid_view_ = helper->GetScrollableAppsGridView();
app_list_folder_view_ = helper->GetBubbleFolderView();
search_box_view_ = helper->GetBubbleSearchBoxView();
} else {
app_list_view_ = helper->GetAppListView();
app_list_folder_view_ = helper->GetFullscreenFolderView();
auto* contents_view =
app_list_view_->app_list_main_view()->contents_view();
search_box_view_ = contents_view->GetSearchBoxView();
// AppsGridView is paged in tablet mode.
paged_apps_grid_view_ =
contents_view->apps_container_view()->apps_grid_view();
apps_grid_view_ = paged_apps_grid_view_;
// In production, page flip duration > page transition > overscroll.
SetPageFlipDurationForTest(paged_apps_grid_view_);
page_flip_waiter_ =
std::make_unique<PageFlipWaiter>(GetPaginationModel());
}
test_api_ = std::make_unique<AppsGridViewTestApi>(apps_grid_view_);
ui::PresentationTimeRecorder::SetReportPresentationTimeImmediatelyForTest(
true);
// When root window where app list was last shown gets removed, the app list
// view hierarchy gets reset (and rebuilt on next show). If a test removes a
// display where app list is shown, all view pointers cached will become
// invalid - add a app list widget observer to clean up the state if the app
// list view gets removed before the test end.
apps_grid_view_->GetWidget()->AddObserver(this);
}
void TearDown() override {
if (apps_grid_view_)
apps_grid_view_->GetWidget()->RemoveObserver(this);
page_flip_waiter_.reset();
ui::PresentationTimeRecorder::SetReportPresentationTimeImmediatelyForTest(
false);
haptics_tracker_.reset();
AshTestBase::TearDown();
}
// views::WidgetObserver:
void OnWidgetDestroying(views::Widget* widget) override {
apps_grid_view_ = nullptr;
paged_apps_grid_view_ = nullptr;
app_list_folder_view_ = nullptr;
search_box_view_ = nullptr;
test_api_.reset();
page_flip_waiter_.reset();
}
protected:
void SetPageFlipDurationForTest(PagedAppsGridView* apps_grid_view) {
apps_grid_view->set_page_flip_delay_for_testing(base::Milliseconds(3));
apps_grid_view->pagination_model()->SetTransitionDurations(
base::Milliseconds(2), base::Milliseconds(1));
}
bool HasPendingPageFlip(PagedAppsGridView* apps_grid_view) {
return apps_grid_view->page_flip_timer_.IsRunning() ||
apps_grid_view->pagination_model()->has_transition();
}
const AppListConfig* GetAppListConfig() const {
return apps_grid_view_->app_list_config();
}
AppListItemView* GetItemViewInAppsGridAt(int index,
AppsGridView* grid_view) const {
return grid_view->view_model()->view_at(index);
}
AppListItemView* GetItemViewInTopLevelGrid(int index) const {
return GetItemViewInAppsGridAt(index, apps_grid_view_);
}
AppListItemView* GetItemViewInAppsGridForPoint(
const gfx::Point& point,
AppsGridView* grid_view) const {
AppsGridViewTestApi temp_test_api(grid_view);
const int selected_page = GetSelectedPage(grid_view);
for (int i = 0; i < temp_test_api.AppsOnPage(selected_page); ++i) {
GridIndex index(selected_page, i);
AppListItemView* view = grid_view->GetViewAtIndex(index);
gfx::Point view_origin = view->origin();
views::View::ConvertPointToTarget(view->parent(), grid_view,
&view_origin);
if (gfx::Rect(view_origin, view->size()).Contains(point))
return view;
}
return nullptr;
}
AppListItemView* GetItemViewForPoint(const gfx::Point& point) const {
return GetItemViewInAppsGridForPoint(point, apps_grid_view_);
}
AppListItemList* GetTopLevelItemList() {
return GetTestModel()->top_level_item_list();
}
gfx::Rect GetItemRectOnCurrentPageAt(int row, int col) {
DCHECK_GT(GetTopLevelItemList()->item_count(), 0u);
return test_api_->GetItemTileRectOnCurrentPageAt(row, col);
}
size_t GetTilesPerPageInPagedGrid(int page) const {
return test_api_->TilesPerPageInPagedGrid(page);
}
size_t GetTilesPerPageOr(int page, size_t default_value) const {
return test_api_->TilesPerPageOr(page, default_value);
}
PaginationModel* GetPaginationModel() const {
DCHECK(paged_apps_grid_view_) << "Only available in tablet mode.";
return paged_apps_grid_view_->pagination_model();
}
int GetSelectedPage(AppsGridView* grid_view) const {
return grid_view->GetSelectedPage();
}
int GetTotalPages(AppsGridView* grid_view) const {
return grid_view->GetTotalPages();
}
AppListFolderView* app_list_folder_view() const {
return app_list_folder_view_;
}
AppsGridView* folder_apps_grid_view() const {
return app_list_folder_view_->items_grid_view();
}
void SimulateKeyPress(ui::KeyboardCode key_code) {
SimulateKeyPress(key_code, ui::EF_NONE);
}
void SimulateKeyPress(ui::KeyboardCode key_code, int flags) {
ui::KeyEvent key_event(ui::EventType::kKeyPressed, key_code, flags);
apps_grid_view_->OnKeyPressed(key_event);
}
void SimulateKeyReleased(ui::KeyboardCode key_code, int flags) {
ui::KeyEvent key_event(ui::EventType::kKeyReleased, key_code, flags);
apps_grid_view_->OnKeyReleased(key_event);
}
// Simulates a tap on the point `location` if the test is in tablet mode.
// Simulates a left click on the point otherwise.
void SimulateLeftClickOrTapAt(const gfx::Point& location) {
auto* event_generator = GetEventGenerator();
if (create_as_tablet_mode_) {
event_generator->GestureTapAt(location);
return;
}
event_generator->MoveMouseTo(location);
event_generator->ClickLeftButton();
}
bool HasPendingPromiseAppRemoval(const std::string& promise_app_id) const {
auto found =
apps_grid_view_->pending_promise_apps_removals_.find(promise_app_id);
return found != apps_grid_view_->pending_promise_apps_removals_.end();
}
// Simulates a long press on the point `location` if the test is in tablet
// mode. Simulates a right click on the point otherwise. This function can be
// used to open the context menu.
void SimulateRightClickOrLongPressAt(const gfx::Point& location) {
auto* event_generator = GetEventGenerator();
if (create_as_tablet_mode_) {
ui::GestureEvent gesture_event(
location.x(), location.y(), 0, base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureLongPress));
event_generator->Dispatch(&gesture_event);
return;
}
event_generator->MoveMouseTo(location);
event_generator->ClickRightButton();
}
// Tests that the order of item views in the AppsGridView is in accordance
// with the order in the view model.
void TestAppListItemViewIndice() {
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
DCHECK_GT(view_model->view_size(), 0u);
views::View* items_container = apps_grid_view_->items_container_;
auto app_iter = items_container->FindChild(view_model->view_at(0));
DCHECK(app_iter != items_container->children().cend());
for (size_t i = 1; i < view_model->view_size(); ++i) {
++app_iter;
ASSERT_NE(items_container->children().cend(), app_iter);
EXPECT_EQ(view_model->view_at(i), *app_iter);
}
}
views::View* GetItemsContainer() {
return apps_grid_view_->items_container();
}
const views::ViewModelT<PulsingBlockView>& GetPulsingBlocksModel() const {
return apps_grid_view_->pulsing_blocks_model();
}
views::View* GetCurrentGhostImageView() {
return apps_grid_view_->current_ghost_view_;
}
// Calls the private method.
static void DeleteItemAt(AppListItemList* item_list, size_t index) {
item_list->DeleteItemAt(index);
}
// Calls the private method.
void MoveItemInModel(AppListItemView* item_view, const GridIndex& target) {
apps_grid_view_->MoveItemInModel(item_view->item(), target);
}
// Updates the layout of the container for the apps grid. Useful when the
// test has added apps to the data model and is about to do an operation that
// depends on item positions.
void UpdateLayout() {
if (!create_as_tablet_mode_)
views::test::RunScheduledLayout(GetAppListTestHelper()->GetBubbleView());
else
views::test::RunScheduledLayout(app_list_view_);
}
AppListItemView* GetItemViewInCurrentPageAt(int row,
int column,
AppsGridView* apps_grid_view) {
AppsGridViewTestApi test_api(apps_grid_view);
const int selected_page = GetSelectedPage(apps_grid_view);
GridIndex index(selected_page, row * apps_grid_view->cols() + column);
return test_api.GetViewAtIndex(index);
}
AppListItemView* InitiateDragForItemAtCurrentPageAt(
AppsGridView::Pointer pointer,
int row,
int column,
AppsGridView* apps_grid_view) {
AppListItemView* view =
GetItemViewInCurrentPageAt(row, column, apps_grid_view);
StartDragForViewAndFireTimer(pointer, view);
TriggerDragFlow(pointer);
return view;
}
void StartDragForViewAndFireTimer(AppsGridView::Pointer pointer,
AppListItemView* view) {
DCHECK(view);
gfx::Point from = view->GetBoundsInScreen().CenterPoint();
// TODO(anasalazar): Investigate icon jump by a few pixels when starting
// drag.
auto* generator = GetEventGenerator();
if (pointer == AppsGridView::TOUCH) {
generator->MoveTouch(from);
generator->PressTouch();
view->FireTouchDragTimerForTest();
} else {
generator->MoveMouseTo(from);
generator->PressLeftButton();
view->FireMouseDragTimerForTest();
}
}
void TriggerDragFlow(AppsGridView::Pointer pointer) {
// Call UpdateDrag to trigger |apps_grid_view| change to cardified_state -
// the cardified state starts only once the drag distance exceeds a drag
// threshold, so the pointer has to sufficiently move from the original
// position.
UpdateDragInScreen(
pointer,
GetEventGenerator()->current_screen_location() + gfx::Vector2d(10, 10),
1);
// A second smaller drag movement is needed to trigger OnDragEntered from
// the DragDropController.
UpdateDragInScreen(
pointer,
GetEventGenerator()->current_screen_location() + gfx::Vector2d(5, 5),
1);
}
void UpdateDragInScreen(AppsGridView::Pointer pointer,
const gfx::Point& to_in_screen,
int steps = 1) {
gfx::Point start(GetEventGenerator()->current_screen_location());
for (int step = 1; step <= steps; step += 1) {
gfx::Point drag_increment_point(start);
drag_increment_point +=
gfx::Vector2d((to_in_screen.x() - start.x()) * step / steps,
(to_in_screen.y() - start.y()) * step / steps);
auto* generator = GetEventGenerator();
if (pointer == AppsGridView::TOUCH) {
generator->MoveTouch(drag_increment_point);
} else {
generator->MoveMouseTo(drag_increment_point);
}
}
}
// Updates the drag from the current drag location to the destination point
// |to|. These coordinates are relative the |apps_grid_view| which may belong
// to either the app list or an open folder view.
void UpdateDrag(AppsGridView::Pointer pointer,
const gfx::Point& to,
AppsGridView* apps_grid_view,
int steps = 1) {
gfx::Point to_in_screen(to);
views::View::ConvertPointToScreen(apps_grid_view, &to_in_screen);
UpdateDragInScreen(pointer, to_in_screen, steps);
}
void EndDrag(AppsGridView::Pointer pointer = AppsGridView::MOUSE) {
auto* generator = GetEventGenerator();
if (pointer == AppsGridView::TOUCH)
generator->ReleaseTouch();
else
generator->ReleaseLeftButton();
}
// Simulate drag from the |from| point to either next or previous page's |to|
// point.
// Update drag to either next or previous page's |to| point.
void UpdateDragToNeighborPage(bool next_page,
const gfx::Point& to,
AppsGridView::Pointer pointer) {
ASSERT_TRUE(paged_apps_grid_view_) << "Only available in tablet mode.";
const int selected_page = GetPaginationModel()->selected_page();
DCHECK(selected_page >= 0 &&
selected_page <= GetPaginationModel()->total_pages());
// Calculate the point required to flip the page if an item is dragged to
// it.
const gfx::Rect apps_grid_bounds = paged_apps_grid_view_->GetLocalBounds();
gfx::Point point_in_page_flip_buffer =
gfx::Point(apps_grid_bounds.width() / 2,
next_page ? apps_grid_bounds.bottom() - 1 : 0);
// Update dragging and relayout apps grid view after drag ends.
PostPageFlipTask task(GetPaginationModel(),
base::BindLambdaForTesting([&]() {
UpdateDrag(pointer, to, paged_apps_grid_view_,
/*steps=*/10);
}));
page_flip_waiter_->Reset();
UpdateDrag(pointer, point_in_page_flip_buffer, paged_apps_grid_view_,
/*steps=*/10);
while (HasPendingPageFlip(paged_apps_grid_view_)) {
page_flip_waiter_->Wait();
}
EndDrag(pointer);
test_api_->LayoutToIdealBounds();
}
gfx::Point GetDragIconCenter() {
return test_api_->GetDragIconBoundsInAppsGridView().CenterPoint();
}
ui::Layer* GetDragIconLayer(AppsGridView* apps_grid_view) {
ui::Layer* drag_icon_layer = nullptr;
drag_icon_layer = apps_grid_view->drag_image_layer_for_test();
return drag_icon_layer;
}
std::string GetItemMoveTypeHistogramName() {
return paged_apps_grid_view_ ? "Apps.AppListAppMovingType"
: "Apps.AppListBubbleAppMovingType";
}
int GetHapticTickEventsCount() const {
return haptics_tracker_->GetSentHapticCount(
ui::HapticTouchpadEffect::kTick,
ui::HapticTouchpadEffectStrength::kMedium);
}
void CheckHaptickEventsCount(int number_events) {
EXPECT_EQ(number_events, GetHapticTickEventsCount());
}
// Get the number of item layer copies used for the between row animation.
int GetNumberOfRowChangeLayersForTest(AppsGridView* apps_grid_view) {
return apps_grid_view->row_change_animator_
->GetNumberOfRowChangeLayersForTest();
}
views::View* GetNewInstallDot(AppListItemView* view) {
return view->new_install_dot_;
}
bool IsUIStateDraggingForItemView(AppListItemView* item) {
return item->ui_state_ == AppListItemView::UI_STATE_DRAGGING ||
item->ui_state_ == AppListItemView::UI_STATE_TOUCH_DRAGGING;
}
AppListTestModel* GetTestModel() { return GetAppListTestHelper()->model(); }
// May be a PagedAppsGridView in tablet mode or a ScrollableAppsGridView in
// clamshell mode.
raw_ptr<AppsGridView, DanglingUntriaged> apps_grid_view_ = nullptr;
// May be owned by different parent views depending on tablet mode.
raw_ptr<AppListFolderView, DanglingUntriaged> app_list_folder_view_ = nullptr;
raw_ptr<SearchBoxView, DanglingUntriaged> search_box_view_ = nullptr;
// These views exist in tablet mode.
raw_ptr<PagedAppsGridView, DanglingUntriaged> paged_apps_grid_view_ = nullptr;
raw_ptr<AppListView, DanglingUntriaged> app_list_view_ =
nullptr; // Owned by native widget.
std::unique_ptr<AppsGridViewTestApi> test_api_;
// True if the test screen is configured to work with RTL locale.
bool is_rtl_ = false;
// True if we set the test on tablet mode.
bool create_as_tablet_mode_ = false;
std::unique_ptr<PageFlipWaiter> page_flip_waiter_;
private:
// Restores the locale to default when destructor is called.
base::test::ScopedRestoreICUDefaultLocale restore_locale_;
// Used to track haptics events sent during drag.
std::unique_ptr<HapticsTrackingTestInputController> haptics_tracker_;
base::test::ScopedFeatureList scoped_feature_list_;
};
// Tests suite to test both tablet and clamshell mode behavior.
class AppsGridViewClamshellAndTabletTest
: public AppsGridViewTest,
public testing::WithParamInterface<bool> {
public:
AppsGridViewClamshellAndTabletTest() { create_as_tablet_mode_ = GetParam(); }
};
INSTANTIATE_TEST_SUITE_P(All,
AppsGridViewClamshellAndTabletTest,
testing::Bool());
class AppsGridViewDragTestBase : public AppsGridViewTest {
public:
AppsGridViewDragTestBase() = default;
// AppsGridViewTest:
void SetUp() override {
AppsGridViewTest::SetUp();
ShelfModel::Get()->SetShelfItemFactory(&shelf_item_factory_);
// Disable nested loops to avoid blocking during drag and drop sequences.
// TODO(anasalazar): Use loop closure for testing on this test suite.
auto* drag_drop_controller =
static_cast<DragDropController*>(aura::client::GetDragDropClient(
apps_grid_view_->GetWidget()->GetNativeWindow()->GetRootWindow()));
drag_drop_controller->SetDisableNestedLoopForTesting(true);
}
void TearDown() override {
ShelfModel::Get()->SetShelfItemFactory(nullptr);
AppsGridViewTest::TearDown();
}
bool IsDragIconAnimatingForGrid(AppsGridView* apps_grid_view) {
ui::Layer* drag_icon_layer = GetDragIconLayer(apps_grid_view);
if (!drag_icon_layer) {
return false;
}
return drag_icon_layer->GetAnimator()->is_animating();
}
private:
// Shelf item factory required for test that drag from apps grid to shelf.
ShelfItemFactoryFake shelf_item_factory_;
};
// Tests suite for app list items drag and drop tests. These tests are
// parameterized by RTL locale and drag and drop implementation.
class AppsGridViewDragTest : public AppsGridViewDragTestBase,
public testing::WithParamInterface<bool> {
public:
AppsGridViewDragTest() { is_rtl_ = GetParam(); }
};
INSTANTIATE_TEST_SUITE_P(All, AppsGridViewDragTest, testing::Bool());
class AppsGridViewFolderIconRefreshTest
: public AppsGridViewDragTestBase,
public testing::WithParamInterface<bool> {
public:
AppsGridViewFolderIconRefreshTest() { is_rtl_ = GetParam(); }
};
INSTANTIATE_TEST_SUITE_P(Rtl,
AppsGridViewFolderIconRefreshTest,
testing::Bool());
// Test suite for clamshell mode, parameterized by RTL.
class AppsGridViewClamshellTest : public AppsGridViewTest,
public testing::WithParamInterface<bool> {
public:
AppsGridViewClamshellTest() { is_rtl_ = GetParam(); }
};
INSTANTIATE_TEST_SUITE_P(All, AppsGridViewClamshellTest, testing::Bool());
// Test suite for verifying tablet mode apps grid behaviour, parameterized by
// RTL locale. Tablet mode uses "cardified" pages, where the apps grid shrinks
// to be smaller during dragging.
class AppsGridViewTabletTest : public AppsGridViewTest,
public testing::WithParamInterface<bool> {
public:
AppsGridViewTabletTest() {
is_rtl_ = GetParam();
create_as_tablet_mode_ = true;
}
};
INSTANTIATE_TEST_SUITE_P(All, AppsGridViewTabletTest, testing::Bool());
// TODO(anasalazar): Consolidate with AppsGridViewTabletTest suite once drag and
// drop refactor code is cleaned up.
class AppsGridViewTabletTestWithDragAndDropRefactor
: public AppsGridViewTabletTest {
public:
AppsGridViewTabletTestWithDragAndDropRefactor() {
is_rtl_ = GetParam();
create_as_tablet_mode_ = true;
}
};
INSTANTIATE_TEST_SUITE_P(All,
AppsGridViewTabletTestWithDragAndDropRefactor,
testing::Bool());
// This does not test the font name or weight because ash_unittests returns
// different font lists than chrome (e.g. "DejaVu Sans" instead of "Roboto").
TEST_F(AppsGridViewTest, AppListItemViewFont) {
GetTestModel()->PopulateApps(1);
AppListItemView* item_view = GetItemViewInTopLevelGrid(0);
EXPECT_EQ(12, item_view->title()->font_list().GetFontSize());
}
// This does not test the font name or weight because ash_unittests returns
// different font lists than chrome (e.g. "DejaVu Sans" instead of "Roboto").
TEST_P(AppsGridViewTabletTest, AppListItemViewFont) {
GetTestModel()->PopulateApps(1);
AppListItemView* item_view = GetItemViewInTopLevelGrid(0);
EXPECT_EQ(13, item_view->title()->font_list().GetFontSize());
}
TEST_F(AppsGridViewTest, RemoveSelectedLastApp) {
const int kTotalItems = 2;
const int kLastItemIndex = kTotalItems - 1;
GetTestModel()->PopulateApps(kTotalItems);
AppListItemView* last_view = GetItemViewInTopLevelGrid(kLastItemIndex);
apps_grid_view_->SetSelectedView(last_view);
GetTestModel()->DeleteItem(GetTestModel()->GetItemName(kLastItemIndex));
EXPECT_FALSE(apps_grid_view_->IsSelectedView(last_view));
// No crash happens.
AppListItemView* view = GetItemViewInTopLevelGrid(0);
apps_grid_view_->SetSelectedView(view);
EXPECT_TRUE(apps_grid_view_->IsSelectedView(view));
}
// Tests that the item list changed without user operations; this happens on
// active user switch. See https://crbug.com/980082.
TEST_F(AppsGridViewTest, MoveItemAcrossRowDoesNotCauseCrash) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
const int cols = apps_grid_view_->cols();
ASSERT_LE(0, cols);
GetTestModel()->PopulateApps(cols * 2);
UpdateLayout();
AppListItemView* view0 = GetItemViewInTopLevelGrid(0);
GetTopLevelItemList()->MoveItem(0, cols + 2);
// Make sure the logical location of the view.
EXPECT_NE(view0, GetItemViewInTopLevelGrid(0));
EXPECT_EQ(view0, GetItemViewInTopLevelGrid(cols + 2));
// |view0| should be animating with layer.
EXPECT_TRUE(view0->layer());
EXPECT_TRUE(apps_grid_view_->IsAnimatingView(view0));
test_api_->WaitForItemMoveAnimationDone();
// |view0| layer should be cleared after the animation.
EXPECT_FALSE(view0->layer());
EXPECT_EQ(view0->bounds(), GetItemRectOnCurrentPageAt(1, 2));
}
TEST_F(AppsGridViewTest, MoveItemAcrossRowDoesNotCauseAnimation) {
const int cols = apps_grid_view_->cols();
ASSERT_LE(0, cols);
GetTestModel()->PopulateApps(cols * 2);
UpdateLayout();
// NOTE: Dismissing the app list creates layers for item views as part of the
// opacity animations, even in tests. https://crbug.com/1246567
GetAppListTestHelper()->DismissAndRunLoop();
ASSERT_FALSE(apps_grid_view_->GetWidget()->IsVisible());
AppListItemView* view0 = GetItemViewInTopLevelGrid(0);
GetTopLevelItemList()->MoveItem(0, cols + 2);
// Make sure the logical location of the view.
EXPECT_NE(view0, GetItemViewInTopLevelGrid(0));
EXPECT_EQ(view0, GetItemViewInTopLevelGrid(cols + 2));
// The item should be repositioned immediately when the widget is not visible.
EXPECT_FALSE(apps_grid_view_->IsAnimatingView(view0));
EXPECT_EQ(view0->bounds(), GetItemRectOnCurrentPageAt(1, 2));
}
// Test that when dragging an item between pages/rows, the apps grid items
// animate between rows correctly. Items should not animate vertically when the
// reorder placeholder is changed during drag.
TEST_P(AppsGridViewTabletTest, BetweenRowsAnimationOnDragToPreviousPage) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) + 15);
UpdateLayout();
GetPaginationModel()->SelectPage(1 /*page*/, false /*animate*/);
EXPECT_EQ(1, GetSelectedPage(paged_apps_grid_view_));
EXPECT_EQ(0, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
// Begin dragging the third item of the second page.
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 2, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drag the current item to flip to the first page.
gfx::Point point_in_page_flip_buffer =
gfx::Point(paged_apps_grid_view_->bounds().width() / 2, 0);
UpdateDrag(AppsGridView::MOUSE, point_in_page_flip_buffer,
paged_apps_grid_view_, 10 /*steps*/);
while (HasPendingPageFlip(paged_apps_grid_view_)) {
page_flip_waiter_->Wait();
}
EXPECT_EQ(0, GetSelectedPage(paged_apps_grid_view_));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move dragged item to the second slot on the first page.
gfx::Point to;
if (is_rtl_) {
to = GetItemRectOnCurrentPageAt(0, 0).left_center();
} else {
to = GetItemRectOnCurrentPageAt(0, 0).right_center();
}
UpdateDrag(AppsGridView::MOUSE, to, paged_apps_grid_view_, 5 /*steps*/);
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Testing animations require non-zero duration.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
// The reorder placeholder should be after the first item. This will cause
// the following items to animate one slot over, overflowing to the second
// page.
EXPECT_EQ(GridIndex(0, 1), paged_apps_grid_view_->reorder_placeholder());
// Four items should have a layer copy used for animating between rows.
EXPECT_EQ(4, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
for (size_t i = 1; i < view_model->view_size(); i++) {
AppListItemView* item_view = view_model->view_at(i);
// The first item and items off screen on the second page should not
// animate.
if (i == 0 || i > GetTilesPerPageInPagedGrid(0) + 1) {
EXPECT_FALSE(apps_grid_view_->IsAnimatingView(item_view));
continue;
}
// Check that none of the items are animating vertically, because any
// items moving vertically should instead use a between rows animation,
// which is purely horizontal.
EXPECT_TRUE(apps_grid_view_->IsAnimatingView(item_view));
gfx::Rect current_bounds_in_animation =
gfx::ToRoundedRect(GetViewBoundsWithCurrentTransform(item_view));
EXPECT_EQ(current_bounds_in_animation.y(), item_view->bounds().y());
EXPECT_NE(current_bounds_in_animation.x(), item_view->bounds().x());
}
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// End the drag and check that no more item layer copies remain.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
EXPECT_EQ(0, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
}
// Test that, within a 4 item folder, a row change animation only triggers when
// moving an item between rows and not when moving from one side of the grid to
// the other side in the same row.
TEST_P(AppsGridViewClamshellAndTabletTest, InFolderBetweenRowsAnimation) {
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(4);
// Open the folder
test_api_->PressItemAt(0);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(4u, folder_item->ChildItemCount());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
AppListItemView* const dragged_item_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drag the item over slot 1.
UpdateDrag(AppsGridView::MOUSE,
folder_apps_grid_view()
->GetItemViewAt(1)
->GetBoundsInScreen()
.CenterPoint(),
folder_apps_grid_view(), 5 /*steps*/);
ASSERT_TRUE(folder_apps_grid_view()->reorder_timer_for_test()->IsRunning());
folder_apps_grid_view()->reorder_timer_for_test()->FireNow();
// Check that there is no row change animation for a drag from slot 0 to
// slot 1.
EXPECT_EQ(0, GetNumberOfRowChangeLayersForTest(folder_apps_grid_view()));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drag the item over slot 2.
UpdateDrag(AppsGridView::MOUSE,
folder_apps_grid_view()
->GetItemViewAt(2)
->GetBoundsInScreen()
.CenterPoint(),
folder_apps_grid_view(), 5 /*steps*/);
ASSERT_TRUE(folder_apps_grid_view()->reorder_timer_for_test()->IsRunning());
folder_apps_grid_view()->reorder_timer_for_test()->FireNow();
// Check that there is a row change animation for a drag from slot 1 to
// slot 2.
EXPECT_EQ(1, GetNumberOfRowChangeLayersForTest(folder_apps_grid_view()));
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
}
// Test dragging an app item from the first row to second row, and then back to
// the first row. This causes the between rows animation to reverse.
TEST_P(AppsGridViewTabletTest, BetweenRowsAnimationReversal) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0));
UpdateLayout();
// Use non-zero animations to test that animations are correct while in
// progress.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
EXPECT_EQ(0, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
// Begin dragging the first item.
AppListItemView* const dragged_item = GetItemViewInTopLevelGrid(0);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_item);
// Wait for cardified animations to complete before testing row change
// animations.
test_api_->WaitForItemMoveAnimationDone();
gfx::Point to;
int first_row_y;
int second_row_y;
AppListItemView* item_view;
gfx::Rect target_bounds;
gfx::RectF current_bounds_in_animation;
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move dragged item to the middle slot on the second row.
if (is_rtl_) {
to = GetItemRectOnCurrentPageAt(0, 7).left_center();
} else {
to = GetItemRectOnCurrentPageAt(0, 7).right_center();
}
UpdateDrag(AppsGridView::MOUSE, to, paged_apps_grid_view_, 5 /*steps*/);
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
// The reorder placeholder should be on the second row.
EXPECT_EQ(GridIndex(0, 7), paged_apps_grid_view_->reorder_placeholder());
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
// View at index 0, 5 should be animating from second row to the first.
item_view = view_model->view_at(5);
first_row_y = GetItemRectOnCurrentPageAt(0, 0).y();
second_row_y = GetItemRectOnCurrentPageAt(0, 6).y();
EXPECT_GT(second_row_y, first_row_y);
EXPECT_EQ(1, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
// The item in slot 5 should now be on animating into the first row
// position.
EXPECT_EQ(item_view->bounds().y(), first_row_y);
EXPECT_TRUE(apps_grid_view_->IsAnimatingView(item_view));
target_bounds = GetItemRectOnCurrentPageAt(0, 4);
current_bounds_in_animation = GetViewBoundsWithCurrentTransform(item_view);
if (is_rtl_) {
EXPECT_LT(current_bounds_in_animation.x(), target_bounds.x());
} else {
EXPECT_GT(current_bounds_in_animation.x(), target_bounds.x());
}
EXPECT_EQ(current_bounds_in_animation.y(), first_row_y);
EXPECT_FALSE(item_view->GetTransform().IsIdentity());
test_api_->WaitForItemMoveAnimationDone();
current_bounds_in_animation = GetViewBoundsWithCurrentTransform(item_view);
EXPECT_TRUE(item_view->GetTransform().IsIdentity());
EXPECT_EQ(target_bounds, item_view->GetMirroredBounds());
EXPECT_EQ(gfx::ToRoundedRect(current_bounds_in_animation), target_bounds);
EXPECT_EQ(current_bounds_in_animation.y(), first_row_y);
EXPECT_EQ(target_bounds.y(), first_row_y);
EXPECT_EQ(1, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Update drag to move placeholder back to the first row.
if (is_rtl_) {
to = GetItemRectOnCurrentPageAt(0, 0).left_center();
} else {
to = GetItemRectOnCurrentPageAt(0, 0).right_center();
}
// Move the drag to the first row, causing `item_view` to animate into
// the second row.
UpdateDrag(AppsGridView::MOUSE, to, paged_apps_grid_view_, 5 /*steps*/);
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
// The reorder placeholder should now be on the first row.
EXPECT_EQ(GridIndex(0, 1), paged_apps_grid_view_->reorder_placeholder());
// The item in slot 5 should now be animating from first row to the second.
EXPECT_EQ(item_view->GetMirroredBounds().y(), second_row_y);
EXPECT_TRUE(apps_grid_view_->IsAnimatingView(item_view));
// Item should be moving from offscreen into target position on second row.
target_bounds = GetItemRectOnCurrentPageAt(0, 5);
current_bounds_in_animation = GetViewBoundsWithCurrentTransform(item_view);
if (is_rtl_) {
EXPECT_GT(current_bounds_in_animation.x(), target_bounds.x());
} else {
EXPECT_LT(current_bounds_in_animation.x(), target_bounds.x());
}
EXPECT_EQ(current_bounds_in_animation.y(), second_row_y);
test_api_->WaitForItemMoveAnimationDone();
current_bounds_in_animation = GetViewBoundsWithCurrentTransform(item_view);
EXPECT_TRUE(item_view->GetTransform().IsIdentity());
EXPECT_EQ(target_bounds, item_view->GetMirroredBounds());
EXPECT_EQ(gfx::ToRoundedRect(current_bounds_in_animation), target_bounds);
EXPECT_EQ(current_bounds_in_animation.y(), second_row_y);
EXPECT_EQ(target_bounds.y(), second_row_y);
EXPECT_EQ(1, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// End the drag and check that no more item layer copies remain.
EndDrag(AppsGridView::MOUSE);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
EXPECT_EQ(0, GetNumberOfRowChangeLayersForTest(apps_grid_view_));
}
// Test that cascading item animation durations are correct when an item moves
// from a top row to a bottom row.
TEST_P(AppsGridViewClamshellTest, CascadingItemAnimationMoveItemTopToBottom) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
GetTestModel()->PopulateApps(20);
UpdateLayout();
// The expected animation duration for items on each row. Each subsequent row
// should have a duration that is 50ms longer than the last.
base::TimeDelta first_row_duration = base::Milliseconds(300);
base::TimeDelta second_row_duration = base::Milliseconds(350);
base::TimeDelta third_row_duration = base::Milliseconds(400);
base::TimeDelta fourth_row_duration = base::Milliseconds(450);
std::vector<base::TimeDelta> expected_durations;
expected_durations.insert(expected_durations.end(), 5, first_row_duration);
expected_durations.insert(expected_durations.end(), 5, second_row_duration);
expected_durations.insert(expected_durations.end(), 5, third_row_duration);
expected_durations.insert(expected_durations.end(), 4, fourth_row_duration);
std::vector<std::unique_ptr<AnimationDurationRecorder>> actual_durations;
// Create a duration recorder for all item views starting at the second item,
// since the very first item is the one being moved.
for (size_t i = 1; i < GetTopLevelItemList()->item_count(); ++i) {
AppListItemView* view = GetItemViewInTopLevelGrid(i);
// Create an AnimationDurationRecorder to record the animation duration
// for each item view's layer animation.
actual_durations.push_back(
std::make_unique<AnimationDurationRecorder>(view));
}
// Set hidden the item to be moved in the apps grid, so the item is ignored
// in cascading animation setup.
apps_grid_view_->set_hidden_view_for_test(GetItemViewInTopLevelGrid(0));
// Move the first item to the last slot, causing a cascading item animation.
GetTopLevelItemList()->MoveItem(0, 19);
// Check that the expected duration of each item animation is correct.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
EXPECT_EQ(expected_durations[i], actual_durations[i]->largest_duration_);
}
}
// Test that cascading item animation durations are correct when an item moves
// from a bottom row to a top row.
TEST_P(AppsGridViewClamshellTest, CascadingItemAnimationMoveItemBottomToTop) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
GetTestModel()->PopulateApps(20);
UpdateLayout();
// The expected animation duration for items on each row. Each subsequent row
// should have a duration that is 50ms shorter than the last.
base::TimeDelta first_row_duration = base::Milliseconds(450);
base::TimeDelta second_row_duration = base::Milliseconds(400);
base::TimeDelta third_row_duration = base::Milliseconds(350);
base::TimeDelta fourth_row_duration = base::Milliseconds(300);
std::vector<base::TimeDelta> expected_durations;
expected_durations.insert(expected_durations.end(), 4, first_row_duration);
expected_durations.insert(expected_durations.end(), 5, second_row_duration);
expected_durations.insert(expected_durations.end(), 5, third_row_duration);
expected_durations.insert(expected_durations.end(), 5, fourth_row_duration);
std::vector<std::unique_ptr<AnimationDurationRecorder>> actual_durations;
// Create a duration recorder for all item views except the last item, since
// the last item is the one being moved.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
AppListItemView* view = GetItemViewInTopLevelGrid(i);
// Create an AnimationDurationRecorder to record the animation duration
// for each item view's layer animation.
actual_durations.push_back(
std::make_unique<AnimationDurationRecorder>(view));
}
// Set hidden the item to be moved in the apps grid, so the item is ignored
// in cascading animation setup.
apps_grid_view_->set_hidden_view_for_test(GetItemViewInTopLevelGrid(19));
// Move the last item to the first slot, causing a cascading item animation.
GetTopLevelItemList()->MoveItem(19, 0);
// Check that the expected duration of each item animation is correct.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
EXPECT_EQ(expected_durations[i], actual_durations[i]->largest_duration_);
}
}
// Test that cascading item animation durations are correct when an item moves
// within a single row, from the left side to the right side.
TEST_P(AppsGridViewClamshellTest, CascadingItemAnimationMoveItemLeftToRight) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
GetTestModel()->PopulateApps(5);
UpdateLayout();
// The expected animation duration for items in each slot. Each subsequent
// item should have a duration that is 50ms longer than the last.
std::vector<base::TimeDelta> expected_durations;
expected_durations.push_back(base::Milliseconds(300));
expected_durations.push_back(base::Milliseconds(350));
expected_durations.push_back(base::Milliseconds(400));
expected_durations.push_back(base::Milliseconds(450));
std::vector<std::unique_ptr<AnimationDurationRecorder>> actual_durations;
// Create a duration recorder for all item views except the first, since the
// first item is the one being moved.
for (size_t i = 1; i < GetTopLevelItemList()->item_count(); ++i) {
AppListItemView* view = GetItemViewInTopLevelGrid(i);
// Create an AnimationDurationRecorder to record the animation duration
// for each item view's layer animation.
actual_durations.push_back(
std::make_unique<AnimationDurationRecorder>(view));
}
// Set hidden the item to be moved in the apps grid, so the item is ignored
// in cascading animation setup.
apps_grid_view_->set_hidden_view_for_test(GetItemViewInTopLevelGrid(0));
// Move the first item to the row to the last slot in the row, causing a
// cascading item animation.
GetTopLevelItemList()->MoveItem(0, 4);
// Check that the expected duration of each item animation is correct.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
EXPECT_EQ(expected_durations[i], actual_durations[i]->largest_duration_);
}
}
// Test that cascading item animation durations are correct when an item moves
// within a single row, from the right side to the left side.
TEST_P(AppsGridViewClamshellTest, CascadingItemAnimationMoveItemRightToLeft) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
GetTestModel()->PopulateApps(5);
UpdateLayout();
// The expected animation duration for items in each slot. Each subsequent
// item should have a duration that is 50ms shorter than the last.
std::vector<base::TimeDelta> expected_durations;
expected_durations.push_back(base::Milliseconds(450));
expected_durations.push_back(base::Milliseconds(400));
expected_durations.push_back(base::Milliseconds(350));
expected_durations.push_back(base::Milliseconds(300));
std::vector<std::unique_ptr<AnimationDurationRecorder>> actual_durations;
// Create a duration recorder for all item views except the last item,
// since the last item is the one being moved.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
AppListItemView* view = GetItemViewInTopLevelGrid(i);
// Create an AnimationDurationRecorder to record the animation duration
// for each item view's layer animation.
actual_durations.push_back(
std::make_unique<AnimationDurationRecorder>(view));
}
// Set hidden the item to be moved in the apps grid, so the item is ignored
// in cascading animation setup.
apps_grid_view_->set_hidden_view_for_test(GetItemViewInTopLevelGrid(4));
// Move the last item in the row to the first slot in the row, causing a
// cascading item animation.
GetTopLevelItemList()->MoveItem(4, 0);
// Check that the expected duration of each item animation is correct.
for (size_t i = 0; i < GetTopLevelItemList()->item_count() - 1; ++i) {
EXPECT_EQ(expected_durations[i], actual_durations[i]->largest_duration_);
}
}
TEST_F(AppsGridViewTest, ItemTooltip) {
std::string title("a");
AppListItem* item = GetTestModel()->CreateAndAddItem(title);
GetTestModel()->SetItemName(item, title);
AppListItemView* item_view = GetItemViewInTopLevelGrid(0);
ASSERT_TRUE(item_view);
const views::Label* title_label = item_view->title();
EXPECT_TRUE(
title_label->GetTooltipText(title_label->bounds().CenterPoint()).empty());
EXPECT_EQ(base::ASCIIToUTF16(title), title_label->GetText());
}
TEST_P(AppsGridViewTabletTest,
OnGestureEventScrollSequenceHandleByPaginationController) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) + 1);
UpdateLayout();
EXPECT_EQ(2, GetPaginationModel()->total_pages());
gfx::Point apps_grid_view_origin =
apps_grid_view_->GetBoundsInScreen().origin();
ui::GestureEvent scroll_begin(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollBegin, 0, -1));
ui::GestureEvent scroll_update(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollUpdate, 0, -10));
ui::GestureEvent scroll_end(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollEnd));
// Drag up on the app grid when on page 1, this should move the AppsGridView
// but not the AppListView.
apps_grid_view_->OnGestureEvent(&scroll_begin);
EXPECT_TRUE(scroll_begin.handled());
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.TabletMode", 0);
apps_grid_view_->OnGestureEvent(&scroll_update);
EXPECT_TRUE(scroll_update.handled());
ASSERT_NE(0, GetPaginationModel()->transition().progress);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.TabletMode", 1);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.MaxLatency."
"TabletMode",
0);
apps_grid_view_->OnGestureEvent(&scroll_end);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.MaxLatency."
"TabletMode",
1);
}
// Tests that taps between apps within the AppsGridView does not result in the
// AppList closing.
TEST_F(AppsGridViewTest, TapsBetweenAppsWontCloseAppList) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
// Simulate a tap between the two apps.
gfx::Point between_apps = GetItemRectOnCurrentPageAt(0, 0).right_center();
ui::GestureEvent gesture_event(
between_apps.x(), between_apps.y(), 0, base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureTap));
apps_grid_view_->OnGestureEvent(&gesture_event);
// App list is still visible.
EXPECT_TRUE(Shell::Get()->app_list_controller()->IsVisible());
}
TEST_F(AppsGridViewTest, FolderColsAndRows) {
// Populate folders with different number of apps.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->CreateAndPopulateFolderWithApps(5);
GetTestModel()->CreateAndPopulateFolderWithApps(9);
GetTestModel()->CreateAndPopulateFolderWithApps(15);
GetTestModel()->CreateAndPopulateFolderWithApps(17);
// Check the number of cols and rows for each opened folder.
AppsGridView* items_grid_view = app_list_folder_view()->items_grid_view();
AppsGridViewTestApi folder_grid_test_api(items_grid_view);
test_api_->PressItemAt(0);
EXPECT_EQ(2u, items_grid_view->view_model()->view_size());
EXPECT_EQ(2, items_grid_view->cols());
app_list_folder_view()->CloseFolderPage();
test_api_->PressItemAt(1);
EXPECT_EQ(5u, items_grid_view->view_model()->view_size());
EXPECT_EQ(3, items_grid_view->cols());
app_list_folder_view()->CloseFolderPage();
test_api_->PressItemAt(2);
EXPECT_EQ(9u, items_grid_view->view_model()->view_size());
EXPECT_EQ(3, items_grid_view->cols());
app_list_folder_view()->CloseFolderPage();
test_api_->PressItemAt(3);
EXPECT_EQ(15u, items_grid_view->view_model()->view_size());
EXPECT_EQ(4, items_grid_view->cols());
app_list_folder_view()->CloseFolderPage();
test_api_->PressItemAt(4);
EXPECT_EQ(17u, items_grid_view->view_model()->view_size());
EXPECT_EQ(4, items_grid_view->cols());
app_list_folder_view()->CloseFolderPage();
}
TEST_F(AppsGridViewTest, RemoveItemsInFolderShouldUpdateBounds) {
// Populate two folders with different number of apps.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
AppListFolderItem* folder_2 =
GetTestModel()->CreateAndPopulateFolderWithApps(4);
// Record the bounds of the folder view with 2 items in it.
AppsGridView* items_grid_view = app_list_folder_view()->items_grid_view();
test_api_->PressItemAt(0);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect one_row_folder_view = items_grid_view->GetBoundsInScreen();
app_list_folder_view()->CloseFolderPage();
// Record the bounds of the folder view with 4 items in it and keep the folder
// view open for further testing.
test_api_->PressItemAt(1);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect two_rows_folder_view = items_grid_view->GetBoundsInScreen();
EXPECT_NE(one_row_folder_view.size(), two_rows_folder_view.size());
// Remove one item from the folder with 4 items. The bound should stay the
// same as there are still two rows in the folder view.
GetTestModel()->DeleteItem(folder_2->item_list()->item_at(0)->id());
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
items_grid_view->GetWidget()->LayoutRootViewIfNecessary();
EXPECT_EQ(items_grid_view->GetBoundsInScreen().size(),
two_rows_folder_view.size());
// Remove another item from the folder. The bound should update and become the
// folder view with one row.
GetTestModel()->DeleteItem(folder_2->item_list()->item_at(0)->id());
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
items_grid_view->GetWidget()->LayoutRootViewIfNecessary();
EXPECT_EQ(items_grid_view->GetBoundsInScreen().size(),
one_row_folder_view.size());
}
TEST_P(AppsGridViewClamshellAndTabletTest, AddItemsToFolderShouldUpdateBounds) {
// Populate two folders with different number of apps.
AppListFolderItem* folder_1 =
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->CreateAndPopulateFolderWithApps(4);
// Record the bounds of the folder view with 4 items in it.
AppsGridView* items_grid_view = app_list_folder_view()->items_grid_view();
test_api_->PressItemAt(1);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect two_rows_folder_view = items_grid_view->GetBoundsInScreen();
app_list_folder_view()->CloseFolderPage();
// Record the bounds of the folder view with 2 items in it and keep the folder
// view open for further testing.
test_api_->PressItemAt(0);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect one_row_folder_view = items_grid_view->GetBoundsInScreen();
EXPECT_NE(one_row_folder_view.size(), two_rows_folder_view.size());
// Add an item to the folder so that there are two rows in the folder view.
GetTestModel()->AddItemToFolder(GetTestModel()->CreateItem("Extra 1"),
folder_1->id());
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
items_grid_view->GetWidget()->LayoutRootViewIfNecessary();
EXPECT_EQ(items_grid_view->GetBoundsInScreen().size(),
two_rows_folder_view.size());
app_list_folder_view()->CloseFolderPage();
// Create and add an almost full folder. Add an item to the folder should
// not change the size of the folder view.
AppListFolderItem* folder_full =
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder - 1);
test_api_->PressItemAt(2);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect full_folder_view = items_grid_view->GetBoundsInScreen();
GetTestModel()->AddItemToFolder(GetTestModel()->CreateItem("Extra 2"),
folder_full->id());
EXPECT_EQ(items_grid_view->GetBoundsInScreen().size(),
full_folder_view.size());
app_list_folder_view()->CloseFolderPage();
}
TEST_P(AppsGridViewTabletTest, ScrollDownShouldNotExitFolder) {
const size_t kTotalItems = kMaxItemsInFolder;
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
EXPECT_EQ(1u, GetTopLevelItemList()->item_count());
EXPECT_EQ(AppListFolderItem::kItemType,
GetTopLevelItemList()->item_at(0)->GetItemType());
// Open the folder.
test_api_->PressItemAt(0);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Vertically scroll the folder's scroll view.
views::ScrollView* scroll_view =
app_list_folder_view()->scroll_view_for_test();
scroll_view->vertical_scroll_bar()->ScrollByContentsOffset(10);
// Folder is still open.
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
}
// Tests that an app icon is selected when a menu is shown by click.
TEST_F(AppsGridViewTest, AppIconSelectedWhenMenuIsShown) {
GetTestModel()->PopulateApps(1);
UpdateLayout();
ASSERT_EQ(1u, GetTopLevelItemList()->item_count());
AppListItemView* app = GetItemViewInTopLevelGrid(0);
EXPECT_FALSE(apps_grid_view_->IsSelectedView(app));
// Send a mouse event which would show a context menu.
auto* generator = GetEventGenerator();
generator->MoveMouseTo(app->GetBoundsInScreen().CenterPoint());
generator->PressRightButton();
EXPECT_TRUE(apps_grid_view_->IsSelectedView(app));
generator->ReleaseRightButton();
EXPECT_TRUE(apps_grid_view_->IsSelectedView(app));
// Cancel the menu, |app| should no longer be selected.
app->CancelContextMenu();
EXPECT_FALSE(apps_grid_view_->IsSelectedView(app));
}
// Tests that the context menu for app item appears at the right position.
TEST_P(AppsGridViewTabletTest, MenuAtRightPosition) {
const size_t kItemsInPage = GetTilesPerPageInPagedGrid(0);
const size_t kPages = 2;
GetTestModel()->PopulateApps(kItemsInPage * kPages);
UpdateLayout();
auto* root = apps_grid_view_->GetWidget()->GetNativeWindow()->GetRootWindow();
gfx::Rect root_bounds = root->GetBoundsInScreen();
std::vector<int> pages_to_check = {1, 0};
for (int i : pages_to_check) {
GetPaginationModel()->SelectPage(i, /*animate=*/false);
for (size_t j = 0; j < kItemsInPage; ++j) {
const size_t idx = kItemsInPage * i + j;
AppListItemView* item_view = GetItemViewInTopLevelGrid(idx);
// Send a mouse event which would show a context menu.
ui::MouseEvent press_event(ui::EventType::kMousePressed, gfx::Point(),
gfx::Point(), ui::EventTimeForNow(),
ui::EF_RIGHT_MOUSE_BUTTON,
ui::EF_RIGHT_MOUSE_BUTTON);
static_cast<views::View*>(item_view)->OnMouseEvent(&press_event);
ui::MouseEvent release_event(ui::EventType::kMouseReleased, gfx::Point(),
gfx::Point(), ui::EventTimeForNow(),
ui::EF_RIGHT_MOUSE_BUTTON,
ui::EF_RIGHT_MOUSE_BUTTON);
static_cast<views::View*>(item_view)->OnMouseEvent(&release_event);
// Make sure that the menu is drawn on screen.
auto* menu_window = FindMenuWindow(root);
gfx::Rect menu_bounds = menu_window->GetBoundsInScreen();
EXPECT_TRUE(root_bounds.Contains(menu_bounds))
<< "menu bounds for " << idx << "-th item " << menu_bounds.ToString()
<< " is outside of the screen bounds " << root_bounds.ToString();
// CancelContextMenu doesn't remove the menu window immediately, so wait
// for its actual deletion.
WindowDeletionWaiter waiter(menu_window);
item_view->CancelContextMenu();
waiter.Wait();
}
}
}
TEST_F(AppsGridViewTest, ItemViewsDontHaveLayer) {
size_t kTotalItems = 3;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
// Normally individual item-view does not have a layer.
for (size_t i = 0; i < GetTopLevelItemList()->item_count(); ++i) {
EXPECT_FALSE(GetItemViewInTopLevelGrid(i)->layer());
}
}
TEST_P(AppsGridViewDragTest, DismissWhileDraggingDoesNotCrash) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
// Non-zero animation durations are necessary to make sure we don't miss
// crashes involving animation delegates. Specifically, `bounds_animator_` had
// a use after free problem in the past.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
GetAppListTestHelper()->Dismiss();
CheckHaptickEventsCount(1);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch=*/false);
// No crash
}
TEST_P(AppsGridViewDragTest, DraggingTypeMouse) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::NONE);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::MOUSE);
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::MOUSE); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch=*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::NONE);
}
TEST_P(AppsGridViewDragTest, DraggingTypeTouch) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::TOUCH, item_view);
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::NONE);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::TOUCH);
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch=*/true);
CheckHaptickEventsCount(0);
EXPECT_EQ(apps_grid_view_->drag_pointer(), AppsGridView::NONE);
}
TEST_P(AppsGridViewDragTest, DismissWhileDraggingInFolderDoesNotCrash) {
GetTestModel()->CreateAndPopulateFolderWithApps(2);
test_api_->Update();
test_api_->PressItemAt(0);
// Non-zero animation durations are necessary to make sure we don't miss
// crashes involving animation delegates. Specifically, `bounds_animator_` had
// a use after free problem in the past.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
ASSERT_TRUE(folder_apps_grid_view()->drag_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
ASSERT_EQ(item_view->item(), folder_apps_grid_view()->drag_item());
GetAppListTestHelper()->Dismiss();
CheckHaptickEventsCount(1);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch=*/false);
// No crash
}
TEST_P(AppsGridViewDragTest, ItemViewsHaveLayerDuringDrag) {
size_t kTotalItems = 3;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_1 over item_0 creates a folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Each item view has its own layer during the drag.
for (size_t i = 0; i < GetTopLevelItemList()->item_count(); ++i) {
EXPECT_TRUE(GetItemViewInTopLevelGrid(i)->layer());
}
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, ItemViewsDontHaveLayerAfterDrag) {
size_t kTotalItems = 3;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_1 over item_0 creates a folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
CheckHaptickEventsCount(1);
// The layer should be destroyed after the dragging.
for (size_t i = 0; i < GetTopLevelItemList()->item_count(); ++i) {
EXPECT_FALSE(GetItemViewInTopLevelGrid(i)->layer());
}
}
TEST_P(AppsGridViewFolderIconRefreshTest, AppIconExtendState) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
size_t kTotalItems = 2;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
gfx::Point from;
gfx::Point to;
AppListItemView* extended_app;
const ui::Layer* icon_background_layer;
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Drag item_1 over item_0.
from = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
extended_app = GetItemViewInAppsGridAt(0, apps_grid_view_);
EXPECT_TRUE(extended_app->is_icon_extended_for_test());
icon_background_layer = extended_app->icon_background_layer_for_test();
EXPECT_TRUE(icon_background_layer);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Quickly move the dragged app out and back to item_0. Make sure the
// background layer is not recreated.
UpdateDrag(AppsGridView::MOUSE, from, apps_grid_view_, 1 /*steps*/);
EXPECT_FALSE(extended_app->is_icon_extended_for_test());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 1 /*steps*/);
EXPECT_TRUE(extended_app->is_icon_extended_for_test());
EXPECT_EQ(icon_background_layer,
extended_app->icon_background_layer_for_test());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the dragged app to its original position and check if the background
// layer still exists.
UpdateDrag(AppsGridView::MOUSE, from, apps_grid_view_, 1 /*steps*/);
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(const_cast<ui::Layer*>(icon_background_layer));
EXPECT_FALSE(extended_app->is_icon_extended_for_test());
ASSERT_TRUE(extended_app->icon_background_layer_for_test());
EXPECT_FALSE(extended_app->icon_background_layer_for_test()->IsVisible());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
TEST_P(AppsGridViewFolderIconRefreshTest, FolderIconExtendState) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Create a folder and an app.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(1);
UpdateLayout();
AppListItemView* folder_view = GetItemViewInAppsGridAt(0, apps_grid_view_);
auto* background_layer = folder_view->icon_background_layer_for_test();
// The icon_background_layer is only created if the icon refresh is enabled.
EXPECT_TRUE(background_layer);
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
gfx::Point from;
gfx::Point to;
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Drag the app over the folder.
from = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
EXPECT_TRUE(folder_view->is_icon_extended_for_test());
EXPECT_EQ(background_layer, folder_view->icon_background_layer_for_test());
EXPECT_TRUE(background_layer->IsVisible());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Quickly move the dragged app out and back to item_0. Make sure the
// background layer is not recreated.
UpdateDrag(AppsGridView::MOUSE, from, apps_grid_view_, 1 /*steps*/);
EXPECT_FALSE(folder_view->is_icon_extended_for_test());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 1 /*steps*/);
EXPECT_TRUE(folder_view->is_icon_extended_for_test());
EXPECT_EQ(background_layer, folder_view->icon_background_layer_for_test());
EXPECT_TRUE(background_layer->IsVisible());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Release the drag.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(const_cast<ui::Layer*>(background_layer));
EXPECT_FALSE(folder_view->is_icon_extended_for_test());
EXPECT_EQ(background_layer, folder_view->icon_background_layer_for_test());
EXPECT_TRUE(background_layer->IsVisible());
}
TEST_P(AppsGridViewFolderIconRefreshTest, FolderIconItemCounter) {
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->CreateAndPopulateFolderWithApps(4);
GetTestModel()->CreateAndPopulateFolderWithApps(10);
GetTestModel()->CreateAndPopulateFolderWithApps(104);
// The number that will be shown on the folder icon follows the following
// rules:
// 1. The icon counter will not be showing if the number of items in a folder
// is less or equal to 4, where all items can be painted on the icon.
// 2. The counter shows how many items are not drawn on the icon, which is
// (the number of items - 3).
// 3. The maximum number that can be shown is 100.
std::vector<std::optional<size_t>> expected_counts = {std::nullopt,
std::nullopt, 7, 100};
UpdateLayout();
for (int i = 0; i < 4; ++i) {
EXPECT_EQ(GetItemViewInTopLevelGrid(i)->item_counter_count_for_test(),
expected_counts[i]);
}
}
TEST_P(AppsGridViewDragTest, MouseDragItemIntoFolder) {
size_t kTotalItems = 3;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_1 over item_0 creates a folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
test_api_->LayoutToIdealBounds();
EXPECT_EQ(kTotalItems - 1, GetTopLevelItemList()->item_count());
EXPECT_EQ(AppListFolderItem::kItemType,
GetTopLevelItemList()->item_at(0)->GetItemType());
AppListFolderItem* folder_item =
static_cast<AppListFolderItem*>(GetTopLevelItemList()->item_at(0));
EXPECT_EQ(2u, folder_item->ChildItemCount());
AppListItem* item_0 = GetTestModel()->FindItem("Item 0");
EXPECT_TRUE(item_0->IsInFolder());
EXPECT_EQ(folder_item->id(), item_0->folder_id());
AppListItem* item_1 = GetTestModel()->FindItem("Item 1");
EXPECT_TRUE(item_1->IsInFolder());
EXPECT_EQ(folder_item->id(), item_1->folder_id());
std::string expected_items = folder_item->id() + ",Item 2";
EXPECT_EQ(expected_items, GetTestModel()->GetModelContent());
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(folder_item, app_list_folder_view_->folder_item());
EXPECT_TRUE(app_list_folder_view_->folder_header_view()
->GetFolderNameViewForTest()
->HasFocus());
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, MouseDragSecondItemIntoFolder) {
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(1);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_2 to the folder adds Item_2 to the folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
test_api_->LayoutToIdealBounds();
EXPECT_EQ(1u, GetTopLevelItemList()->item_count());
EXPECT_EQ(folder_item->id(), GetTestModel()->GetModelContent());
EXPECT_EQ(3u, folder_item->ChildItemCount());
AppListItem* item_0 = GetTestModel()->FindItem("Item 0");
EXPECT_TRUE(item_0->IsInFolder());
EXPECT_EQ(folder_item->id(), item_0->folder_id());
AppListItem* item_1 = GetTestModel()->FindItem("Item 1");
EXPECT_TRUE(item_1->IsInFolder());
EXPECT_EQ(folder_item->id(), item_1->folder_id());
AppListItem* item_2 = GetTestModel()->FindItem("Item 2");
EXPECT_TRUE(item_2->IsInFolder());
EXPECT_EQ(folder_item->id(), item_2->folder_id());
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesAfterDragToFolder) {
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(1);
UpdateLayout();
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_2 to the folder adds Item_2 to the folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
ASSERT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
ui::Layer* drag_icon_layer = GetDragIconLayer(apps_grid_view_);
ASSERT_TRUE(drag_icon_layer);
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(drag_icon_layer);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesAfterDragToCreateFolder) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging item_1 over item_0 creates a folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
ASSERT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
ui::Layer* drag_icon_layer = GetDragIconLayer(apps_grid_view_);
ASSERT_TRUE(drag_icon_layer);
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(drag_icon_layer);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesToTargetItemBounds) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
// Start drag from centerpoint of item_view
AppListItemView* const item_view = GetItemViewInTopLevelGrid(1);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
const gfx::Point drop_point =
GetItemRectOnCurrentPageAt(0, 3).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, drop_point, apps_grid_view_, 5 /*steps*/);
}));
// End drag, and verify target drop icon bounds.
tasks.push_back(base::BindLambdaForTesting([&]() {
// Enable drop animation, as the test is verifying target animated
// transform/bounds.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
EndDrag();
gfx::Rect final_item_icon_bounds = item_view->GetIconBounds();
views::View::ConvertRectToScreen(item_view, &final_item_icon_bounds);
ui::Layer* const drag_icon_layer = GetDragIconLayer(apps_grid_view_);
// Get drag icon layer's target position relative to the layer target
// bounds.
gfx::Rect drag_icon_target_bounds =
drag_icon_layer->GetTargetTransform().MapRect(
gfx::Rect(drag_icon_layer->GetTargetBounds().size()));
// Convert the drag icon target bounds to the layer of the root window that
// host the drag icon.
aura::Window* const root_window =
item_view->GetWidget()->GetNativeWindow()->GetRootWindow();
const std::optional<gfx::Vector2d> offset_to_root_window =
GetOffsetBetweenLayers(drag_icon_layer, root_window->layer());
ASSERT_TRUE(offset_to_root_window);
drag_icon_target_bounds.Offset(*offset_to_root_window);
// Convert drag icon target bounds to screen.
gfx::RectF drag_icon_target_bounds_in_screen(drag_icon_target_bounds);
wm::TranslateRectToScreen(root_window, &drag_icon_target_bounds_in_screen);
EXPECT_EQ(gfx::RectF(final_item_icon_bounds),
drag_icon_target_bounds_in_screen);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest,
DragIconAnimatesToTargetItemBoundsOnSecondaryScreen) {
UpdateDisplay("1000x700, 1024x768");
GetTestModel()->PopulateApps(3);
UpdateLayout();
// Show the app list on the secondary display.
GetAppListTestHelper()->Dismiss();
GetAppListTestHelper()->ShowAndRunLoop(GetSecondaryDisplay().id());
// Start drag from centerpoint of item_view
AppListItemView* const item_view = GetItemViewInTopLevelGrid(1);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
const gfx::Point drop_point =
GetItemRectOnCurrentPageAt(0, 3).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, drop_point, apps_grid_view_, 5 /*steps*/);
}));
// End drag, and verify target drop icon bounds.
tasks.push_back(base::BindLambdaForTesting([&]() {
// Enable drop animation, as the test is verifying target animated
// transform/bounds.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
EndDrag();
gfx::Rect final_item_icon_bounds = item_view->GetIconBounds();
views::View::ConvertRectToScreen(item_view, &final_item_icon_bounds);
ui::Layer* const drag_icon_layer = GetDragIconLayer(apps_grid_view_);
// Get drag icon layer's target position relative to the layer target
// bounds.
gfx::Rect drag_icon_target_bounds =
drag_icon_layer->GetTargetTransform().MapRect(
gfx::Rect(drag_icon_layer->GetTargetBounds().size()));
// Convert the drag icon target bounds to the layer of the root window that
// host the drag icon.
aura::Window* const root_window =
item_view->GetWidget()->GetNativeWindow()->GetRootWindow();
const std::optional<gfx::Vector2d> offset_to_root_window =
GetOffsetBetweenLayers(drag_icon_layer, root_window->layer());
ASSERT_TRUE(offset_to_root_window);
drag_icon_target_bounds.Offset(*offset_to_root_window);
// Convert drag icon target bounds to screen.
gfx::RectF drag_icon_target_bounds_in_screen(drag_icon_target_bounds);
wm::TranslateRectToScreen(root_window, &drag_icon_target_bounds_in_screen);
EXPECT_EQ(gfx::RectF(final_item_icon_bounds),
drag_icon_target_bounds_in_screen);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, FolderNotOpenedIfGridHidesDuringIconDrop) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Drag the drag view over another app item to create a new folder.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Enable animations, as the test is testing interactions that depend on the
// animation timing.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
EndDrag();
CheckHaptickEventsCount(1);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
ASSERT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
// Start typing to close the apps page, and open search results.
GetEventGenerator()->GestureTapAt(
search_box_view_->GetBoundsInScreen().CenterPoint());
GetEventGenerator()->PressAndReleaseKey(ui::VKEY_A);
EXPECT_FALSE(IsDragIconAnimatingForGrid(apps_grid_view_));
// Wait for page switch animation.
auto* helper = GetAppListTestHelper();
ui::LayerAnimationStoppedWaiter().Wait(
helper->GetBubbleAppsPage()->GetPageAnimationLayerForTest());
ASSERT_FALSE(helper->GetBubbleAppsPage()->GetVisible());
ASSERT_TRUE(helper->GetBubbleSearchPage()->GetVisible());
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
// Verify the folder did not get opened, and that the icon drop animation is
// no longer running.
EXPECT_FALSE(test_api_->GetDragIconLayer());
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
}
TEST_F(AppsGridViewTest, CheckFolderWithMultipleItemsContents) {
// Creates a folder item.
const size_t kTotalItems = kMaxItemsInFolder;
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
// Open the folder and check it's contents.
test_api_->Update();
test_api_->PressItemAt(0);
EXPECT_EQ(1u, GetTopLevelItemList()->item_count());
EXPECT_EQ(AppListFolderItem::kItemType,
GetTopLevelItemList()->item_at(0)->GetItemType());
EXPECT_EQ(kTotalItems, folder_item->ChildItemCount());
EXPECT_EQ(4, folder_apps_grid_view()->cols());
EXPECT_TRUE(folder_apps_grid_view()->IsInFolder());
}
TEST_F(AppsGridViewTest, CreatingFolderRecordsUserAction) {
base::UserActionTester user_actions;
// Create two apps, then drag the second on top of the first to create a
// folder.
GetTestModel()->PopulateApps(2);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, /*steps=*/10);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Both items are in the folder.
AppListItem* item_0 = GetTestModel()->FindItem("Item 0");
AppListItem* item_1 = GetTestModel()->FindItem("Item 1");
EXPECT_TRUE(item_0->IsInFolder());
EXPECT_TRUE(item_1->IsInFolder());
// User action was recorded.
EXPECT_EQ(1, user_actions.GetActionCount("AppList_CreateFolder"));
}
TEST_F(AppsGridViewTest, DeletingFolderRecordsUserAction) {
base::UserActionTester user_actions;
// Create a single-item folder and open it.
AppListFolderItem* folder =
GetTestModel()->CreateSingleItemFolder("folder_id", "Item 0");
std::string folder_id = folder->id();
test_api_->Update();
test_api_->PressItemAt(0);
// Drag the app out of the folder.
AppsGridViewTestApi folder_grid_test_api(folder_apps_grid_view());
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point empty_space =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height());
UpdateDrag(AppsGridView::MOUSE, empty_space, folder_apps_grid_view(),
/*steps=*/10);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Calculate the coordinates for the drop point. Note that we we are
// dropping into the app list view not the folder view. The (0,1) spot is
// empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
/*steps=*/5);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Item is in top-level grid and folder is deleted.
EXPECT_EQ("Item 0", GetTestModel()->GetModelContent());
EXPECT_FALSE(GetTestModel()->FindFolderItem(folder_id));
// User action was recorded.
EXPECT_EQ(1, user_actions.GetActionCount("AppList_DeleteFolder"));
}
TEST_P(AppsGridViewDragTest, MouseDragItemOutOfFolder) {
// Creates a folder item.
const size_t kTotalItems = kMaxItemsInFolder;
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
test_api_->Update();
test_api_->PressItemAt(0);
AppsGridViewTestApi folder_grid_test_api(folder_apps_grid_view());
// Drag the first folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point empty_space =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height()
/*padding to completely exit folder view*/);
UpdateDrag(AppsGridView::MOUSE, empty_space, folder_apps_grid_view(),
10 /*steps*/);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Calculate the coordinates for the drop point. Note that we we are
// dropping into the app list view not the folder view. The (0,1) spot is
// empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
AppListItem* item_0 = GetTestModel()->FindItem("Item 0");
AppListItem* item_1 = GetTestModel()->FindItem("Item 1");
EXPECT_FALSE(item_0->IsInFolder());
EXPECT_TRUE(item_1->IsInFolder());
EXPECT_EQ(folder_item->id(), item_1->folder_id());
EXPECT_EQ(std::string(folder_item->id() + ",Item 0"),
GetTestModel()->GetModelContent());
EXPECT_EQ(kTotalItems - 1, folder_item->ChildItemCount());
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesAfterDragOutOfFolder) {
GetTestModel()->CreateAndPopulateFolderWithApps(5);
test_api_->Update();
test_api_->PressItemAt(0);
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Drag the first folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point empty_space =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height()
/*padding to completely exit folder view*/);
UpdateDrag(AppsGridView::MOUSE, empty_space, folder_apps_grid_view(),
10 /*steps*/);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Calculate the coordinates for the drop point. Note that we we are
// dropping into the app list view not the folder view. The (0,1) spot is
// empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EXPECT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesAfterDragToAnotherFolder) {
GetTestModel()->CreateAndPopulateFolderWithApps(5);
GetTestModel()->CreateAndPopulateFolderWithApps(5);
test_api_->Update();
test_api_->PressItemAt(0);
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Drag the first folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point empty_space =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height()
/*padding to completely exit folder view*/);
UpdateDrag(AppsGridView::MOUSE, empty_space, folder_apps_grid_view(),
10 /*steps*/);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Calculate the coordinates for the drop point.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
ASSERT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
ui::Layer* drag_icon_layer = GetDragIconLayer(apps_grid_view_);
ASSERT_TRUE(drag_icon_layer);
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(drag_icon_layer);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
}
TEST_P(AppsGridViewDragTest,
DragIconAnimatesAfterDragThatDeletesOriginalFolder) {
GetTestModel()->PopulateApps(2);
GetTestModel()->CreateSingleItemFolder("folder_id", "item_id");
test_api_->Update();
test_api_->PressItemAt(2);
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Drag the only folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point empty_space =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height()
/*padding to completely exit folder view*/);
UpdateDrag(AppsGridView::MOUSE, empty_space, folder_apps_grid_view(),
10 /*steps*/);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Calculate the coordinates for the drop point. Note that we we are
// dropping into the app list view not the folder view. The (0,3) spot is
// empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 3).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EXPECT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragIconAnimatesAfterReorderDrag) {
GetTestModel()->PopulateApps(3);
test_api_->Update();
UpdateLayout();
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Drag the first item to an empty slot in the grid.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 3).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, drop_point, apps_grid_view_, 5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EXPECT_TRUE(IsDragIconAnimatingForGrid(apps_grid_view_));
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, MouseDragMaxItemsInFolder) {
// Create and add an almost full folder.
const size_t kTotalItems = kMaxItemsInFolder - 1;
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
ASSERT_FALSE(folder_item->IsFolderFull());
// Create and add another item.
GetTestModel()->PopulateAppWithId(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Dragging one item into the folder, the folder should accept the item.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->LayoutToIdealBounds();
CheckHaptickEventsCount(1);
EXPECT_EQ(1u, GetTopLevelItemList()->item_count());
EXPECT_EQ(folder_item->id(), GetTopLevelItemList()->item_at(0)->id());
EXPECT_EQ(kTotalItems + 1, folder_item->ChildItemCount());
EXPECT_TRUE(folder_item->IsFolderFull());
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
}
TEST_P(AppsGridViewDragTest, MouseDragExceedMaxItemsInFolder) {
// Create and add a full folder.
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder);
EXPECT_TRUE(folder_item->IsFolderFull());
// Create and add another 2 item.
GetTestModel()->PopulateAppWithId(kMaxItemsInFolder + 1);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Dragging the last item over the folder, the folder won't accept the new
// item.
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->LayoutToIdealBounds();
CheckHaptickEventsCount(1);
EXPECT_EQ(2u, GetTopLevelItemList()->item_count());
EXPECT_EQ(kMaxItemsInFolder, folder_item->ChildItemCount());
EXPECT_TRUE(folder_item->IsFolderFull());
}
TEST_P(AppsGridViewDragTest, MouseDragMovement) {
// Create and add a full folder.
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder);
// Create and add another item.
GetTestModel()->PopulateAppWithId(kMaxItemsInFolder);
UpdateLayout();
AppListItemView* folder_view =
GetItemViewForPoint(GetItemRectOnCurrentPageAt(0, 0).CenterPoint());
// Drag the new item to the left so that the grid reorders.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).bottom_left();
to.Offset(0, -1); // Get a point inside the rect.
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
test_api_->LayoutToIdealBounds();
// The grid now looks like | blank | folder |.
EXPECT_EQ(nullptr, GetItemViewForPoint(
GetItemRectOnCurrentPageAt(0, 0).CenterPoint()));
EXPECT_EQ(folder_view, GetItemViewForPoint(
GetItemRectOnCurrentPageAt(0, 1).CenterPoint()));
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
}
// Check that moving items around doesn't allow a drop to happen into a full
// folder.
TEST_P(AppsGridViewDragTest, MouseDragMaxItemsInFolderWithMovement) {
// Create and add a full folder.
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder);
AppListFolderItem* folder_item =
static_cast<AppListFolderItem*>(GetTopLevelItemList()->item_at(0));
// Create and add another item.
GetTestModel()->PopulateAppWithId(kMaxItemsInFolder);
UpdateLayout();
// Drag the new item to the left so that the grid reorders.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).bottom_left();
to.Offset(0, -1); // Get a point inside the rect.
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point folder_in_second_slot =
GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, folder_in_second_slot, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
// The item should not have moved into the folder.
EXPECT_EQ(2u, GetTopLevelItemList()->item_count());
EXPECT_EQ(kMaxItemsInFolder, folder_item->ChildItemCount());
test_api_->LayoutToIdealBounds();
}
// Dragging an item towards its neighbours should not reorder until the drag is
// past the folder drop point.
TEST_P(AppsGridViewDragTest, MouseDragItemReorderBeforeFolderDropPoint) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
int half_tile_width = std::abs(GetItemRectOnCurrentPageAt(0, 1).x() -
GetItemRectOnCurrentPageAt(0, 0).x()) /
2;
gfx::Vector2d drag_vector(-half_tile_width - 4, 0);
// Flip drag vector in rtl.
if (is_rtl_) {
drag_vector.set_x(-drag_vector.x());
}
// Drag left but stop before the folder dropping circle.
UpdateDrag(AppsGridView::MOUSE, to + drag_vector, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 1"), GetTestModel()->GetModelContent());
TestAppListItemViewIndice();
}
TEST_P(AppsGridViewDragTest, MouseDragItemReorderAfterFolderDropPoint) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
int half_tile_width = std::abs(GetItemRectOnCurrentPageAt(0, 1).x() -
GetItemRectOnCurrentPageAt(0, 0).x()) /
2;
gfx::Vector2d drag_vector(
-2 * half_tile_width - GetAppListConfig()->folder_bubble_radius() - 4,
0);
// Flip drag vector in rtl.
if (is_rtl_) {
drag_vector.set_x(-drag_vector.x());
}
// Drag left, past the folder dropping circle.
UpdateDrag(AppsGridView::MOUSE, to + drag_vector, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 1,Item 0"), GetTestModel()->GetModelContent());
TestAppListItemViewIndice();
}
TEST_P(AppsGridViewDragTest, MouseDragItemReorderDragDownOneRow) {
// The default layout is 5x4, populate 7 apps so that we have second row to
// test dragging item to second row.
GetTestModel()->PopulateApps(7);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
int half_tile_width = std::abs(GetItemRectOnCurrentPageAt(0, 1).x() -
GetItemRectOnCurrentPageAt(0, 0).x()) /
2;
int tile_height = GetItemRectOnCurrentPageAt(1, 0).y() -
GetItemRectOnCurrentPageAt(0, 0).y();
gfx::Vector2d drag_vector(-half_tile_width, tile_height);
// Flip drag vector in rtl.
if (is_rtl_) {
drag_vector.set_x(-drag_vector.x());
}
// Drag down, between apps 5 and 6. The gap should open up, making space for
// app 1 in the bottom left.
UpdateDrag(AppsGridView::MOUSE, to + drag_vector, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 2,Item 3,Item 4,Item 5,Item 1,Item 6"),
GetTestModel()->GetModelContent());
TestAppListItemViewIndice();
}
TEST_P(AppsGridViewDragTest, MouseDragItemReorderDragUpOneRow) {
// The default layout is 5x4, populate 7 apps so that we have second row to
// test dragging item to second row.
GetTestModel()->PopulateApps(7);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(1, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(1, 0).CenterPoint();
int half_tile_width = std::abs(GetItemRectOnCurrentPageAt(0, 1).x() -
GetItemRectOnCurrentPageAt(0, 0).x()) /
2;
int tile_height = GetItemRectOnCurrentPageAt(1, 0).y() -
GetItemRectOnCurrentPageAt(0, 0).y();
gfx::Vector2d drag_vector(half_tile_width, -tile_height);
// Flip drag vector in rtl.
if (is_rtl_) {
drag_vector.set_x(-drag_vector.x());
}
// Drag up, between apps 0 and 2. The gap should open up, making space for
// app 1 in the top right.
UpdateDrag(AppsGridView::MOUSE, to + drag_vector, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->LayoutToIdealBounds();
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 5,Item 1,Item 2,Item 3,Item 4,Item 6"),
GetTestModel()->GetModelContent());
TestAppListItemViewIndice();
}
TEST_P(AppsGridViewDragTest, MouseDragItemReorderDragPastLastApp) {
// The default layout is 5x4, populate 7 apps so that we have second row to
// test dragging item to second row.
GetTestModel()->PopulateApps(7);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
int half_tile_width = std::abs(GetItemRectOnCurrentPageAt(0, 1).x() -
GetItemRectOnCurrentPageAt(0, 0).x()) /
2;
int tile_height = GetItemRectOnCurrentPageAt(1, 0).y() -
GetItemRectOnCurrentPageAt(0, 0).y();
// Drag over by half a tile and down by one tile. This ends the drag to the
// right of the last item.
gfx::Vector2d drag_vector(half_tile_width, tile_height);
// Flip drag vector in rtl.
if (is_rtl_) {
drag_vector.set_x(-drag_vector.x());
}
UpdateDrag(AppsGridView::MOUSE, to + drag_vector, apps_grid_view_,
10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 2,Item 3,Item 4,Item 5,Item 6,Item 1"),
GetTestModel()->GetModelContent());
TestAppListItemViewIndice();
}
// Dragging folder over item_2 should leads to re-ordering these two items.
TEST_P(AppsGridViewDragTest, MouseDragFolderOverItemReorder) {
size_t kTotalItems = 2;
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
GetTestModel()->PopulateAppWithId(kTotalItems);
UpdateLayout();
// TODO(anasalazar): Investigate why Mouse pointer does not
// ExceedDragThresehold in this case to trigger drag.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::TOUCH, to, apps_grid_view_);
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
test_api_->LayoutToIdealBounds();
CheckHaptickEventsCount(0);
EXPECT_EQ(2u, GetTopLevelItemList()->item_count());
EXPECT_EQ("Item 2", GetTopLevelItemList()->item_at(0)->id());
EXPECT_EQ(folder_item->id(), GetTopLevelItemList()->item_at(1)->id());
TestAppListItemViewIndice();
}
// Canceling drag should keep existing order.
TEST_P(AppsGridViewDragTest, MouseDragWithCancelKeepsOrder) {
size_t kTotalItems = 2;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Dismiss the app list to cancel drag.
GetAppListTestHelper()->Dismiss();
GetAppListTestHelper()->ShowAppList();
CheckHaptickEventsCount(1);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Needed by the controller
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EXPECT_EQ(std::string("Item 0,Item 1"), GetTestModel()->GetModelContent());
test_api_->LayoutToIdealBounds();
}
// Deleting an item keeps remaining intact.
TEST_P(AppsGridViewDragTest, MouseDragWithDeleteItemKeepsOrder) {
size_t kTotalItems = 3;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting(
[&]() { GetTestModel()->DeleteItem(GetTestModel()->GetItemName(2)); }));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 1"), GetTestModel()->GetModelContent());
test_api_->LayoutToIdealBounds();
}
// Adding a launcher item cancels the drag and respects the order.
TEST_P(AppsGridViewDragTest, MouseDragWithAddItemKeepsOrder) {
size_t kTotalItems = 2;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting(
[&]() { GetTestModel()->CreateAndAddItem("Extra"); }));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(std::string("Item 0,Item 1,Extra"),
GetTestModel()->GetModelContent());
test_api_->LayoutToIdealBounds();
}
// Regression test for crash bug. https://crbug.com/1166011.
TEST_P(AppsGridViewClamshellAndTabletTest, MoveItemInModelPastEndOfList) {
GetTestModel()->PopulateApps(20);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// I speculate that the item list is missing an item, but PagedViewStructure
// doesn't know about it. This could happen if an item was deleted during a
// period that AppsGridView was not observing the list.
AppListItemList* item_list = GetTopLevelItemList();
item_list->RemoveObserver(apps_grid_view_);
DeleteItemAt(item_list, 19);
item_list->AddObserver(apps_grid_view_);
ASSERT_EQ(19u, item_list->item_count());
// Try to move the first item to the end of the page. PagedViewStructure is
// out of sync with AppListItemList, so it will return a target item list
// index off the end of the list.
AppListItemView* first_item = GetItemViewInTopLevelGrid(0);
MoveItemInModel(first_item, GridIndex(0, 19));
// No crash. Item moved to the end.
ASSERT_EQ(19u, item_list->item_count());
EXPECT_EQ("Item 0", item_list->item_at(18)->id());
}
// Test that control+arrow swaps app within the same page.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlArrowSwapsAppsWithinSamePage) {
GetTestModel()->PopulateApps(20);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
AppListItemView* moving_item = GetItemViewInTopLevelGrid(0);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
// Test that moving left from 0,0 does not move the app.
SimulateKeyPress(ui::VKEY_LEFT, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, test_api_->GetViewAtVisualIndex(0, 0));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
// Test that moving up from 0,0 does not move the app.
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, GetItemViewInTopLevelGrid(0));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
// Test that moving right from 0,0 results in a swap with the item adjacent.
AppListItemView* swapped_item = GetItemViewInTopLevelGrid(1);
SimulateKeyPress(ui::VKEY_RIGHT, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, GetItemViewInTopLevelGrid(1));
EXPECT_EQ(swapped_item, GetItemViewInTopLevelGrid(0));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
// Test that moving down from 0,1 results in a swap with the item at 1,1.
swapped_item = GetItemViewInTopLevelGrid(apps_grid_view_->cols() + 1);
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item,
GetItemViewInTopLevelGrid(apps_grid_view_->cols() + 1));
EXPECT_EQ(swapped_item, GetItemViewInTopLevelGrid(1));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
// Test that moving left from 1,1 results in a swap with the item at 1,0.
swapped_item = GetItemViewInTopLevelGrid(apps_grid_view_->cols());
SimulateKeyPress(ui::VKEY_LEFT, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, GetItemViewInTopLevelGrid(apps_grid_view_->cols()));
EXPECT_EQ(swapped_item,
GetItemViewInTopLevelGrid(apps_grid_view_->cols() + 1));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
// Test that moving up from 1,0 results in a swap with the item at 0,0.
swapped_item = GetItemViewInTopLevelGrid(0);
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, GetItemViewInTopLevelGrid(0));
EXPECT_EQ(swapped_item, GetItemViewInTopLevelGrid(apps_grid_view_->cols()));
EXPECT_TRUE(apps_grid_view_->IsSelectedView(moving_item));
}
// Tests that histograms are recorded when apps are moved with control+arrow.
TEST_P(AppsGridViewClamshellAndTabletTest, ControlArrowRecordsHistogramBasic) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(20);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
AppListItemView* moving_item = GetItemViewInTopLevelGrid(0);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
// Make one move right and expect a histogram is recorded.
SimulateKeyPress(ui::VKEY_RIGHT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_RIGHT, ui::EF_NONE);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 1);
// Make one move down and expect a histogram is recorded.
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_DOWN, ui::EF_NONE);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 2);
// Make one move up and expect a histogram is recorded.
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_UP, ui::EF_NONE);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 3);
// Make one move left and expect a histogram is recorded.
SimulateKeyPress(ui::VKEY_LEFT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_LEFT, ui::EF_NONE);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 4);
}
// Test that histograms do not record when the keyboard move is a no-op.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlArrowDoesNotRecordHistogramWithNoOpMove) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(20);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
AppListItemView* moving_item = GetItemViewInTopLevelGrid(0);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
// Make 2 no-op moves and one successful move from 0,0 and expect a histogram
// is recorded only once.
SimulateKeyPress(ui::VKEY_LEFT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_LEFT, ui::EF_NONE);
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_UP, ui::EF_NONE);
SimulateKeyPress(ui::VKEY_RIGHT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_RIGHT, ui::EF_NONE);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 1);
}
// Test that the keyboard actions are no-op while a drag is active.
TEST_P(AppsGridViewClamshellAndTabletTest, ControlArrowIsNoOpDuringDrag) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(20);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
AppListItemView* item_view =
GetItemViewInCurrentPageAt(0, 0, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::TOUCH, item_view);
AppListItemView* moving_item = GetItemViewInTopLevelGrid(1);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
SimulateKeyPress(ui::VKEY_RIGHT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_RIGHT, ui::EF_NONE);
EXPECT_EQ(item_view, test_api_->GetViewAtIndex(GridIndex(0, 0)));
EXPECT_EQ(moving_item, test_api_->GetViewAtIndex(GridIndex(0, 1)));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
SimulateKeyPress(ui::VKEY_LEFT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_LEFT, ui::EF_NONE);
EXPECT_EQ(item_view, test_api_->GetViewAtIndex(GridIndex(0, 0)));
EXPECT_EQ(moving_item, test_api_->GetViewAtIndex(GridIndex(0, 1)));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_DOWN, ui::EF_NONE);
EXPECT_EQ(item_view, test_api_->GetViewAtIndex(GridIndex(0, 0)));
EXPECT_EQ(moving_item, test_api_->GetViewAtIndex(GridIndex(0, 1)));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_UP, ui::EF_NONE);
EXPECT_EQ(item_view, test_api_->GetViewAtIndex(GridIndex(0, 0)));
EXPECT_EQ(moving_item, test_api_->GetViewAtIndex(GridIndex(0, 1)));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// End the drag to satisfy checks in AppsGridView destructor.
EndDrag(AppsGridView::TOUCH);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 0);
}
// Tests that an item is scrolled to visible position if moved to initially
// invisible grid slot, and that histograms for a long keyboard sequence move
// gets recorded only once.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlArrowDownwardMoveSequenceToSlotNotInitiallyVisible) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(40);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
AppListItemView* moving_item = GetItemViewInTopLevelGrid(0);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
auto app_list_item_view_visible = [this](const views::View* view) -> bool {
return apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
view->GetBoundsInScreen());
};
// The test will repeatedly move an item down until the target slot is in a
// position that was initially not visible (either on different apps grid
// page, or clipped withing scrollable apps grid).
// Find the target row:
int first_hidden_row = 0;
while (true) {
const views::View* first_item_in_row =
GetItemViewInTopLevelGrid(first_hidden_row * apps_grid_view_->cols());
ASSERT_TRUE(first_item_in_row);
if (!app_list_item_view_visible(first_item_in_row))
break;
++first_hidden_row;
}
// Make that a series of moves when the control key is left pressed and expect
// one histogram is recorded.
for (int i = 0; i < first_hidden_row; ++i) {
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
}
SimulateKeyReleased(ui::VKEY_DOWN, ui::EF_NONE);
// Verify that the view is visible at the end of the move.
EXPECT_TRUE(app_list_item_view_visible(moving_item));
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(), 6, 1);
}
// Tests that moving an app down when it is directly below a gap results in a
// swap with the closest item.
TEST_P(AppsGridViewClamshellAndTabletTest, ControlArrowDownToGapOnSamePage) {
// Add two rows of apps, one full and one with just one app.
GetTestModel()->PopulateApps(apps_grid_view_->cols() + 1);
// Select the far right item.
AppListItemView* moving_item =
GetItemViewInTopLevelGrid(apps_grid_view_->cols() - 1);
AppListItemView* swapped_item =
GetItemViewInTopLevelGrid(apps_grid_view_->cols());
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
// Press down to move the app to the next row. It should take the place of the
// app on the next row that is closes to the column of |moving_item|.
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
EXPECT_EQ(moving_item, GetItemViewInTopLevelGrid(apps_grid_view_->cols()));
EXPECT_EQ(swapped_item,
GetItemViewInTopLevelGrid(apps_grid_view_->cols() - 1));
}
// Tests that moving an app up/down/left/right to a full page results in the app
// at the destination slot moving to the source slot (ie. a swap).
TEST_P(AppsGridViewTabletTest, ControlArrowSwapsBetweenFullPages) {
const int kPages = 3;
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) +
(kPages - 1) * GetTilesPerPageInPagedGrid(1));
// For every item in the first row, ensure an upward move results in the item
// swapping places with the item directly above it.
for (int i = 0; i < apps_grid_view_->cols(); ++i) {
GetPaginationModel()->SelectPage(1, false /*animate*/);
const GridIndex moved_view_index(1, i);
apps_grid_view_->GetFocusManager()->SetFocusedView(
test_api_->GetViewAtIndex(moved_view_index));
const GridIndex swapped_view_index(
0, GetTilesPerPageInPagedGrid(0) - apps_grid_view_->cols() + i);
AppListItemView* moved_view = test_api_->GetViewAtIndex(moved_view_index);
AppListItemView* swapped_view =
test_api_->GetViewAtIndex(swapped_view_index);
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN);
// |swapped_view| and |moved_view| should swap places when moving up to a
// full page.
EXPECT_EQ(swapped_view, test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(moved_view, test_api_->GetViewAtIndex(swapped_view_index));
EXPECT_EQ(0, GetPaginationModel()->selected_page());
}
// For every item in the last row of a full page, ensure a downward move
// results in the item swapping places when the target position is occupied.
for (int i = 0; i < apps_grid_view_->cols(); ++i) {
GetPaginationModel()->SelectPage(0, false /*animate*/);
const GridIndex moved_view_index(
0, GetTilesPerPageInPagedGrid(0) - apps_grid_view_->cols() + i);
apps_grid_view_->GetFocusManager()->SetFocusedView(
test_api_->GetViewAtIndex(moved_view_index));
const GridIndex swapped_view_index(1, i);
AppListItemView* moved_view = test_api_->GetViewAtIndex(moved_view_index);
AppListItemView* swapped_view =
test_api_->GetViewAtIndex(swapped_view_index);
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
// |swapped_view| and |moved_view| should swap places when moving up to a
// full page.
EXPECT_EQ(swapped_view, test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(moved_view, test_api_->GetViewAtIndex(swapped_view_index));
EXPECT_EQ(1, GetPaginationModel()->selected_page());
}
// For the final item on the first page, moving right to a full page should
// swap with the first item on the next page.
GetPaginationModel()->SelectPage(0, false /*animate*/);
GridIndex moved_view_index(0, GetTilesPerPageInPagedGrid(0) - 1);
GridIndex swapped_view_index(1, 0);
AppListItemView* moved_view = test_api_->GetViewAtIndex(moved_view_index);
AppListItemView* swapped_view = test_api_->GetViewAtIndex(swapped_view_index);
apps_grid_view_->GetFocusManager()->SetFocusedView(
test_api_->GetViewAtIndex(moved_view_index));
SimulateKeyPress(is_rtl_ ? ui::VKEY_LEFT : ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN);
EXPECT_EQ(swapped_view, test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(moved_view, test_api_->GetViewAtIndex(swapped_view_index));
EXPECT_EQ(1, GetPaginationModel()->selected_page());
// For the first item on the second page, moving left to a full page should
// swap with the first item on the previous page.
swapped_view_index = moved_view_index;
moved_view_index = GridIndex(1, 0);
moved_view = test_api_->GetViewAtIndex(moved_view_index);
swapped_view = test_api_->GetViewAtIndex(swapped_view_index);
SimulateKeyPress(is_rtl_ ? ui::VKEY_RIGHT : ui::VKEY_LEFT,
ui::EF_CONTROL_DOWN);
EXPECT_EQ(swapped_view, test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(moved_view, test_api_->GetViewAtIndex(swapped_view_index));
EXPECT_EQ(0, GetPaginationModel()->selected_page());
}
// Tests that moving a lonely app on the last page down is a no-op when there
// are no pages below.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlArrowDownOnLastAppOnLastPage) {
base::HistogramTester histogram_tester;
const int kItemCount =
paged_apps_grid_view_ ? GetTilesPerPageInPagedGrid(0) + 1 : 21;
GetTestModel()->PopulateApps(kItemCount);
AppListItemView* moving_item = GetItemViewInTopLevelGrid(kItemCount - 1);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
if (paged_apps_grid_view_) {
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
}
// Move the app right, test that nothing changes and no histograms are
// recorded.
SimulateKeyPress(ui::VKEY_RIGHT, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_RIGHT, ui::EF_NONE);
histogram_tester.ExpectBucketCount("Apps.AppListPageSwitcherSource", 7, 0);
histogram_tester.ExpectBucketCount("Apps.AppListAppMovingType", 6, 0);
histogram_tester.ExpectBucketCount("Apps.AppListBubbleAppMovingType", 6, 0);
if (paged_apps_grid_view_) {
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
}
// Move the app down, test that nothing changes and no histograms are
// recorded.
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
SimulateKeyReleased(ui::VKEY_DOWN, ui::EF_NONE);
histogram_tester.ExpectBucketCount("Apps.AppListPageSwitcherSource", 7, 0);
histogram_tester.ExpectBucketCount("Apps.AppListAppMovingType", 6, 0);
histogram_tester.ExpectBucketCount("Apps.AppListBubbleAppMovingType", 6, 0);
if (paged_apps_grid_view_) {
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
}
}
// Tests that control + shift + arrow puts |selected_item_| into a folder or
// creates a folder if one does not exist.
TEST_P(AppsGridViewClamshellAndTabletTest, ControlShiftArrowFoldersItemBasic) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(3 * apps_grid_view_->cols());
UpdateLayout();
// Select the first item in the grid, folder it with the item to the right.
AppListItemView* first_item = GetItemViewInTopLevelGrid(0);
const std::string first_item_id = first_item->item()->id();
const std::string second_item_id = GetItemViewInTopLevelGrid(1)->item()->id();
const gfx::Rect expected_folder_view_bounds = first_item->GetBoundsInScreen();
ui::test::EventGenerator* const event_generator = GetEventGenerator();
// Press an arrow key to engage keyboard traversal in fullscreen launcher.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN);
// Focus first item, and folder it.
apps_grid_view_->GetFocusManager()->SetFocusedView(first_item);
event_generator->PressAndReleaseKey(ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
// Test that the first item in the grid is now a folder with the first and
// second items.
AppListItemView* new_folder = GetItemViewInTopLevelGrid(0);
EXPECT_EQ(expected_folder_view_bounds, new_folder->GetBoundsInScreen());
AppListFolderItem* folder_item =
static_cast<AppListFolderItem*>(new_folder->item());
EXPECT_TRUE(folder_item->is_folder());
EXPECT_EQ(2u, folder_item->ChildItemCount());
EXPECT_TRUE(folder_item->FindChildItem(first_item_id));
EXPECT_TRUE(folder_item->FindChildItem(second_item_id));
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 1);
// The folder is expected to get opened after creation.
EXPECT_FALSE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Folder name view has focus.
EXPECT_EQ(folder_item, app_list_folder_view_->folder_item());
EXPECT_TRUE(app_list_folder_view_->folder_header_view()
->GetFolderNameViewForTest()
->HasFocus());
// Close the folder.
event_generator->PressAndReleaseKey(ui::VKEY_UP);
event_generator->PressAndReleaseKey(ui::VKEY_ESCAPE);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(expected_folder_view_bounds, new_folder->GetBoundsInScreen());
ASSERT_TRUE(new_folder->HasFocus());
ASSERT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
// Test that, when a folder is selected, control+shift+arrow does nothing.
event_generator->PressAndReleaseKey(ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(new_folder->HasFocus());
EXPECT_EQ(2u, folder_item->ChildItemCount());
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 1);
// Move selection to the item to the right of the folder and put it in the
// folder.
apps_grid_view_->GetFocusManager()->SetFocusedView(
GetItemViewInTopLevelGrid(1));
event_generator->PressAndReleaseKey(ui::VKEY_LEFT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(new_folder->HasFocus());
EXPECT_EQ(3u, folder_item->ChildItemCount());
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 2);
// Move selection to the item below the folder and put it in the folder.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN);
event_generator->PressAndReleaseKey(ui::VKEY_UP,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(new_folder->HasFocus());
EXPECT_EQ(4u, folder_item->ChildItemCount());
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 3);
// Move the folder to the second row, then put the item above the folder in
// the folder.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN);
event_generator->PressAndReleaseKey(ui::VKEY_UP);
event_generator->PressAndReleaseKey(ui::VKEY_DOWN,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(new_folder->HasFocus());
EXPECT_EQ(5u, folder_item->ChildItemCount());
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 4);
}
// Tests that control + shift + left arrow puts |selected_item_| creates a
// folder if one does not exist.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlShiftLeftArrowFoldersItemBasic) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(3 * apps_grid_view_->cols());
UpdateLayout();
// Select the first item in the grid, folder it with the item to the right.
AppListItemView* first_item = GetItemViewInTopLevelGrid(0);
const std::string first_item_id = first_item->item()->id();
AppListItemView* second_item = GetItemViewInTopLevelGrid(1);
const std::string second_item_id = second_item->item()->id();
gfx::Rect expected_folder_view_bounds = first_item->GetBoundsInScreen();
ui::test::EventGenerator* const event_generator = GetEventGenerator();
// Press an arrow key to engage keyboard traversal in fullscreen launcher.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN);
// Focus second item, and folder it.
apps_grid_view_->GetFocusManager()->SetFocusedView(second_item);
event_generator->PressAndReleaseKey(ui::VKEY_LEFT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
// Test that the first item in the grid is now a folder with the first and
// second items.
AppListItemView* new_folder = GetItemViewInTopLevelGrid(0);
EXPECT_EQ(expected_folder_view_bounds, new_folder->GetBoundsInScreen());
AppListFolderItem* folder_item =
static_cast<AppListFolderItem*>(new_folder->item());
EXPECT_TRUE(folder_item->is_folder());
EXPECT_EQ(2u, folder_item->ChildItemCount());
EXPECT_TRUE(folder_item->FindChildItem(first_item_id));
EXPECT_TRUE(folder_item->FindChildItem(second_item_id));
histogram_tester.ExpectBucketCount(GetItemMoveTypeHistogramName(),
kMoveByKeyboardIntoFolder, 1);
// The folder is expected to get opened after creation.
EXPECT_FALSE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Folder name has focus.
EXPECT_EQ(folder_item, app_list_folder_view_->folder_item());
EXPECT_TRUE(app_list_folder_view_->folder_header_view()
->GetFolderNameViewForTest()
->HasFocus());
// Close the folder.
event_generator->PressAndReleaseKey(ui::VKEY_UP);
event_generator->PressAndReleaseKey(ui::VKEY_ESCAPE);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(expected_folder_view_bounds, new_folder->GetBoundsInScreen());
ASSERT_TRUE(new_folder->HasFocus());
ASSERT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
}
// Tests that foldering an item that is on a different page fails.
TEST_P(AppsGridViewTabletTest, ControlShiftArrowFailsToFolderAcrossPages) {
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1));
UpdateLayout();
// For every item on the last row of the first page, test that foldering to
// the next page fails.
for (int i = 0; i < apps_grid_view_->cols(); ++i) {
const GridIndex moved_view_index(
0, GetTilesPerPageInPagedGrid(0) - apps_grid_view_->cols() + i);
AppListItemView* attempted_folder_view =
test_api_->GetViewAtIndex(moved_view_index);
apps_grid_view_->GetFocusManager()->SetFocusedView(attempted_folder_view);
SimulateKeyPress(ui::VKEY_DOWN, ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_EQ(attempted_folder_view,
test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(0, GetPaginationModel()->selected_page());
}
{
// The last item on the col is selected, try moving right and test that that
// fails as well.
GridIndex moved_view_index(0, GetTilesPerPageInPagedGrid(0) - 1);
AppListItemView* attempted_folder_view =
test_api_->GetViewAtIndex(moved_view_index);
SimulateKeyPress(is_rtl_ ? ui::VKEY_LEFT : ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_EQ(attempted_folder_view,
test_api_->GetViewAtIndex(moved_view_index));
// Move to the second page and test that foldering up to a new page fails.
SimulateKeyPress(ui::VKEY_DOWN);
// Select the first item on the second page.
moved_view_index = GridIndex(1, 0);
attempted_folder_view = test_api_->GetViewAtIndex(moved_view_index);
// Try to folder left to the previous page, it should fail.
SimulateKeyPress(is_rtl_ ? ui::VKEY_RIGHT : ui::VKEY_LEFT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_EQ(attempted_folder_view,
test_api_->GetViewAtIndex(moved_view_index));
}
// For every item on the first row of the second page, test that foldering to
// the next page fails.
for (int i = 0; i < apps_grid_view_->cols(); ++i) {
const GridIndex moved_view_index(1, i);
AppListItemView* attempted_folder_view =
test_api_->GetViewAtIndex(moved_view_index);
apps_grid_view_->GetFocusManager()->SetFocusedView(attempted_folder_view);
SimulateKeyPress(ui::VKEY_UP, ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_EQ(attempted_folder_view,
test_api_->GetViewAtIndex(moved_view_index));
EXPECT_EQ(1, GetPaginationModel()->selected_page());
}
}
TEST_P(AppsGridViewClamshellAndTabletTest,
KeyboardReparentFromFolderInLastVisibleSlot) {
// Create grid with a folder on the last slot in a page (or for scrollable
// grid, the last slot in the page with enough items that the slot is
// initially not in the visible part of the grid).
const int kTopLevelItemCount =
paged_apps_grid_view_
? GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1)
: apps_grid_view_->cols() * 8;
GetTestModel()->PopulateApps(kTopLevelItemCount - 1);
const AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(3);
const std::string folder_id = folder_item->id();
UpdateLayout();
AppListItemView* folder_view = apps_grid_view_->view_model()->view_at(
apps_grid_view_->view_model()->view_size() - 1);
ASSERT_TRUE(folder_view->is_folder());
EXPECT_FALSE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
folder_view->GetBoundsInScreen()));
folder_view->RequestFocus();
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
folder_view->GetBoundsInScreen()));
const gfx::Rect original_folder_view_bounds =
folder_view->GetBoundsInScreen();
// Open the folder.
ui::test::EventGenerator* const event_generator = GetEventGenerator();
event_generator->PressAndReleaseKey(ui::VKEY_RETURN);
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(original_folder_view_bounds, folder_view->GetBoundsInScreen());
const AppListItemView* reparented_item_view =
folder_apps_grid_view()->view_model()->view_at(0);
ASSERT_TRUE(reparented_item_view);
ASSERT_TRUE(reparented_item_view->item());
std::string reparented_item_id = reparented_item_view->item()->id();
EXPECT_EQ(base::StringPrintf("Item %d", kTopLevelItemCount - 1),
reparented_item_id);
ASSERT_TRUE(reparented_item_view->HasFocus());
// Reparent the item to the slot after the folder view, which should be the
// last spot in the grid.
const ui::KeyboardCode forward_key = is_rtl_ ? ui::VKEY_LEFT : ui::VKEY_RIGHT;
event_generator->PressAndReleaseKey(forward_key,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
ASSERT_FALSE(GetAppListTestHelper()->IsInFolderView());
ASSERT_EQ(folder_item, GetTestModel()->FindItem(folder_id));
EXPECT_EQ(2u, folder_item->ChildItemCount());
const AppListItemView* last_top_level_item_view =
apps_grid_view_->view_model()->view_at(
apps_grid_view_->view_model()->view_size() - 1);
// Verify the view is within visible grid bounds, and that it has focus.
EXPECT_EQ(reparented_item_id, last_top_level_item_view->item()->id());
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
last_top_level_item_view->GetBoundsInScreen()));
EXPECT_TRUE(last_top_level_item_view->HasFocus());
// In paged apps grid, the item should have been moved to a new page.
if (paged_apps_grid_view_) {
EXPECT_EQ(2, GetPaginationModel()->selected_page());
EXPECT_EQ(3, GetPaginationModel()->total_pages());
}
}
TEST_P(AppsGridViewClamshellAndTabletTest,
KeyboardReparentFromFolderInLastVisibleSlotUsingDownKey) {
// Create grid with a folder on the last slot in a page (or for scrollable
// grid, the last slot in the page with enough items that the slot is
// initially not in the visible part of the grid).
const int kTopLevelItemCount =
paged_apps_grid_view_
? GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1)
: apps_grid_view_->cols() * 8;
GetTestModel()->PopulateApps(kTopLevelItemCount - 1);
const AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(3);
const std::string folder_id = folder_item->id();
UpdateLayout();
AppListItemView* folder_view = apps_grid_view_->view_model()->view_at(
apps_grid_view_->view_model()->view_size() - 1);
ASSERT_TRUE(folder_view->is_folder());
EXPECT_FALSE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
folder_view->GetBoundsInScreen()));
folder_view->RequestFocus();
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
folder_view->GetBoundsInScreen()));
const gfx::Rect original_folder_view_bounds =
folder_view->GetBoundsInScreen();
// Open the folder.
ui::test::EventGenerator* const event_generator = GetEventGenerator();
event_generator->PressAndReleaseKey(ui::VKEY_RETURN);
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(original_folder_view_bounds, folder_view->GetBoundsInScreen());
const AppListItemView* reparented_item_view =
folder_apps_grid_view()->view_model()->view_at(0);
ASSERT_TRUE(reparented_item_view);
ASSERT_TRUE(reparented_item_view->item());
std::string reparented_item_id = reparented_item_view->item()->id();
EXPECT_EQ(base::StringPrintf("Item %d", kTopLevelItemCount - 1),
reparented_item_id);
ASSERT_TRUE(reparented_item_view->HasFocus());
// Reparent the item to the slot after the folder view, which should be the
// last spot in the grid.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
ASSERT_FALSE(GetAppListTestHelper()->IsInFolderView());
ASSERT_EQ(folder_item, GetTestModel()->FindItem(folder_id));
EXPECT_EQ(2u, folder_item->ChildItemCount());
const AppListItemView* last_top_level_item_view =
apps_grid_view_->view_model()->view_at(
apps_grid_view_->view_model()->view_size() - 1);
// Verify the view is within visible grid bounds, and that it has focus.
EXPECT_EQ(reparented_item_id, last_top_level_item_view->item()->id());
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
last_top_level_item_view->GetBoundsInScreen()));
EXPECT_TRUE(last_top_level_item_view->HasFocus());
// In paged apps grid, the item should have been moved to a new page.
if (paged_apps_grid_view_) {
EXPECT_EQ(2, GetPaginationModel()->selected_page());
EXPECT_EQ(3, GetPaginationModel()->total_pages());
}
}
TEST_P(AppsGridViewTabletTest,
KeyboardReparentFromFolderPrefersLeavingMovedItemOnCurrentPage) {
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) - 2);
const AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(3);
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(1));
const std::string folder_id = folder_item->id();
UpdateLayout();
AppListItemView* folder_view = test_api_->GetViewAtIndex(
GridIndex(0, GetTilesPerPageInPagedGrid(0) - 2));
ASSERT_TRUE(folder_view->is_folder());
folder_view->RequestFocus();
const gfx::Rect original_folder_view_bounds =
folder_view->GetBoundsInScreen();
// Open the folder.
ui::test::EventGenerator* const event_generator = GetEventGenerator();
event_generator->PressAndReleaseKey(ui::VKEY_RETURN);
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(original_folder_view_bounds, folder_view->GetBoundsInScreen());
const AppListItemView* reparented_item_view =
folder_apps_grid_view()->view_model()->view_at(0);
ASSERT_TRUE(reparented_item_view);
ASSERT_TRUE(reparented_item_view->item());
std::string reparented_item_id = reparented_item_view->item()->id();
EXPECT_EQ("Item " + base::NumberToString(GetTilesPerPageInPagedGrid(0) - 2),
reparented_item_id);
ASSERT_TRUE(reparented_item_view->HasFocus());
// Reparent the item to the slot after the folder view, which should be the
// last spot in the grid.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
ASSERT_FALSE(GetAppListTestHelper()->IsInFolderView());
ASSERT_EQ(folder_item, GetTestModel()->FindItem(folder_id));
EXPECT_EQ(2u, folder_item->ChildItemCount());
const AppListItemView* last_item_on_first_page = test_api_->GetViewAtIndex(
GridIndex(0, GetTilesPerPageInPagedGrid(0) - 1));
// Verify the view is within visible grid bounds, and that it has focus.
EXPECT_EQ(reparented_item_id, last_item_on_first_page->item()->id());
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
last_item_on_first_page->GetBoundsInScreen()));
EXPECT_TRUE(last_item_on_first_page->HasFocus());
EXPECT_EQ(0, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
}
// Tests that foldering the item on the last slot of a page doesn't crash.
TEST_P(AppsGridViewClamshellAndTabletTest,
ControlShiftArrowFolderLastItemOnPage) {
const int kNumberOfApps = 4;
GetTestModel()->PopulateApps(kNumberOfApps);
UpdateLayout();
// Select the second to last item in the grid, folder it with the item to the
// right.
AppListItemView* moving_item = GetItemViewInTopLevelGrid(kNumberOfApps - 2);
const std::string first_item_id = moving_item->item()->id();
const std::string second_item_id =
GetItemViewInTopLevelGrid(kNumberOfApps - 1)->item()->id();
const gfx::Rect expected_folder_view_bounds =
moving_item->GetBoundsInScreen();
ui::test::EventGenerator* const event_generator = GetEventGenerator();
// Press an arrow key to engage keyboard traversal in fullscreen launcher.
event_generator->PressAndReleaseKey(ui::VKEY_DOWN);
apps_grid_view_->GetFocusManager()->SetFocusedView(moving_item);
event_generator->PressAndReleaseKey(ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
// Test that the first item in the grid is now a folder with the first and
// second items, and that the folder is the selected view.
AppListItemView* new_folder = GetItemViewInTopLevelGrid(kNumberOfApps - 2);
EXPECT_EQ(expected_folder_view_bounds, new_folder->GetBoundsInScreen());
AppListFolderItem* folder_item =
static_cast<AppListFolderItem*>(new_folder->item());
EXPECT_TRUE(folder_item->is_folder());
EXPECT_EQ(2u, folder_item->ChildItemCount());
EXPECT_TRUE(folder_item->FindChildItem(first_item_id));
EXPECT_TRUE(folder_item->FindChildItem(second_item_id));
// The folder is expected to get opened after creation.
EXPECT_FALSE(apps_grid_view_->IsSelectedView(new_folder));
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Folder name view has focus.
EXPECT_EQ(folder_item, app_list_folder_view_->folder_item());
EXPECT_TRUE(app_list_folder_view_->folder_header_view()
->GetFolderNameViewForTest()
->HasFocus());
// Close the folder.
event_generator->PressAndReleaseKey(ui::VKEY_UP);
event_generator->PressAndReleaseKey(ui::VKEY_ESCAPE);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_TRUE(new_folder->HasFocus());
EXPECT_TRUE(apps_grid_view_->IsSelectedView(new_folder));
}
TEST_P(AppsGridViewClamshellAndTabletTest,
MoveLastItemFromFolderToRightDoesNotCrash) {
ui::test::EventGenerator* const event_generator = GetEventGenerator();
// Create a folder with two items in it.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
AppListItemView* folder_view = test_api_->GetViewAtIndex(GridIndex(0, 0));
// Open the folder.
folder_view->RequestFocus();
event_generator->PressAndReleaseKey(ui::VKEY_RETURN);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// An item inside the folder should be in focus. Move it to the left to put it
// before the folder icon.
event_generator->PressAndReleaseKey(ui::VKEY_LEFT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_TRUE(test_api_->GetViewAtIndex(GridIndex(0, 0))->HasFocus());
// Open the folder again.
folder_view->RequestFocus();
event_generator->PressAndReleaseKey(ui::VKEY_RETURN);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
// An item inside the folder should be in focus. Move it to the right to put
// it after/instead the folder icon. No crash happens.
event_generator->PressAndReleaseKey(ui::VKEY_RIGHT,
ui::EF_CONTROL_DOWN | ui::EF_SHIFT_DOWN);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_TRUE(test_api_->GetViewAtIndex(GridIndex(0, 1))->HasFocus());
}
TEST_P(AppsGridViewTabletTest, TouchDragFlipToNextPage) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create 3 full pages of apps.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1) +
GetTilesPerPageInPagedGrid(2));
UpdateLayout();
const gfx::Rect apps_grid_bounds = paged_apps_grid_view_->GetLocalBounds();
// Drag an item to the bottom to start flipping pages.
page_flip_waiter_->Reset();
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
gfx::Point apps_grid_bottom_center =
gfx::Point(apps_grid_bounds.width() / 2, apps_grid_bounds.bottom() - 1);
UpdateDrag(AppsGridView::TOUCH, apps_grid_bottom_center,
paged_apps_grid_view_, 5 /*steps*/);
while (HasPendingPageFlip(paged_apps_grid_view_)) {
page_flip_waiter_->Wait();
}
// A new page cannot be created or flipped to.
EXPECT_EQ("1,2", page_flip_waiter_->selected_pages());
EXPECT_EQ(2, GetPaginationModel()->selected_page());
// The drag is centered relative to the app item icon bounds, not the whole
// app item view. Account for the scale factor of the app icon during drag.
gfx::Vector2d icon_offset(
0, std::round(GetAppListConfig()->grid_icon_bottom_padding() *
kDragDropAppIconScale) /
2);
EXPECT_LE(2,
CalculateManhattanDistance(apps_grid_bottom_center - icon_offset,
GetDragIconCenter()));
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
}
TEST_P(AppsGridViewTabletTestWithDragAndDropRefactor, ReparentDragToNewPage) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->CreateAndPopulateFolderWithApps(3);
// Fill up the first page.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) - 1);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Open the folder.
test_api_->PressItemAt(0);
// Drag an item from the first page to the last existing slot on the next
// page.
AppListItemView* dragged_view =
folder_apps_grid_view()->view_model()->view_at(0);
const std::string dragged_view_id = dragged_view->item()->id();
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_view);
CheckHaptickEventsCount(1);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point point_outside_folder =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(10, 10);
views::View::ConvertPointToScreen(app_list_folder_view(),
&point_outside_folder);
UpdateDragInScreen(AppsGridView::MOUSE, point_outside_folder,
/*steps=*/10);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
test_api_->WaitForItemMoveAnimationDone();
// Reparent drag temporarily adds an extra slot to the apps grid, which
// should create an extra page.
EXPECT_EQ(2, GetPaginationModel()->total_pages());
EXPECT_EQ(0, GetPaginationModel()->selected_page());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move mouse to the bottom into the page flip zone.
gfx::Point page_flip_zone =
paged_apps_grid_view_->GetBoundsInScreen().bottom_center() +
gfx::Vector2d(0, -1);
UpdateDragInScreen(AppsGridView::MOUSE, page_flip_zone,
/*steps=*/10);
ASSERT_TRUE(HasPendingPageFlip(paged_apps_grid_view_));
page_flip_waiter_->Wait();
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the item to an empty slot on the second page. Use the second slot as
// the first one may be occupied by an extra app from he previous step.
gfx::Point empty_slot =
test_api_->GetItemTileRectAtVisualIndex(1, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, empty_slot, paged_apps_grid_view_,
/*steps=*/10);
if (paged_apps_grid_view_->reorder_timer_for_test()->IsRunning()) {
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
}
test_api_->WaitForItemMoveAnimationDone();
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::MOUSE); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
TestAppListItemViewIndice();
// Verify that the dragged item was moved to the last slot.
AppListItemView* last_item_view = test_api_->GetViewAtVisualIndex(1, 0);
ASSERT_TRUE(last_item_view);
EXPECT_EQ(dragged_view_id, last_item_view->item()->id());
}
TEST_P(AppsGridViewTabletTestWithDragAndDropRefactor,
ReparentDragToAFolderOnNewPage) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->CreateAndPopulateFolderWithApps(3);
// Fill up the first page, with a folder in the last slot.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) - 2);
AppListFolderItem* trailing_folder =
GetTestModel()->CreateAndPopulateFolderWithApps(2);
const std::string trailing_folder_id = trailing_folder->id();
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Open the folder.
test_api_->PressItemAt(0);
// Drag an item from the first page to the last existing slot on the next
// page.
AppListItemView* dragged_view =
folder_apps_grid_view()->view_model()->view_at(0);
const std::string dragged_view_id = dragged_view->item()->id();
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_view);
CheckHaptickEventsCount(1);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point point_outside_folder =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(10, 10);
views::View::ConvertPointToScreen(app_list_folder_view(),
&point_outside_folder);
UpdateDragInScreen(AppsGridView::MOUSE, point_outside_folder,
/*steps=*/10);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
test_api_->WaitForItemMoveAnimationDone();
// Reparent drag temporarily adds an extra slot to the apps grid, which
// should create an extra page.
EXPECT_EQ(2, GetPaginationModel()->total_pages());
EXPECT_EQ(0, GetPaginationModel()->selected_page());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move mouse to the bottom into the page flip zone.
gfx::Point page_flip_zone =
paged_apps_grid_view_->GetBoundsInScreen().bottom_center() +
gfx::Vector2d(0, -1);
UpdateDragInScreen(AppsGridView::MOUSE, page_flip_zone,
/*steps=*/10);
ASSERT_TRUE(HasPendingPageFlip(paged_apps_grid_view_));
page_flip_waiter_->Wait();
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the item on top of the folder in the first slot on the page.
gfx::Point trailing_slot =
test_api_->GetItemTileRectAtVisualIndex(1, 0).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, trailing_slot, paged_apps_grid_view_,
/*steps=*/10);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
// The item was moved to another folder, so the number of pages should have
// dropped back to 1.
EXPECT_EQ(0, GetPaginationModel()->selected_page());
EXPECT_EQ(1, GetPaginationModel()->total_pages());
TestAppListItemViewIndice();
// Verify that the dragged item was moved to the last slot.
AppListItemView* last_item_view =
test_api_->GetViewAtVisualIndex(0, GetTilesPerPageInPagedGrid(0) - 1);
ASSERT_TRUE(last_item_view);
EXPECT_EQ(trailing_folder_id, last_item_view->item()->id());
const AppListItem* const dragged_item =
GetTestModel()->FindItem(dragged_view_id);
ASSERT_TRUE(dragged_item);
EXPECT_EQ(trailing_folder_id, dragged_item->folder_id());
}
TEST_P(AppsGridViewTabletTest, DragAcrossPagesToTheLastSlot) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create a full page and a partially full second page.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) + 3);
UpdateLayout();
// Drag an item from the first page to the last existing slot on the next
// page.
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
AppListItemView* dragged_view = view_model->view_at(0);
AppListItemView* original_first_item_on_second_page =
view_model->view_at(GetTilesPerPageInPagedGrid(0));
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_view);
CheckHaptickEventsCount(1);
// Task to move mouse from the page flip area after the page gets flipped, to
// prevent subseuquent page flips.
PostPageFlipTask task(GetPaginationModel(), base::BindLambdaForTesting([&]() {
GetEventGenerator()->MoveMouseBy(0, -50);
GetEventGenerator()->MoveMouseBy(0, -50);
}));
const int expected_final_slot = 2;
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point to = paged_apps_grid_view_->GetBoundsInScreen().bottom_center() +
gfx::Vector2d(0, -1);
UpdateDragInScreen(AppsGridView::MOUSE, to,
/*steps=*/10);
ASSERT_TRUE(HasPendingPageFlip(paged_apps_grid_view_));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
page_flip_waiter_->Wait();
// Ensure that the reorder timer ran, and that any views on the second page
// that should have been moved to the first page have done so.
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
test_api_->WaitForItemMoveAnimationDone();
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the item to the first empty slot on the second page.
gfx::Point empty_slot =
test_api_->GetItemTileRectAtVisualIndex(1, 3).CenterPoint();
views::View::ConvertPointToScreen(paged_apps_grid_view_, &empty_slot);
UpdateDrag(AppsGridView::MOUSE, empty_slot, paged_apps_grid_view_,
/*steps=*/10);
if (paged_apps_grid_view_->reorder_timer_for_test()->IsRunning()) {
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
}
test_api_->WaitForItemMoveAnimationDone();
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
EXPECT_EQ(GridIndex(1, expected_final_slot),
paged_apps_grid_view_->reorder_placeholder());
// Verify that the last item in the grid is left of the expected placeholder
// location.
const gfx::Rect last_slot_rect =
GetItemRectOnCurrentPageAt(1, expected_final_slot);
const views::View* last_view =
view_model->view_at(view_model->view_size() - 1);
if (is_rtl_) {
gfx::Point last_view_left_center_in_grid =
last_view->GetLocalBounds().left_center();
views::View::ConvertPointToTarget(last_view, paged_apps_grid_view_,
&last_view_left_center_in_grid);
EXPECT_GE(last_view_left_center_in_grid.x(), last_slot_rect.right());
} else {
gfx::Point last_view_right_center_in_grid =
last_view->GetLocalBounds().right_center();
views::View::ConvertPointToTarget(last_view, paged_apps_grid_view_,
&last_view_right_center_in_grid);
EXPECT_LE(last_view_right_center_in_grid.x(), last_slot_rect.x());
}
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
TestAppListItemViewIndice();
// Verify that the dragged item was moved to the last slot.
AppListItemView* last_item_view =
test_api_->GetViewAtVisualIndex(1, expected_final_slot);
ASSERT_TRUE(last_item_view);
EXPECT_EQ(dragged_view->item()->id(), last_item_view->item()->id());
// The first item on second page should have been moved to the first page (to
// fill up the empty slot left by moving the draggged item away).
AppListItemView* last_item_on_first_page =
test_api_->GetViewAtVisualIndex(0, GetTilesPerPageInPagedGrid(0) - 1);
ASSERT_TRUE(last_item_on_first_page);
EXPECT_EQ(original_first_item_on_second_page->item()->id(),
last_item_on_first_page->item()->id());
}
TEST_P(AppsGridViewTabletTest, DragAcrossPagesToSecondToLastSlot) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create a full page and a partially full second page.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) + 3);
UpdateLayout();
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
AppListItemView* dragged_view = view_model->view_at(0);
AppListItemView* original_first_item_on_second_page =
view_model->view_at(GetTilesPerPageInPagedGrid(0));
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_view);
CheckHaptickEventsCount(1);
// Task to move mouse from the page flip area after the page gets flipped, to
// prevent subseuquent page flips.
PostPageFlipTask task(GetPaginationModel(), base::BindLambdaForTesting([&]() {
GetEventGenerator()->MoveMouseBy(0, -50);
GetEventGenerator()->MoveMouseBy(0, -50);
}));
const int expected_final_slot = 1;
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drag the item to launcher page flip zone, and flip the launcher to the
// second page.
gfx::Point to = paged_apps_grid_view_->GetBoundsInScreen().bottom_center() +
gfx::Vector2d(0, -1);
UpdateDragInScreen(AppsGridView::MOUSE, to,
/*steps=*/10);
ASSERT_TRUE(HasPendingPageFlip(paged_apps_grid_view_));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
page_flip_waiter_->Wait();
// Ensure that the reorder timer ran, and that any views on the second page
// that should have been moved to the first page have done so.
ASSERT_TRUE(paged_apps_grid_view_->reorder_timer_for_test()->IsRunning());
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
test_api_->WaitForItemMoveAnimationDone();
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the item between two last slots on the page.
views::View* last_view = view_model->view_at(view_model->view_size() - 1);
const gfx::Point last_slot = last_view->GetBoundsInScreen().CenterPoint();
views::View* second_to_last_view =
view_model->view_at(view_model->view_size() - 2);
const gfx::Point second_to_last_slot =
second_to_last_view->GetBoundsInScreen().CenterPoint();
const gfx::Point drop_point((last_slot.x() + second_to_last_slot.x()) / 2,
last_slot.y());
UpdateDragInScreen(AppsGridView::MOUSE, drop_point,
/*steps=*/10);
if (paged_apps_grid_view_->reorder_timer_for_test()->IsRunning()) {
paged_apps_grid_view_->reorder_timer_for_test()->FireNow();
}
test_api_->WaitForItemMoveAnimationDone();
EXPECT_EQ(GridIndex(1, expected_final_slot),
paged_apps_grid_view_->reorder_placeholder());
// Verify that the last item in the grid is right of the expected
// placeholder location.
const gfx::Rect target_slot_rect =
GetItemRectOnCurrentPageAt(1, expected_final_slot);
if (is_rtl_) {
gfx::Point last_view_right_center_in_grid =
last_view->GetLocalBounds().right_center();
views::View::ConvertPointToTarget(last_view, paged_apps_grid_view_,
&last_view_right_center_in_grid);
EXPECT_LE(last_view_right_center_in_grid.x(), target_slot_rect.x());
} else {
gfx::Point last_view_left_center_in_grid =
last_view->GetLocalBounds().left_center();
views::View::ConvertPointToTarget(last_view, paged_apps_grid_view_,
&last_view_left_center_in_grid);
EXPECT_GE(last_view_left_center_in_grid.x(), target_slot_rect.right());
}
// Verify that second to last item in the grid is left of the expected
// placeholder location.
if (is_rtl_) {
gfx::Point second_to_last_view_left_center_in_grid =
second_to_last_view->GetLocalBounds().left_center();
views::View::ConvertPointToTarget(
second_to_last_view, paged_apps_grid_view_,
&second_to_last_view_left_center_in_grid);
EXPECT_GE(second_to_last_view_left_center_in_grid.x(),
target_slot_rect.right());
} else {
gfx::Point second_to_last_view_right_center_in_grid =
second_to_last_view->GetLocalBounds().right_center();
views::View::ConvertPointToTarget(
second_to_last_view, paged_apps_grid_view_,
&second_to_last_view_right_center_in_grid);
EXPECT_LE(second_to_last_view_right_center_in_grid.x(),
target_slot_rect.x());
}
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_EQ(1, GetPaginationModel()->selected_page());
EXPECT_EQ(2, GetPaginationModel()->total_pages());
TestAppListItemViewIndice();
// Verify that the dragged item was moved to the target slot.
AppListItemView* last_item_view =
test_api_->GetViewAtVisualIndex(1, expected_final_slot);
ASSERT_TRUE(last_item_view);
EXPECT_EQ(dragged_view->item()->id(), last_item_view->item()->id());
// The first item on second page should have been moved to the first page (to
// fill up the empty slot left by moving the draggged item away).
AppListItemView* last_item_on_first_page =
test_api_->GetViewAtVisualIndex(0, GetTilesPerPageInPagedGrid(0) - 1);
ASSERT_TRUE(last_item_on_first_page);
EXPECT_EQ(original_first_item_on_second_page->item()->id(),
last_item_on_first_page->item()->id());
}
TEST_P(AppsGridViewTabletTest,
UpdatePagingIfPageSizesChangeOverflownLandspaceToPortait) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create 2 full pages of apps, and add another app to overflow to third page.
const size_t kTotalApps =
GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1) + 1;
GetTestModel()->PopulateApps(kTotalApps);
EXPECT_EQ(3, GetPaginationModel()->total_pages());
// Rotate the screen, and verify that the number of pages decreased if new
// page structure fit all apps into 2 pages (number of items per page may
// change between landscape and portrait mode).
UpdateDisplay("1024x768/r");
EXPECT_EQ(kTotalApps <= GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1)
? 2
: 3,
GetPaginationModel()->total_pages());
}
TEST_P(AppsGridViewTabletTest,
UpdatePagingIfPageSizesChangeUnderflowLandspaceToPortait) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create 2 full pages of apps, and add another app to overflow to third page.
const size_t kTotalApps =
GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1) - 1;
GetTestModel()->PopulateApps(kTotalApps);
EXPECT_EQ(2, GetPaginationModel()->total_pages());
// Rotate the screen, and verify that the number of pages increased if new
// page structure does not fit all apps into 2 pages (number of items per page
// may change between landscape and portrait mode).
UpdateDisplay("1024x768/r");
EXPECT_EQ(kTotalApps <= GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1)
? 2
: 3,
GetPaginationModel()->total_pages());
}
TEST_P(AppsGridViewTabletTest,
UpdatePagingIfPageSizesChangeOverflownPortraitToLandcape) {
ASSERT_TRUE(paged_apps_grid_view_);
UpdateDisplay("1024x768/r");
// Create 2 full pages of apps, and add another app to overflow to third page.
const size_t kTotalApps =
GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1) + 1;
GetTestModel()->PopulateApps(kTotalApps);
EXPECT_EQ(3, GetPaginationModel()->total_pages());
// Rotate the screen, and verify that the number of pages decreased if new
// page structure fit all apps into 2 pages (number of items per page may
// change between landscape and portrait mode).
UpdateDisplay("1024x768");
EXPECT_EQ(kTotalApps <= GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1)
? 2
: 3,
GetPaginationModel()->total_pages());
}
TEST_P(AppsGridViewTabletTest,
UpdatePagingIfPageSizesChangeUnderflowPortraitToLandscape) {
ASSERT_TRUE(paged_apps_grid_view_);
UpdateDisplay("1024x768/r");
// Create 2 full pages of apps, and add another app to overflow to third page.
const size_t kTotalApps =
GetTilesPerPageInPagedGrid(0) + GetTilesPerPageInPagedGrid(1) - 1;
GetTestModel()->PopulateApps(kTotalApps);
EXPECT_EQ(2, GetPaginationModel()->total_pages());
// Rotate the screen, and verify that the number of pages increased if new
// page structure fits all apps into 2 pages (portrait mode grid has more
// items per page than landscape UI).
UpdateDisplay("1024x768");
EXPECT_EQ(kTotalApps <= GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1)
? 2
: 3,
GetPaginationModel()->total_pages());
}
TEST_P(AppsGridViewTabletTest, TouchDragFlipToPreviousPage) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create 3 full pages of apps.
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) +
GetTilesPerPageInPagedGrid(1) +
GetTilesPerPageInPagedGrid(2));
// Select the last page.
GetPaginationModel()->SelectPage(2, /*animate=*/false);
// Drag an item to the top to start flipping pages.
page_flip_waiter_->Reset();
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
const gfx::Rect apps_grid_bounds = paged_apps_grid_view_->GetLocalBounds();
gfx::Point point_in_page_flip_buffer =
gfx::Point(apps_grid_bounds.width() / 2, 10);
UpdateDrag(AppsGridView::TOUCH, point_in_page_flip_buffer,
paged_apps_grid_view_,
/*steps=*/10);
while (HasPendingPageFlip(paged_apps_grid_view_)) {
page_flip_waiter_->Wait();
}
// We flipped back to the first page.
EXPECT_EQ("1,0", page_flip_waiter_->selected_pages());
EXPECT_EQ(0, GetPaginationModel()->selected_page());
// The drag is centered relative to the app item icon bounds, not the whole
// app item view. Account for the scale factor of the app icon during drag.
gfx::Vector2d icon_offset(
0, std::round(GetAppListConfig()->grid_icon_bottom_padding() *
kDragDropAppIconScale) /
2);
EXPECT_LE(
2, CalculateManhattanDistance(point_in_page_flip_buffer - icon_offset,
GetDragIconCenter()));
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// End the drag to satisfy checks in AppsGridView destructor.
EndDrag(AppsGridView::TOUCH);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
}
TEST_P(AppsGridViewDragTest, CancelDragDoesNotReorderItems) {
const int kTotalItems = 4;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
ASSERT_EQ(std::string("Item 0,Item 1,Item 2,Item 3"),
GetTestModel()->GetModelContent());
// Starts a mouse drag and then cancels it.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
const gfx::Point to = GetItemRectOnCurrentPageAt(0, 2).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
GetAppListTestHelper()->Dismiss();
GetAppListTestHelper()->ShowAppList();
CheckHaptickEventsCount(1);
// Model is not changed.
EXPECT_EQ(std::string("Item 0,Item 1,Item 2,Item 3"),
GetTestModel()->GetModelContent());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Required by the controller to release pointer.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
// Test focus change before dragging an item. (See https://crbug.com/834682)
TEST_F(AppsGridViewTest, FocusOfDraggedViewBeforeDrag) {
GetTestModel()->PopulateApps(1);
UpdateLayout();
EXPECT_TRUE(search_box_view_->search_box()->HasFocus());
EXPECT_FALSE(apps_grid_view_->view_model()->view_at(0)->HasFocus());
}
// Test focus change during dragging an item. (See https://crbug.com/834682)
TEST_P(AppsGridViewDragTest, FocusOfDraggedViewDuringDrag) {
GetTestModel()->PopulateApps(1);
UpdateLayout();
AppListItemView* item_view =
GetItemViewInCurrentPageAt(0, 0, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
const gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
// Dragging the item towards its right.
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
EXPECT_FALSE(search_box_view_->search_box()->HasFocus());
EXPECT_TRUE(item_view->HasFocus());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
// Test focus change after dragging an item. (See https://crbug.com/834682)
TEST_P(AppsGridViewDragTest, FocusOfDraggedViewAfterDrag) {
GetTestModel()->PopulateApps(1);
UpdateLayout();
auto* item_view = apps_grid_view_->view_model()->view_at(0);
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
const gfx::Point to = GetItemRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// The search box keeps focus after drags.
EXPECT_TRUE(search_box_view_->search_box()->HasFocus());
EXPECT_FALSE(item_view->HasFocus());
}
TEST_P(AppsGridViewDragTest, FocusOfReparentedDragViewWithFolderDeleted) {
// Creates a folder item with two items.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(1);
test_api_->Update();
// Leave the dragged item as a single folder child.
GetTestModel()->DeleteItem("Item 1");
// One folder and one app. Therefore the top level view count is 2.
EXPECT_EQ(2u, apps_grid_view_->view_model()->view_size());
// Open the folder.
test_api_->PressItemAt(0);
// Drag the first folder child out of the folder.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE,
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view()));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point point_outside_folder =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(10, 10);
UpdateDrag(AppsGridView::MOUSE, point_outside_folder,
folder_apps_grid_view(),
/*steps=*/10);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drop the item in (0,2) spot is the root apps grid. The spot is expected
// to be empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 2).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
/*steps=*/5);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
BoundsChangeCounter counter(GetItemViewInTopLevelGrid(1));
EndDrag();
// Verify that Item 2's bounds change after calling `EndDrag()`.
EXPECT_EQ(1, counter.bounds_change_count());
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// The folder should be deleted. The first item should be Item 2, the second
// item should be Item 0.
EXPECT_EQ(2u, apps_grid_view_->view_model()->view_size());
EXPECT_EQ("Item 2", GetItemViewInTopLevelGrid(0)->item()->id());
EXPECT_EQ("Item 0", GetItemViewInTopLevelGrid(1)->item()->id());
AppListItemView* const dragged_view = GetItemViewInTopLevelGrid(1);
// The search box keeps focus after drags.
EXPECT_TRUE(search_box_view_->search_box()->HasFocus());
EXPECT_FALSE(dragged_view->HasFocus());
}
TEST_P(AppsGridViewDragTest, FocusOfReparentedDragViewAfterDrag) {
// Creates a folder item - the folder size was chosen arbitrarily.
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// Add more apps to the root apps grid.
GetTestModel()->PopulateApps(2);
test_api_->Update();
// Open the folder.
test_api_->PressItemAt(0);
// Drag the first folder child out of the folder.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE,
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view()));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
gfx::Point point_outside_folder =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(10, 10);
UpdateDrag(AppsGridView::MOUSE, point_outside_folder,
folder_apps_grid_view(),
/*steps=*/10);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drop the item in (0,3) spot is the root apps grid. The spot is expected
// to be empty.
gfx::Point drop_point = GetItemRectOnCurrentPageAt(0, 3).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
/*steps=*/5);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
AppListItemView* const item_view = GetItemViewInTopLevelGrid(3);
EXPECT_EQ("Item 0", item_view->item()->id());
// The search box keeps focus after drags.
EXPECT_TRUE(search_box_view_->search_box()->HasFocus());
EXPECT_FALSE(item_view->HasFocus());
}
TEST_P(AppsGridViewDragTest, DragAndPinItemToShelf) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify that item drag has started.
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Releasing drag over shelf should pin the dragged app.
EXPECT_TRUE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_EQ("Item 1", ShelfModel::Get()->items()[0].id.app_id);
CheckHaptickEventsCount(1);
}
TEST_P(AppsGridViewDragTest, DragAndPinFolderItemToShelf) {
GetTestModel()->PopulateApps(2);
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(2);
UpdateLayout();
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
AppListItemView* const item_view = GetItemViewInTopLevelGrid(2);
ASSERT_TRUE(item_view->is_folder());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Verify that item drag has started.
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(folder_item, apps_grid_view_->drag_item());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
ASSERT_FALSE(apps_grid_view_->FireDragToShelfTimerForTest());
EXPECT_TRUE(shelf_view->drag_and_drop_shelf_id().IsNull());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EXPECT_FALSE(ShelfModel::Get()->IsAppPinned(folder_item->id()));
// Make sure that the shelf does not have a drag view assigned.
EXPECT_FALSE(shelf_view->drag_image_layer_for_test());
EXPECT_FALSE(shelf_view->drag_view());
}
TEST_P(AppsGridViewDragTest, DragAndPinNotInitiallyVisibleItemToShelf) {
// Add more apps to the root apps grid.
GetTestModel()->PopulateApps(50);
UpdateLayout();
// Select item that is not withing the default apps grid view bounds.
AppListItemView* const item_view = GetItemViewInTopLevelGrid(40);
ASSERT_FALSE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
item_view->GetBoundsInScreen()));
// Focusing and scrolling view to visible should ensure it becomes visible
// both in scrollable and paged apps grid.
item_view->RequestFocus();
item_view->ScrollViewToVisible();
ASSERT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
item_view->GetBoundsInScreen()));
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 40", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Releasing drag over shelf should pin the dragged app.
CheckHaptickEventsCount(1);
EXPECT_TRUE(ShelfModel::Get()->IsAppPinned("Item 40"));
EXPECT_EQ("Item 40", ShelfModel::Get()->items()[0].id.app_id);
}
TEST_P(AppsGridViewDragTest, DragItemToAndFromShelf) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
CheckHaptickEventsCount(1);
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
CheckHaptickEventsCount(1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the app away from shelf, and verify the app doesn't get pinned when
// the drag ends.
UpdateDragInScreen(AppsGridView::MOUSE,
apps_grid_view_->GetBoundsInScreen().origin());
CheckHaptickEventsCount(1);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_FALSE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_TRUE(ShelfModel::Get()->items().empty());
}
TEST_P(AppsGridViewDragTest, DragAndPinItemFromFolderToShelf) {
// Creates a folder item - the folder size was chosen arbitrarily.
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// Add more apps to the root apps grid.
GetTestModel()->PopulateApps(2);
test_api_->Update();
// Open the folder.
test_api_->PressItemAt(0);
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(folder_apps_grid_view()->drag_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
ASSERT_EQ(item_view->item(), folder_apps_grid_view()->drag_item());
UpdateDragInScreen(
AppsGridView::MOUSE,
app_list_folder_view()->GetBoundsInScreen().right_center() +
gfx::Vector2d(20, 0),
/*steps=*/1);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Releasing drag over shelf should pin the dragged app.
CheckHaptickEventsCount(1);
EXPECT_TRUE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_EQ("Item 1", ShelfModel::Get()->items()[0].id.app_id);
}
TEST_P(AppsGridViewDragTest, DragAndPinNotInitiallyVisibleFolderItemToShelf) {
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder);
UpdateLayout();
// Open the folder.
test_api_->PressItemAt(0);
// Select item that is not within the initial folder view bounds.
AppListItemView* const item_view =
GetItemViewInAppsGridAt(30, folder_apps_grid_view());
ASSERT_FALSE(app_list_folder_view()->GetBoundsInScreen().Contains(
item_view->GetBoundsInScreen()));
// Focusing and scrolling view to visible should ensure it becomes visible
// both in scrollable and paged apps grid.
item_view->RequestFocus();
item_view->ScrollViewToVisible();
ASSERT_TRUE(app_list_folder_view()->GetBoundsInScreen().Contains(
item_view->GetBoundsInScreen()));
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(folder_apps_grid_view()->drag_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
ASSERT_EQ(item_view->item(), folder_apps_grid_view()->drag_item());
UpdateDragInScreen(
AppsGridView::MOUSE,
app_list_folder_view()->GetBoundsInScreen().right_center() +
gfx::Vector2d(20, 0),
/*steps=*/1);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 30", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Releasing drag over shelf should pin the dragged app.
CheckHaptickEventsCount(1);
EXPECT_TRUE(ShelfModel::Get()->IsAppPinned("Item 30"));
EXPECT_EQ("Item 30", ShelfModel::Get()->items()[0].id.app_id);
}
TEST_P(AppsGridViewDragTest, DragAnItemFromFolderToAndFromShelf) {
// Creates a folder item - the folder size was chosen arbitrarily.
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// Add more apps to the root apps grid.
GetTestModel()->PopulateApps(2);
UpdateLayout();
// Open the folder.
test_api_->PressItemAt(0);
AppListItemView* const item_view =
GetItemViewInCurrentPageAt(0, 1, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(folder_apps_grid_view()->drag_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
ASSERT_EQ(item_view->item(), folder_apps_grid_view()->drag_item());
UpdateDragInScreen(
AppsGridView::MOUSE,
app_list_folder_view()->GetBoundsInScreen().right_center() +
gfx::Vector2d(20, 0),
/*steps=*/1);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Shelf should start handling the drag if it moves within its bounds.
auto* shelf_view = GetPrimaryShelf()->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the app away from shelf, and verify the app doesn't get pinned when
// the drag ends.
UpdateDragInScreen(AppsGridView::MOUSE,
apps_grid_view_->GetBoundsInScreen().origin(),
/*steps=*/1);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EndDrag();
CheckHaptickEventsCount(1);
EXPECT_FALSE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_TRUE(ShelfModel::Get()->items().empty());
}
TEST_P(AppsGridViewDragTest, RemoveDisplayWhileDraggingItemOntoShelf) {
UpdateDisplay("1024x768,1024x768");
GetTestModel()->PopulateApps(3);
// Show the app list on the secondary display.
GetAppListTestHelper()->Dismiss();
GetAppListTestHelper()->ShowAndRunLoop(GetSecondaryDisplay().id());
AppListItemView* const item_view = GetItemViewInTopLevelGrid(1);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify that item drag has started.
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
Shelf* const secondary_shelf =
Shell::GetRootWindowControllerWithDisplayId(GetSecondaryDisplay().id())
->shelf();
// Shelf should start handling the drag if it moves within its bounds.
ShelfView* shelf_view = secondary_shelf->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Enable animations to catch potential crashes during display removal.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Remove display while drag is over the shelf bounds, verify that the shelf
// model does not change.
UpdateDisplay("1024x768");
EXPECT_FALSE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_TRUE(ShelfModel::Get()->items().empty());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// DragDropController requires the test to release the pointer in order to
// free the drag loop.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
TEST_P(AppsGridViewDragTest, RemoveDisplayWhileDraggingFolderItemOntoShelf) {
UpdateDisplay("1024x768,1024x768");
// Creates a folder item - the folder size was chosen arbitrarily.
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// Add more apps to the root apps grid.
GetTestModel()->PopulateApps(2);
// Show the app list on the secondary display.
GetAppListTestHelper()->Dismiss();
GetAppListTestHelper()->ShowAndRunLoop(GetSecondaryDisplay().id());
// Open the folder.
test_api_->PressItemAt(0);
AppListItemView* const item_view =
GetItemViewInAppsGridAt(1, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Verify app list item drag has started.
ASSERT_TRUE(folder_apps_grid_view()->drag_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
ASSERT_EQ(item_view->item(), folder_apps_grid_view()->drag_item());
UpdateDragInScreen(
AppsGridView::MOUSE,
app_list_folder_view()->GetBoundsInScreen().right_center() +
gfx::Vector2d(20, 0),
/*steps=*/1);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
Shelf* const secondary_shelf =
Shell::GetRootWindowControllerWithDisplayId(GetSecondaryDisplay().id())
->shelf();
// Shelf should start handling the drag if it moves within its bounds.
ShelfView* shelf_view = secondary_shelf->GetShelfViewForTesting();
UpdateDragInScreen(
AppsGridView::MOUSE,
shelf_view->GetBoundsInScreen().left_center() + gfx::Vector2d(5, 5),
/*steps=*/1);
EXPECT_EQ("Item 1", shelf_view->drag_and_drop_shelf_id().app_id);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Enable animations to catch potential crashes during display removal.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Remove display while drag is over the shelf bounds, verify that the shelf
// model does not change.
UpdateDisplay("1024x768");
EXPECT_FALSE(ShelfModel::Get()->IsAppPinned("Item 1"));
EXPECT_TRUE(ShelfModel::Get()->items().empty());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// DragDropController requires the test to release the pointer in order to
// free the drag loop.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
TEST_P(AppsGridViewDragTest, MousePointerIsGrabbingDuringDrag) {
auto* cursor_manager = Shell::Get()->cursor_manager();
auto previous_cursor_type = cursor_manager->GetCursor().type();
// Populate the apps grid and start dragging one of the items.
GetTestModel()->PopulateApps(3);
UpdateLayout();
AppListItemView* const item_view = GetItemViewInTopLevelGrid(0);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Ensure the cursor type is set to grabbing during the drag.
EXPECT_EQ(ui::mojom::CursorType::kGrabbing,
cursor_manager->GetCursor().type());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// Release the left mouse button to cancel the drag and verify that the cursor
// type is reset.
EXPECT_EQ(previous_cursor_type, cursor_manager->GetCursor().type());
}
TEST_P(AppsGridViewDragTest, MousePointerIsResetOnCanceledDrag) {
auto* cursor_manager = Shell::Get()->cursor_manager();
auto previous_cursor_type = cursor_manager->GetCursor().type();
// Populate the apps grid and start dragging one of the items.
GetTestModel()->PopulateApps(3);
UpdateLayout();
AppListItemView* const item_view = GetItemViewInTopLevelGrid(0);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// The cursor type should be set to grabbing during the drag.
ASSERT_EQ(ui::mojom::CursorType::kGrabbing,
cursor_manager->GetCursor().type());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Cancel the drag without releasing the left mouse button and verify that
// the cursor is still reset in this case.
GetEventGenerator()->PressAndReleaseKey(ui::VKEY_ESCAPE);
EXPECT_EQ(previous_cursor_type, cursor_manager->GetCursor().type());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
// Verify the cursor type when dragging one item over another item and back.
TEST_P(AppsGridViewDragTest, MouseDragItemToOtherItemAndBack) {
auto* cursor_manager = Shell::Get()->cursor_manager();
GetTestModel()->PopulateApps(3);
UpdateLayout();
// Start dragging the first item.
AppListItemView* const item0 = GetItemViewInTopLevelGrid(0);
gfx::Point starting_point = item0->GetBoundsInScreen().CenterPoint();
AppListItemView* const item1 = GetItemViewInTopLevelGrid(1);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item0);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Verify the cursor is grabbing now that the drag has started.
ASSERT_EQ(ui::mojom::CursorType::kGrabbing,
cursor_manager->GetCursor().type());
// Move the first item on top of the second item as if to create a folder,
// but don't actually create a folder.
UpdateDragInScreen(AppsGridView::MOUSE,
item1->GetBoundsInScreen().CenterPoint());
// Verify the cursor is still grabbing in this state.
ASSERT_EQ(ui::mojom::CursorType::kGrabbing,
cursor_manager->GetCursor().type());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Move the first item back to its original position.
UpdateDragInScreen(AppsGridView::MOUSE, starting_point);
// The cursor should still be grabbing.
EXPECT_EQ(ui::mojom::CursorType::kGrabbing,
cursor_manager->GetCursor().type());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
test_api_->WaitForItemMoveAnimationDone();
// Verify the cursor is not grabbing in this state.
ASSERT_EQ(ui::mojom::CursorType::kNull, cursor_manager->GetCursor().type());
}
TEST_P(AppsGridViewDragTest, NewInstallDotVisibilityDuringDrag) {
GetTestModel()->PopulateApps(1);
UpdateLayout();
// By default, the new install dot is not visible.
AppListItemView* const item_view = GetItemViewInTopLevelGrid(0);
ASSERT_FALSE(item_view->item()->is_new_install());
views::View* new_install_dot = GetNewInstallDot(item_view);
ASSERT_TRUE(new_install_dot);
EXPECT_FALSE(new_install_dot->GetVisible());
// Set the item as a new install to show the new install dot.
item_view->item()->SetIsNewInstall(true);
ASSERT_TRUE(new_install_dot->GetVisible());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
EXPECT_FALSE(new_install_dot->GetVisible());
const gfx::Point to = GetItemRectOnCurrentPageAt(0, 2).CenterPoint();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_);
EXPECT_FALSE(new_install_dot->GetVisible());
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// When ending drag, the new install dot should be visible again.
EXPECT_TRUE(new_install_dot->GetVisible());
}
TEST_P(AppsGridViewTabletTest, Basic) {
base::HistogramTester histogram_tester;
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0) + 1);
EXPECT_EQ(2, GetPaginationModel()->total_pages());
gfx::Point apps_grid_view_origin =
apps_grid_view_->GetBoundsInScreen().origin();
ui::GestureEvent scroll_begin(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollBegin, 0, -1));
ui::GestureEvent scroll_update(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollUpdate, 0, -10));
ui::GestureEvent scroll_end(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollEnd));
// Drag up on the app grid when on page 1, this should move the AppsGridView
// but not the AppListView.
apps_grid_view_->OnGestureEvent(&scroll_begin);
EXPECT_TRUE(scroll_begin.handled());
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.TabletMode", 0);
apps_grid_view_->OnGestureEvent(&scroll_update);
EXPECT_TRUE(scroll_update.handled());
ASSERT_NE(0, GetPaginationModel()->transition().progress);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.TabletMode", 1);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.MaxLatency."
"TabletMode",
0);
apps_grid_view_->OnGestureEvent(&scroll_end);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.TabletMode", 1);
histogram_tester.ExpectTotalCount(
"Apps.PaginationTransition.DragScroll.PresentationTime.MaxLatency."
"TabletMode",
1);
}
// Make sure that a folder icon resets background blur after scrolling the
// apps grid without completing any transition (See
// https://crbug.com/1049275). The background blur is masked by the apps
// grid's layer mask.
TEST_P(AppsGridViewTabletTest, EnsureBlurAfterScrollingWithoutTransition) {
// Create a folder with 2 apps. Then add apps until a second page is
// created.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(GetTilesPerPageInPagedGrid(0));
EXPECT_EQ(2, GetPaginationModel()->total_pages());
gfx::Point apps_grid_view_origin =
apps_grid_view_->GetBoundsInScreen().origin();
ui::GestureEvent scroll_begin(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollBegin, 0, -1));
ui::GestureEvent scroll_update_upwards(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollUpdate, 0, -10));
ui::GestureEvent scroll_update_downwards(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollUpdate, 0, 15));
ui::GestureEvent scroll_end(
apps_grid_view_origin.x(), apps_grid_view_origin.y(), 0,
base::TimeTicks(),
ui::GestureEventDetails(ui::EventType::kGestureScrollEnd));
AppListItemView* folder_view = GetItemViewInTopLevelGrid(0);
ASSERT_TRUE(folder_view->is_folder());
views::View* scrollable_container = app_list_view_->app_list_main_view()
->contents_view()
->apps_container_view()
->scrollable_container_for_test();
ASSERT_TRUE(scrollable_container->layer()->gradient_mask().IsEmpty());
// On the first page drag upwards, there should not be a page switch and the
// layer mask should make the folder lose blur.
ASSERT_EQ(0, GetPaginationModel()->selected_page());
apps_grid_view_->OnGestureEvent(&scroll_begin);
EXPECT_TRUE(scroll_begin.handled());
apps_grid_view_->OnGestureEvent(&scroll_update_upwards);
EXPECT_TRUE(scroll_update_upwards.handled());
ASSERT_EQ(0, GetPaginationModel()->selected_page());
ASSERT_FALSE(scrollable_container->layer()->gradient_mask().IsEmpty());
// Continue drag, now switching directions and release. There shouldn't be
// any transition and the mask layer should've been reset.
apps_grid_view_->OnGestureEvent(&scroll_update_downwards);
EXPECT_TRUE(scroll_update_downwards.handled());
apps_grid_view_->OnGestureEvent(&scroll_end);
EXPECT_TRUE(scroll_end.handled());
EXPECT_FALSE(GetPaginationModel()->has_transition());
EXPECT_TRUE(scrollable_container->layer()->gradient_mask().IsEmpty());
}
TEST_P(AppsGridViewClamshellAndTabletTest, PopulateAppsGridWithTwoApps) {
const int kApps = 2;
GetTestModel()->PopulateApps(kApps);
if (create_as_tablet_mode_) {
// There's only one page and both items are in that page.
EXPECT_EQ(0, GetPaginationModel()->selected_page());
EXPECT_EQ(1, GetPaginationModel()->total_pages());
}
TestAppListItemViewIndice();
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
EXPECT_EQ(2u, view_model->view_size());
EXPECT_EQ(view_model->view_at(0),
test_api_->GetViewAtVisualIndex(0 /* page */, 0 /* slot */));
EXPECT_EQ("Item 0", view_model->view_at(0)->item()->id());
EXPECT_EQ(view_model->view_at(1),
test_api_->GetViewAtVisualIndex(0 /* page */, 1 /* slot */));
EXPECT_EQ("Item 1", view_model->view_at(1)->item()->id());
EXPECT_EQ(std::string("Item 0,Item 1"), GetTestModel()->GetModelContent());
}
TEST_F(AppsGridViewTest, PopulateAppsGridWithAFolder) {
// Creates a folder item.
const size_t kTotalItems = kMaxItemsInFolder;
AppListFolderItem* folder_item =
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
// Open the folder and check it's contents.
test_api_->Update();
test_api_->PressItemAt(0);
EXPECT_EQ(1u, GetTopLevelItemList()->item_count());
EXPECT_EQ(AppListFolderItem::kItemType,
GetTopLevelItemList()->item_at(0)->GetItemType());
EXPECT_EQ(kTotalItems, folder_item->ChildItemCount());
EXPECT_EQ(4, folder_apps_grid_view()->cols());
EXPECT_EQ(1, GetTotalPages(folder_apps_grid_view()));
EXPECT_EQ(0, GetSelectedPage(folder_apps_grid_view()));
EXPECT_TRUE(folder_apps_grid_view()->IsInFolder());
}
// There's no "page break" item at the end of first page with full grid.
TEST_P(AppsGridViewTabletTest, NoPageBreakItemWithFullGrid) {
// There are two pages and last item is on second page.
const int kApps = 2 + GetTilesPerPageInPagedGrid(0);
GetTestModel()->PopulateApps(kApps);
std::string model_content = "Item 0";
for (int i = 1; i < kApps; ++i)
model_content.append(",Item " + base::NumberToString(i));
EXPECT_EQ(model_content, GetTestModel()->GetModelContent());
}
TEST_P(AppsGridViewClamshellAndTabletTest, RootGridUpdatesOnModelChange) {
GetTestModel()->PopulateApps(2);
UpdateLayout();
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
EXPECT_EQ(2u, view_model->view_size());
TestAppListItemViewIndice();
// Update the model, and verify the apps grid gets updated.
auto model_override = std::make_unique<test::AppListTestModel>();
model_override->PopulateApps(3);
model_override->CreateAndPopulateFolderWithApps(5);
model_override->PopulateApps(3);
auto search_model_override = std::make_unique<SearchModel>();
auto quick_app_access_model = std::make_unique<QuickAppAccessModel>();
Shell::Get()->app_list_controller()->SetActiveModel(
/*profile_id=*/1, model_override.get(), search_model_override.get(),
quick_app_access_model.get());
UpdateLayout();
// Verify that the view model size matches the new model.
EXPECT_EQ(7u, view_model->view_size());
TestAppListItemViewIndice();
// Verify that clicking an item activates it.
LeftClickOn(view_model->view_at(0));
EXPECT_EQ("Item 0", GetTestAppListClient()->activate_item_last_id());
// Clicking on the folder item transitions to folder view.
LeftClickOn(view_model->view_at(3));
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
ASSERT_EQ(5u, folder_apps_grid_view()->view_model()->view_size());
// Click on an item within the folder.
LeftClickOn(folder_apps_grid_view()->view_model()->view_at(1));
EXPECT_EQ("Item 4", GetTestAppListClient()->activate_item_last_id());
// Switch model to original one, and verify the folder view gets closed.
Shell::Get()->app_list_controller()->SetActiveModel(
/*profile_id=*/1, GetTestModel(), GetAppListTestHelper()->search_model(),
GetAppListTestHelper()->quick_app_access_model());
UpdateLayout();
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(2u, view_model->view_size());
TestAppListItemViewIndice();
LeftClickOn(view_model->view_at(1));
EXPECT_EQ("Item 1", GetTestAppListClient()->activate_item_last_id());
Shell::Get()->app_list_controller()->ClearActiveModel();
EXPECT_EQ(0u, view_model->view_size());
}
TEST_P(AppsGridViewClamshellAndTabletTest,
TouchScrollFromFolderNameDoesNotAffectRootGrid) {
// Add enough items to the root grid so the launcher becomes paged.
GetTestModel()->PopulateApps(1);
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// `TilesPerPage()` is not well defined for bubble launcher - populate bubble
// launcher grid with arbitrary sufficiently large number of apps (so the
// root grid becomes scrollable).
GetTestModel()->PopulateApps(GetTilesPerPageOr(0, 30));
UpdateLayout();
// Open the folder view.
LeftClickOn(apps_grid_view_->view_model()->view_at(1));
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
AppsGridView* const root_grid_view = apps_grid_view_;
const gfx::Point original_root_grid_origin =
apps_grid_view_->GetBoundsInScreen().origin();
const gfx::Point original_first_item_origin =
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin();
ui::test::ScrollStepCallback verify_grid_bounds = base::BindLambdaForTesting(
[&](ui::EventType event_type, const gfx::Vector2dF& offset) {
EXPECT_EQ(original_root_grid_origin,
root_grid_view->GetBoundsInScreen().origin());
EXPECT_EQ(original_first_item_origin, root_grid_view->view_model()
->view_at(0)
->GetBoundsInScreen()
.origin());
});
// Simulate upward gesture scroll from folder header view, and verify it
// doesn't affect the root apps grid view location.
gfx::Point scroll_start = app_list_folder_view_->folder_header_view()
->GetBoundsInScreen()
.CenterPoint();
GetEventGenerator()->GestureScrollSequenceWithCallback(
scroll_start, scroll_start - gfx::Vector2d(0, 100),
/*duration=*/base::Milliseconds(50),
/*steps=*/5, verify_grid_bounds);
ASSERT_EQ(original_root_grid_origin,
apps_grid_view_->GetBoundsInScreen().origin());
ASSERT_EQ(
original_first_item_origin,
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin());
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Simulate downward gesture scroll from folder header view, and verify it
// doesn't affect the root apps grid view location.
scroll_start = app_list_folder_view_->folder_header_view()
->GetBoundsInScreen()
.CenterPoint();
GetEventGenerator()->GestureScrollSequenceWithCallback(
scroll_start, scroll_start + gfx::Vector2d(0, 100),
/*duration=*/base::Milliseconds(50),
/*steps=*/5, verify_grid_bounds);
EXPECT_EQ(original_root_grid_origin,
apps_grid_view_->GetBoundsInScreen().origin());
EXPECT_EQ(
original_first_item_origin,
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin());
}
TEST_P(AppsGridViewClamshellAndTabletTest,
TouchScrollFromFolderGridDoesNotAffectRootGrid) {
// Add enough items to the root grid so the launcher becomes paged.
GetTestModel()->PopulateApps(1);
GetTestModel()->CreateAndPopulateFolderWithApps(5);
// `GetTilesPerPageInPagedGrid()` may return a large number for bubble
// launcher - ensure the number of test apps is not excessive.
GetTestModel()->PopulateApps(GetTilesPerPageOr(0, 30));
UpdateLayout();
// Open the folder view.
LeftClickOn(apps_grid_view_->view_model()->view_at(1));
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
AppsGridView* const root_grid_view = apps_grid_view_;
const gfx::Point original_root_grid_origin =
apps_grid_view_->GetBoundsInScreen().origin();
const gfx::Point original_first_item_origin =
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin();
ui::test::ScrollStepCallback verify_grid_bounds = base::BindLambdaForTesting(
[&](ui::EventType event, const gfx::Vector2dF& offset) {
EXPECT_EQ(original_root_grid_origin,
root_grid_view->GetBoundsInScreen().origin());
EXPECT_EQ(original_first_item_origin, root_grid_view->view_model()
->view_at(0)
->GetBoundsInScreen()
.origin());
});
// Simulate downward gesture scroll from folder grid (outside any folder app
// list item view), and verify it doesn't affect the root apps grid view
// location.
gfx::Point scroll_start = GetItemViewInAppsGridAt(0, folder_apps_grid_view())
->GetBoundsInScreen()
.right_center() +
gfx::Vector2d(1, 0);
GetEventGenerator()->GestureScrollSequenceWithCallback(
scroll_start, scroll_start - gfx::Vector2d(0, 100),
/*duration=*/base::Milliseconds(50),
/*steps=*/5, verify_grid_bounds);
ASSERT_EQ(original_root_grid_origin,
apps_grid_view_->GetBoundsInScreen().origin());
ASSERT_EQ(
original_first_item_origin,
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin());
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
// Simulate downward gesture scroll from folder header view, and verify it
// doesn't affect the root apps grid view location.
scroll_start = GetItemViewInAppsGridAt(0, folder_apps_grid_view())
->GetBoundsInScreen()
.right_center() +
gfx::Vector2d(1, 0);
GetEventGenerator()->GestureScrollSequenceWithCallback(
scroll_start, scroll_start + gfx::Vector2d(0, 100),
/*duration=*/base::Milliseconds(50),
/*steps=*/5, verify_grid_bounds);
EXPECT_EQ(original_root_grid_origin,
apps_grid_view_->GetBoundsInScreen().origin());
EXPECT_EQ(
original_first_item_origin,
apps_grid_view_->view_model()->view_at(0)->GetBoundsInScreen().origin());
}
TEST_P(AppsGridViewTabletTest, MoveItemToPreviousFullPage) {
// There are two pages and last item is on second page.
const size_t kApps = 2 + GetTilesPerPageInPagedGrid(0);
GetTestModel()->PopulateApps(kApps);
const views::ViewModelT<AppListItemView>* view_model =
apps_grid_view_->view_model();
GetPaginationModel()->SelectPage(1, false);
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 1, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
gfx::Rect tile_rect = test_api_->GetItemTileRectAtVisualIndex(0, 0);
gfx::Point to_in_previous_page =
is_rtl_ ? tile_rect.right_center() : tile_rect.left_center();
// Drag the last item to the first item's left position in previous
// page.
UpdateDragToNeighborPage(false /* next_page */, to_in_previous_page,
AppsGridView::MOUSE);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
// The dragging is successful, the last item becomes the first item.
EXPECT_EQ("0", page_flip_waiter_->selected_pages());
EXPECT_EQ(0, GetPaginationModel()->selected_page());
TestAppListItemViewIndice();
EXPECT_EQ(kApps, view_model->view_size());
for (size_t i = 0; i < kApps; ++i) {
int page = i / GetTilesPerPageInPagedGrid(0);
int slot = i % GetTilesPerPageInPagedGrid(0);
EXPECT_EQ(view_model->view_at(i),
test_api_->GetViewAtVisualIndex(page, slot));
EXPECT_EQ("Item " + base::NumberToString((i + kApps - 1) % kApps),
view_model->view_at(i)->item()->id());
}
CheckHaptickEventsCount(1);
}
// Test that the background cards remain stacked as the bottom layer during
// an item drag. The adding of views to the apps grid during a drag (e.g. ghost
// image view) can cause a reorder of layers.
TEST_P(AppsGridViewTabletTest, BackgroundCardLayerOrderedAtBottom) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create only one page with two apps.
GetTestModel()->PopulateApps(2);
UpdateLayout();
// Start cardified apps grid.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 1, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
EXPECT_EQ(nullptr, GetCurrentGhostImageView());
test_api_->FireReorderTimerAndWaitForAnimationDone();
// Check that the ghost image view was created.
EXPECT_NE(nullptr, GetCurrentGhostImageView());
ASSERT_EQ(1, paged_apps_grid_view_->BackgroundCardCountForTesting());
// Check that the first background card layer is stacked at the bottom.
EXPECT_EQ(paged_apps_grid_view_->GetBackgroundCardLayerForTesting(0),
GetItemsContainer()->layer()->children()[0]);
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
}
TEST_P(AppsGridViewTabletTest, PeekingCardOnLastPage) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create only one page with two apps.
GetTestModel()->PopulateApps(2);
UpdateLayout();
// Start cardified apps grid.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
EXPECT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
EXPECT_EQ(1, paged_apps_grid_view_->BackgroundCardCountForTesting());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
}
TEST_P(AppsGridViewTabletTest, BackgroundCardBounds) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->PopulateApps(30);
UpdateLayout();
// Enter cardified state.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
ASSERT_EQ(2, paged_apps_grid_view_->BackgroundCardCountForTesting());
// Verify that all items in the current page fit within the background card.
const gfx::Rect background_card_bounds =
paged_apps_grid_view_->GetBackgroundCardBoundsForTesting(0);
const gfx::Rect clip_rect = paged_apps_grid_view_->GetMirroredRect(
paged_apps_grid_view_->layer()->clip_rect());
const gfx::Rect first_item_bounds = GetItemRectOnCurrentPageAt(0, 0);
EXPECT_TRUE(background_card_bounds.Contains(first_item_bounds))
<< " background card bounds " << background_card_bounds.ToString()
<< " item bounds " << first_item_bounds.ToString();
EXPECT_TRUE(clip_rect.Contains(first_item_bounds))
<< " clip rect " << clip_rect.ToString() << " item bounds "
<< first_item_bounds.ToString();
const gfx::Rect last_item_bounds = GetItemRectOnCurrentPageAt(
GetTilesPerPageInPagedGrid(0) / apps_grid_view_->cols() - 1,
apps_grid_view_->cols() - 1);
EXPECT_TRUE(background_card_bounds.Contains(last_item_bounds))
<< " background card bounds " << background_card_bounds.ToString()
<< " item bounds " << last_item_bounds.ToString();
EXPECT_TRUE(clip_rect.Contains(last_item_bounds))
<< " clip rect " << clip_rect.ToString() << " item bounds "
<< last_item_bounds.ToString();
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
EXPECT_EQ(gfx::Rect(), paged_apps_grid_view_->layer()->clip_rect());
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
EXPECT_EQ(0, paged_apps_grid_view_->BackgroundCardCountForTesting());
}
TEST_P(AppsGridViewTabletTest, BackgroundCardBoundsOnSecondPage) {
ASSERT_TRUE(paged_apps_grid_view_);
GetTestModel()->PopulateApps(30);
UpdateLayout();
// Enter cardified state, and drag the item to the second apps grid page.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> drag_to_next_page;
drag_to_next_page.push_back(base::BindLambdaForTesting([&]() {
const gfx::Point to_in_next_page =
test_api_->GetItemTileRectAtVisualIndex(1, 0).left_center();
// Drag the first item to the next page to create another page.
UpdateDragToNeighborPage(true /* next_page */, to_in_next_page,
AppsGridView::TOUCH);
}));
drag_to_next_page.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&drag_to_next_page, /*is_touch =*/true);
ASSERT_EQ(1, GetPaginationModel()->selected_page());
// Trigger cardified state again.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
ASSERT_EQ(2, paged_apps_grid_view_->BackgroundCardCountForTesting());
// Verify that all items in the current page fit within the background card.
const gfx::Rect background_card_bounds =
paged_apps_grid_view_->GetBackgroundCardBoundsForTesting(1);
const gfx::Rect clip_rect = paged_apps_grid_view_->GetMirroredRect(
paged_apps_grid_view_->layer()->clip_rect());
const gfx::Rect first_item_bounds = GetItemRectOnCurrentPageAt(0, 0);
EXPECT_TRUE(background_card_bounds.Contains(first_item_bounds))
<< " background card bounds " << background_card_bounds.ToString()
<< " item bounds " << first_item_bounds.ToString();
EXPECT_TRUE(clip_rect.Contains(first_item_bounds))
<< " clip rect " << clip_rect.ToString() << " item bounds "
<< first_item_bounds.ToString();
const gfx::Rect last_item_bounds = GetItemRectOnCurrentPageAt(
GetTilesPerPageInPagedGrid(1) / apps_grid_view_->cols() - 1,
apps_grid_view_->cols() - 1);
EXPECT_TRUE(background_card_bounds.Contains(last_item_bounds))
<< " background card bounds " << background_card_bounds.ToString()
<< " item bounds " << last_item_bounds.ToString();
EXPECT_TRUE(clip_rect.Contains(last_item_bounds))
<< " clip rect " << clip_rect.ToString() << " item bounds "
<< last_item_bounds.ToString();
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
EXPECT_EQ(gfx::Rect(), paged_apps_grid_view_->layer()->clip_rect());
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
EXPECT_EQ(0, paged_apps_grid_view_->BackgroundCardCountForTesting());
}
TEST_F(AppsGridViewTest, DragItemVisibleAfterDragInScrolledView) {
const int kRootGridItems = 39;
GetTestModel()->PopulateApps(kRootGridItems);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Start dragging the first item in the grid.
StartDragForViewAndFireTimer(
AppsGridView::MOUSE, GetItemViewInCurrentPageAt(0, 0, apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Scroll the bubble launcher apps grid so the last item is visible.
test_api_->GetViewAtIndex(GridIndex(0, kRootGridItems - 1))
->ScrollViewToVisible();
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Calculate the coordinates for the drop point - the drop point is the
// first empty slot in the root apps grid.
gfx::Point drop_point =
test_api_->GetItemTileRectAtVisualIndex(0, kRootGridItems)
.CenterPoint();
UpdateDrag(AppsGridView::MOUSE, drop_point, apps_grid_view_, /*steps=*/5);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
EndDrag();
CheckHaptickEventsCount(1);
// Verify that the dragged item was dropped into the last slot in the grid,
// and that it's within the visible apps grid bounds.
AppListItemView* dropped_view =
test_api_->GetViewAtIndex(GridIndex(0, kRootGridItems - 1));
ASSERT_TRUE(dropped_view);
EXPECT_EQ("Item 0", dropped_view->item()->id());
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
dropped_view->GetBoundsInScreen()));
}
TEST_F(AppsGridViewTest, DragItemVisibleAfterReparentDragInScrolledView) {
GetTestModel()->CreateAndPopulateFolderWithApps(2);
const int kRootGridItems = 41;
GetTestModel()->PopulateApps(kRootGridItems - 1);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Open the folder view.
test_api_->PressItemAt(0);
// Drag the first folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_EQ("Item 0", drag_view->item()->id());
CheckHaptickEventsCount(1);
gfx::Point point_outside_folder =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height());
UpdateDrag(AppsGridView::MOUSE, point_outside_folder,
folder_apps_grid_view(), 10 /*steps*/);
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Scroll the bubble launcher apps grid so the last item is visible.
test_api_->GetViewAtIndex(GridIndex(0, kRootGridItems - 1))
->ScrollViewToVisible();
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// Calculate the coordinates for the drop point - the drop point is the
// first empty slot in the root apps grid.
gfx::Point drop_point =
GetItemRectOnCurrentPageAt(0, kRootGridItems).CenterPoint();
views::View::ConvertPointToTarget(apps_grid_view_, folder_apps_grid_view(),
&drop_point);
UpdateDrag(AppsGridView::MOUSE, drop_point, folder_apps_grid_view(),
5 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() { EndDrag(); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
CheckHaptickEventsCount(1);
EXPECT_FALSE(GetAppListTestHelper()->IsInFolderView());
// Verify that the dragged item was dropped into the last slot in the grid,
// and that it's within the visible apps grid bounds.
AppListItemView* dropped_view =
test_api_->GetViewAtIndex(GridIndex(0, kRootGridItems));
ASSERT_TRUE(dropped_view);
EXPECT_EQ("Item 0", dropped_view->item()->id());
EXPECT_TRUE(apps_grid_view_->GetWidget()->GetWindowBoundsInScreen().Contains(
dropped_view->GetBoundsInScreen()));
}
TEST_P(AppsGridViewTabletTest, AppsGridIsCardifiedDuringDrag) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create only one page with two apps.
GetTestModel()->PopulateApps(2);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
EXPECT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
}
TEST_P(AppsGridViewTabletTest, DragWithinFolderDoesNotEnterCardifiedState) {
ASSERT_TRUE(paged_apps_grid_view_);
// Creates a folder item and open it.
const size_t kTotalItems = kMaxItemsInFolder;
GetTestModel()->CreateAndPopulateFolderWithApps(kTotalItems);
test_api_->Update();
test_api_->PressItemAt(0);
AppsGridViewTestApi folder_grid_test_api(folder_apps_grid_view());
// Drag the first folder child within the folder.
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view()));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
const gfx::Point to =
folder_grid_test_api.GetItemTileRectOnCurrentPageAt(0, 1).CenterPoint();
UpdateDrag(AppsGridView::TOUCH, to, folder_apps_grid_view(), 10 /*steps*/);
// With the drag and drop refactor, folder is closed immediately OnDragExit
// without timer.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// End the drag and check that no more item layer copies remain.
EndDrag(AppsGridView::TOUCH);
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
}
TEST_P(AppsGridViewTabletTest, DragOutsideFolderEntersCardifiedState) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create a folder item with some apps and open it.
GetTestModel()->CreateAndPopulateFolderWithApps(3);
test_api_->Update();
test_api_->PressItemAt(0);
AppsGridViewTestApi folder_grid_test_api(folder_apps_grid_view());
// Drag the first folder child out of the folder.
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, folder_apps_grid_view());
StartDragForViewAndFireTimer(AppsGridView::TOUCH, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
const gfx::Point to =
app_list_folder_view()->GetLocalBounds().bottom_center() +
gfx::Vector2d(0, drag_view->height()
/*padding to completely exit folder view*/);
UpdateDrag(AppsGridView::TOUCH, to, folder_apps_grid_view(), 10 /*steps*/);
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Fire the reparent timer that should be started when an item is dragged
// out of folder bounds.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
EXPECT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
}
TEST_P(AppsGridViewTabletTest, DragItemIntoFolderStaysInCardifiedState) {
ASSERT_TRUE(paged_apps_grid_view_);
// Create a folder item with some apps. Add another app to the main grid.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
GetTestModel()->PopulateApps(1);
UpdateLayout();
StartDragForViewAndFireTimer(
AppsGridView::TOUCH,
GetItemViewInCurrentPageAt(0, 0, paged_apps_grid_view_));
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(0);
// Dragging item_1 over folder to expand it.
const gfx::Point to = GetItemRectOnCurrentPageAt(0, 0).CenterPoint();
UpdateDrag(AppsGridView::TOUCH, to, paged_apps_grid_view_, 10 /*steps*/);
EXPECT_TRUE(paged_apps_grid_view_->cardified_state_for_testing());
}));
tasks.push_back(
base::BindLambdaForTesting([&]() { EndDrag(AppsGridView::TOUCH); }));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
CheckHaptickEventsCount(0);
EXPECT_FALSE(paged_apps_grid_view_->cardified_state_for_testing());
test_api_->WaitForItemMoveAnimationDone();
test_api_->LayoutToIdealBounds();
}
TEST_P(AppsGridViewClamshellTest,
ContextMenuInTopLevelAppListSortAllAppsInClamshellMode) {
// In this test, the sort algorithm is not tested. Instead, the context menu
// that contains the options to sort is verified to be shown in apps grid
// view. The menu option selecting is also simulated to ensure the sorting is
// called. The actual sort algorithm is tested in
// chrome/browser/ash/app_list/app_list_sort_browsertest.cc.
GetTestModel()->PopulateApps(1);
AppsGridContextMenu* context_menu = apps_grid_view_->context_menu_for_test();
EXPECT_FALSE(context_menu->IsMenuShowing());
EXPECT_EQ(AppListSortOrder::kCustom, GetTestModel()->requested_sort_order());
// Get a point in `apps_grid_view_` that doesn't have an item on it.
const gfx::Point empty_space =
apps_grid_view_->GetBoundsInScreen().CenterPoint();
// Open the menu to test the alphabetical sort option.
SimulateRightClickOrLongPressAt(empty_space);
EXPECT_TRUE(context_menu->IsMenuShowing());
// Cache the current context menu view.
views::MenuItemView* reorder_option =
context_menu->root_menu_item_view()->GetSubmenu()->GetMenuItemAt(1);
ASSERT_EQ(reorder_option->title(), u"Name");
// Open the Reorder by Name submenu.
const gfx::Point reorder_option_point =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_option_point);
EXPECT_EQ(AppListSortOrder::kNameAlphabetical,
GetTestModel()->requested_sort_order());
EXPECT_FALSE(context_menu->IsMenuShowing());
// Open the menu again to test the color sort option.
SimulateRightClickOrLongPressAt(empty_space);
EXPECT_TRUE(context_menu->IsMenuShowing());
reorder_option =
context_menu->root_menu_item_view()->GetSubmenu()->GetMenuItemAt(2);
ASSERT_EQ(reorder_option->title(), u"Color");
const gfx::Point color_option =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(color_option);
EXPECT_EQ(AppListSortOrder::kColor, GetTestModel()->requested_sort_order());
EXPECT_FALSE(context_menu->IsMenuShowing());
}
TEST_P(AppsGridViewTabletTest,
ContextMenuInTopLevelAppListSortAllAppsInTabletMode) {
GetTestModel()->PopulateApps(1);
EXPECT_EQ(AppListSortOrder::kCustom, GetTestModel()->requested_sort_order());
// Get a point in `apps_grid_view_` that doesn't have an item on it.
const gfx::Point empty_space =
apps_grid_view_->GetBoundsInScreen().CenterPoint();
// Open the menu to test the alphabetical sort option.
SimulateRightClickOrLongPressAt(empty_space);
AppMenuModelAdapter* context_menu =
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing();
EXPECT_TRUE(context_menu->IsShowingMenu());
// Cache the current context menu view.
views::MenuItemView* reorder_submenu =
context_menu->root_for_testing()->GetSubmenu()->GetMenuItemAt(2);
ASSERT_EQ(reorder_submenu->title(), u"Sort by");
// Open the Sort by submenu.
gfx::Point reorder_submenu_point =
reorder_submenu->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_submenu_point);
views::MenuItemView* reorder_option =
reorder_submenu->GetSubmenu()->GetMenuItemAt(0);
ASSERT_EQ(reorder_option->title(), u"Name");
gfx::Point reorder_option_point =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_option_point);
// Check that the apps are sorted and the menu is closed.
EXPECT_EQ(AppListSortOrder::kNameAlphabetical,
GetTestModel()->requested_sort_order());
EXPECT_EQ(
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing(),
nullptr);
// Open the menu again to test the color sort option.
SimulateRightClickOrLongPressAt(empty_space);
context_menu =
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing();
EXPECT_TRUE(context_menu->IsShowingMenu());
reorder_submenu =
context_menu->root_for_testing()->GetSubmenu()->GetMenuItemAt(2);
ASSERT_EQ(reorder_submenu->title(), u"Sort by");
// Open the Sort by submenu.
reorder_submenu_point = reorder_submenu->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_submenu_point);
reorder_option = reorder_submenu->GetSubmenu()->GetMenuItemAt(1);
ASSERT_EQ(reorder_option->title(), u"Color");
reorder_option_point = reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_option_point);
// Check that the apps are sorted and the menu is closed.
EXPECT_EQ(AppListSortOrder::kColor, GetTestModel()->requested_sort_order());
EXPECT_EQ(
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing(),
nullptr);
}
TEST_P(AppsGridViewTabletTest, NoSortOptionsWhenSearchPageIsShownInTabletMode) {
GetTestModel()->PopulateApps(1);
EXPECT_EQ(AppListSortOrder::kCustom, GetTestModel()->requested_sort_order());
// Get a point in `apps_grid_view_` that doesn't have an item on it.
const gfx::Point empty_space =
apps_grid_view_->GetBoundsInScreen().CenterPoint();
// Open the menu to test the alphabetical sort option.
SimulateRightClickOrLongPressAt(empty_space);
AppMenuModelAdapter* context_menu =
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing();
EXPECT_TRUE(context_menu->IsShowingMenu());
// Cache the current context menu view.
views::MenuItemView* reorder_submenu =
context_menu->root_for_testing()->GetSubmenu()->GetMenuItemAt(2);
ASSERT_EQ(reorder_submenu->title(), u"Sort by");
// Open the Sort by submenu.
gfx::Point reorder_submenu_point =
reorder_submenu->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_submenu_point);
views::MenuItemView* reorder_option =
reorder_submenu->GetSubmenu()->GetMenuItemAt(0);
ASSERT_EQ(reorder_option->title(), u"Name");
gfx::Point reorder_option_point =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_option_point);
// Check that the apps are sorted and the menu is closed.
EXPECT_EQ(AppListSortOrder::kNameAlphabetical,
GetTestModel()->requested_sort_order());
EXPECT_EQ(
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing(),
nullptr);
// Activate the search box.
gfx::Point search_box_point =
search_box_view_->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(search_box_point);
// Open the menu again.
SimulateRightClickOrLongPressAt(empty_space);
context_menu =
Shell::GetPrimaryRootWindowController()->menu_model_adapter_for_testing();
EXPECT_TRUE(context_menu->IsShowingMenu());
// Verify that the sort option is removed and there are only 2 options in the
// menu.
int context_menu_size =
context_menu->root_for_testing()->GetSubmenu()->GetMenuItems().size();
EXPECT_LT(context_menu_size, 3);
}
TEST_P(AppsGridViewClamshellAndTabletTest, ContextMenuOnFolderItemSortAllApps) {
// In this test, the sort algorithm is not tested. Instead, the context menu
// that contains the options to sort is verified to be shown on folder app
// list item view. The menu option selecting is also simulated to ensure the
// sorting is called. The actual sort algorithm is tested in
// chrome/browser/ash/app_list/app_list_sort_browsertest.cc.
// Create a folder item and update the layout.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
UpdateLayout();
EXPECT_EQ(AppListSortOrder::kCustom, GetTestModel()->requested_sort_order());
// Get a point on the folder item.
AppListItemView* folder_item = apps_grid_view_->view_model()->view_at(0);
ASSERT_TRUE(folder_item->is_folder());
gfx::Point folder_item_point = folder_item->GetBoundsInScreen().CenterPoint();
AppsGridContextMenu* context_menu = folder_item->context_menu_for_folder();
ASSERT_TRUE(context_menu);
EXPECT_FALSE(context_menu->IsMenuShowing());
// Open the menu to test the alphabetical sort option.
SimulateRightClickOrLongPressAt(folder_item_point);
EXPECT_TRUE(context_menu->IsMenuShowing());
// Cache the current context menu view.
views::MenuItemView* reorder_option =
context_menu->root_menu_item_view()->GetSubmenu()->GetMenuItemAt(1);
ASSERT_EQ(reorder_option->title(), u"Name");
// Open the Reorder by Name submenu.
gfx::Point reorder_option_point =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(reorder_option_point);
EXPECT_EQ(AppListSortOrder::kNameAlphabetical,
GetTestModel()->requested_sort_order());
EXPECT_FALSE(context_menu->IsMenuShowing());
// Open the menu again to test the color sort option.
SimulateRightClickOrLongPressAt(folder_item_point);
EXPECT_TRUE(context_menu->IsMenuShowing());
reorder_option =
context_menu->root_menu_item_view()->GetSubmenu()->GetMenuItemAt(2);
ASSERT_EQ(reorder_option->title(), u"Color");
const gfx::Point color_option =
reorder_option->GetBoundsInScreen().CenterPoint();
SimulateLeftClickOrTapAt(color_option);
EXPECT_EQ(AppListSortOrder::kColor, GetTestModel()->requested_sort_order());
EXPECT_FALSE(context_menu->IsMenuShowing());
}
TEST_F(AppsGridViewTest, PulsingBlocksShowDuringAppListSync) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
// Set the model status as syncing. The Pulsing blocks model should not be
// empty.
GetTestModel()->SetStatus(AppListModelStatus::kStatusSyncing);
UpdateLayout();
EXPECT_NE(0u, GetPulsingBlocksModel().view_size());
// Set the model status as normal. The Pulsing blocks model should be empty.
GetTestModel()->SetStatus(AppListModelStatus::kStatusNormal);
UpdateLayout();
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
}
// Verify that pulsing blocks animation does not hang if animations are
// disabled.
TEST_P(AppsGridViewClamshellAndTabletTest,
PulsingBlocksAnimationDoesNotHangWithDisabledAnimation) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
// Set the model status as syncing. The Pulsing blocks model should not be
// empty.
GetTestModel()->SetStatus(AppListModelStatus::kStatusSyncing);
UpdateLayout();
EXPECT_NE(0u, GetPulsingBlocksModel().view_size());
PulsingBlockView* pulsing_block_view = GetPulsingBlocksModel().view_at(0);
EXPECT_FALSE(pulsing_block_view->IsAnimating());
EXPECT_TRUE(pulsing_block_view->FireAnimationTimerForTest());
EXPECT_FALSE(pulsing_block_view->IsAnimating());
// Test should not hang.
}
// Tests that the pulsing blocks animation runs.
TEST_P(AppsGridViewClamshellAndTabletTest,
PulsingBlocksAnimationOnFiringAnimationTimer) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
GetTestModel()->SetStatus(AppListModelStatus::kStatusSyncing);
UpdateLayout();
if (GetParam()) {
ASSERT_EQ(GetTilesPerPageInPagedGrid(0) - 3,
GetPulsingBlocksModel().view_size());
} else {
ASSERT_EQ(static_cast<size_t>(apps_grid_view_->cols() +
apps_grid_view_->cols() - 3),
GetPulsingBlocksModel().view_size());
}
PulsingBlockView* pulsing_block_view = GetPulsingBlocksModel().view_at(0);
EXPECT_FALSE(pulsing_block_view->IsAnimating());
EXPECT_TRUE(pulsing_block_view->FireAnimationTimerForTest());
EXPECT_TRUE(pulsing_block_view->IsAnimating());
// Set the model status as normal to avoid the test hanging due to the
// pulsing blocks animation.
GetTestModel()->SetStatus(AppListModelStatus::kStatusNormal);
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
}
// Verify that as new app items get synced into the app list, newer items slowly
// fade in place of a placeholder.
TEST_F(AppsGridViewTest, AppIconSubtitutesPulsingBlockView) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
GetTestModel()->SetStatus(AppListModelStatus::kStatusSyncing);
UpdateLayout();
const size_t initial_pulsing_blocks = GetPulsingBlocksModel().view_size();
ASSERT_EQ(static_cast<size_t>(apps_grid_view_->cols() +
apps_grid_view_->cols() - 3),
initial_pulsing_blocks);
PulsingBlockView* pulsing_block_view = GetPulsingBlocksModel().view_at(0);
EXPECT_TRUE(pulsing_block_view->FireAnimationTimerForTest());
EXPECT_TRUE(pulsing_block_view->IsAnimating());
gfx::Rect placeholder_bounds = pulsing_block_view->GetBoundsInScreen();
// Add another app to simulate a synced app.
GetTestModel()->PopulateApps(1);
UpdateLayout();
// The number of pulsing blocks will be decreased by one in order for the
// incoming app to fade in its place.
ASSERT_EQ(initial_pulsing_blocks - 1, GetPulsingBlocksModel().view_size());
AppListItemView* item_view = GetItemViewInTopLevelGrid(3);
ASSERT_TRUE(item_view->layer());
EXPECT_TRUE(item_view->layer()->GetAnimator()->is_animating());
EXPECT_EQ(1.0f, item_view->layer()->GetTargetOpacity());
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(item_view->layer());
// The new item should be placed at the first placeholder bounds.
EXPECT_EQ(placeholder_bounds, item_view->GetBoundsInScreen());
// Set the model status as normal to avoid the test hanging due to the
// pulsing blocks animation.
GetTestModel()->SetStatus(AppListModelStatus::kStatusNormal);
EXPECT_EQ(0u, GetPulsingBlocksModel().view_size());
}
// Tests that right clicking an app will remove focus from other apps within the
// apps grid. See https://crbug.com/1146365.
TEST_F(AppsGridViewTest, VerifyFocusRemovedWhenLeftClickingOtherApp) {
GetTestModel()->PopulateApps(3);
UpdateLayout();
views::View* first_app = test_api_->GetViewAtModelIndex(0);
views::View* last_app = test_api_->GetViewAtModelIndex(2);
// Move focus to the last app
last_app->RequestFocus();
ASSERT_TRUE(last_app->HasFocus());
SimulateRightClickOrLongPressAt(first_app->GetBoundsInScreen().CenterPoint());
EXPECT_FALSE(last_app->HasFocus());
}
// Tests that right clicking an app will remove focus from the title name of a
// folder. See https://crbug.com/1146365.
TEST_F(AppsGridViewTest, VerifyFocusRemovedWhenLeftClickingOtherAppForFolder) {
// Create a folder with a couple items.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
UpdateLayout();
// Open the folder item.
test_api_->PressItemAt(0);
ASSERT_TRUE(folder_apps_grid_view());
// Force focus on the title name of the folder.
app_list_folder_view()->FocusNameInput();
ASSERT_TRUE(app_list_folder_view()->folder_header_view()->HasTextFocus());
// Right click on another element.
AppListItemView* const item_view =
GetItemViewInAppsGridAt(0, folder_apps_grid_view());
SimulateRightClickOrLongPressAt(item_view->GetBoundsInScreen().CenterPoint());
EXPECT_FALSE(app_list_folder_view()->folder_header_view()->HasTextFocus());
}
// Tests that right clicking an app will remove focus from other apps within the
// apps grid. See https://crbug.com/1146365.
TEST_F(AppsGridViewTest, FocusNotRestoredIfNoViewWasFocused) {
// Create a folder with a couple items.
GetTestModel()->CreateAndPopulateFolderWithApps(2);
UpdateLayout();
// Open the folder item.
test_api_->PressItemAt(0);
ASSERT_TRUE(folder_apps_grid_view());
// Force focus on the title name of the folder.
app_list_folder_view()->FocusNameInput();
ASSERT_TRUE(app_list_folder_view()->folder_header_view()->HasTextFocus());
// Press Enter, the title should not have focus.
GetEventGenerator()->PressAndReleaseKey(ui::VKEY_RETURN);
ASSERT_FALSE(app_list_folder_view()
->folder_header_view()
->IsFolderNameViewActiveForTest());
// Right click on another element.
AppListItemView* const item_view =
GetItemViewInAppsGridAt(0, folder_apps_grid_view());
SimulateRightClickOrLongPressAt(item_view->GetBoundsInScreen().CenterPoint());
EXPECT_FALSE(app_list_folder_view()->folder_header_view()->HasTextFocus());
// Exit context menu. The focus should not get restored to the text.
item_view->CancelContextMenu();
EXPECT_FALSE(app_list_folder_view()->folder_header_view()->HasTextFocus());
}
TEST_P(AppsGridViewTabletTest, ChangeFolderNameShouldUpdateShadows) {
SetVirtualKeyboardEnabled(true);
const int kMaxAppsInGrid = test_api_->TilesPerPageInPagedGrid(0);
GetTestModel()->PopulateApps(kMaxAppsInGrid - 1);
UpdateLayout();
// Create a folder on the second row with kMaxItemsInFolder to be big enough
// to displace the apps grid bounds on keyboard shown. Open the folder.
GetTestModel()->CreateAndPopulateFolderWithApps(kMaxItemsInFolder);
test_api_->PressItemAt(kMaxAppsInGrid - 1);
EXPECT_TRUE(GetAppListTestHelper()->IsInFolderView());
gfx::Rect initial_folder_bounds =
folder_apps_grid_view()->GetBoundsInScreen();
gfx::Rect initial_shadow =
app_list_folder_view()->shadow()->GetContentBounds();
views::View::ConvertRectToScreen(app_list_folder_view(), &initial_shadow);
// Show the virtual keyboard. The grid view should displace with the folder
// and shadow bounds.
auto* keyboard_controller = keyboard::KeyboardUIController::Get();
keyboard_controller->ShowKeyboard(false);
ASSERT_TRUE(keyboard::test::WaitUntilShown());
gfx::Rect folder_bounds_with_keyboard =
folder_apps_grid_view()->GetBoundsInScreen();
gfx::Rect shadow_with_keyboard =
app_list_folder_view()->shadow()->GetContentBounds();
views::View::ConvertRectToScreen(app_list_folder_view(),
&shadow_with_keyboard);
EXPECT_NE(initial_folder_bounds, folder_bounds_with_keyboard);
EXPECT_NE(initial_shadow, shadow_with_keyboard);
// Start typing to change the folder name. The folder and shadow bounds must
// stay unchanged from previous step.
views::Textfield* folder_header =
app_list_folder_view()->folder_header_view()->GetFolderNameViewForTest();
folder_header->RequestFocus();
ASSERT_TRUE(folder_header->HasFocus());
const std::u16string folder_name = folder_header->GetText();
GetEventGenerator()->PressAndReleaseKey(ui::VKEY_A);
// Force app list to Update Layout to catch potential crashes.
UpdateLayout();
EXPECT_NE(folder_name, folder_header->GetText());
gfx::Rect folder_bounds_after_type =
folder_apps_grid_view()->GetBoundsInScreen();
gfx::Rect shadow_after_type =
app_list_folder_view()->shadow()->GetContentBounds();
views::View::ConvertRectToScreen(app_list_folder_view(), &shadow_after_type);
EXPECT_EQ(folder_bounds_with_keyboard, folder_bounds_after_type);
EXPECT_EQ(shadow_with_keyboard, shadow_after_type);
}
// Test that root level item animations run correctly after quickly dragging and
// dropping an item from a folder into the root level grid.
TEST_P(AppsGridViewClamshellAndTabletTest, QuickDragToRemoveItemFromFolder) {
GetTestModel()->PopulateApps(9);
GetTestModel()->CreateAndPopulateFolderWithApps(2);
UpdateLayout();
AppListItemView* folder_item_view = GetItemViewInTopLevelGrid(9);
// Open the folder.
EXPECT_TRUE(folder_item_view->is_folder());
SimulateLeftClickOrTapAt(folder_item_view->GetBoundsInScreen().CenterPoint());
ASSERT_TRUE(GetAppListTestHelper()->IsInFolderView());
ASSERT_EQ(2u, folder_apps_grid_view()->view_model()->view_size());
AppListItemView* item_in_folder = folder_apps_grid_view()->GetItemViewAt(0);
// Enable animation times once the folder is open, to test animations when
// dragging items out.
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, item_in_folder);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
// Drag item outside of the folder, to slot 0.
const gfx::Point to = apps_grid_view_->GetItemViewAt(0)
->GetIconBoundsInScreen()
.left_center();
UpdateDrag(AppsGridView::MOUSE, to, apps_grid_view_, 10 /*steps*/);
ASSERT_TRUE(folder_apps_grid_view()->has_dragged_item());
ASSERT_TRUE(folder_apps_grid_view()->IsDragging());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Release drag.
ASSERT_TRUE(folder_apps_grid_view()->FireFolderItemReparentTimerForTest());
EndDrag(AppsGridView::MOUSE);
ASSERT_FALSE(GetAppListTestHelper()->IsInFolderView());
EXPECT_EQ(folder_item_view->item()->ChildItemCount(), 1u);
apps_grid_view_->GetWidget()->LayoutRootViewIfNecessary();
// After releasing drag, check that the root item views are still animating.
for (size_t i = 1; i < apps_grid_view_->view_model()->view_size(); i++) {
auto* item_view = apps_grid_view_->view_model()->view_at(i);
EXPECT_TRUE((item_view->layer()->GetAnimator()->is_animating() ||
apps_grid_view_->IsAnimatingView(item_view)));
}
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/true);
}
// TODO(crbug.com/1371184): Fix flaky test.
TEST_P(AppsGridViewClamshellAndTabletTest,
DISABLED_ReorderDragAnimationMetrics) {
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
base::HistogramTester histogram_tester;
const int kAppsInGrid = 9;
GetTestModel()->PopulateApps(kAppsInGrid);
UpdateLayout();
// Begin item drag.
auto* dragged_item = apps_grid_view_->GetItemViewAt(0);
GetEventGenerator()->MoveMouseTo(
dragged_item->GetBoundsInScreen().CenterPoint());
GetEventGenerator()->PressLeftButton();
dragged_item->FireMouseDragTimerForTest();
GetEventGenerator()->MoveMouseBy(10, 10);
// Wait for layer animations before the drag to trigger drag reorder
// animations.
for (size_t i = 0; i < apps_grid_view_->view_model()->view_size(); ++i) {
auto* view = apps_grid_view_->view_model()->view_at(i);
if (view->layer())
ui::LayerAnimationStoppedWaiter().Wait(view->layer());
}
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(dragged_item->item(), apps_grid_view_->drag_item());
// Drag item to the last slot
const gfx::Point drop_point = apps_grid_view_->GetItemViewAt(kAppsInGrid - 1)
->GetIconBoundsInScreen()
.right_center() +
gfx::Vector2d(100, 10);
GetEventGenerator()->MoveMouseTo(drop_point);
ASSERT_TRUE(apps_grid_view_->reorder_timer_for_test()->IsRunning());
apps_grid_view_->reorder_timer_for_test()->FireNow();
// Let the animations play out.
test_api_->WaitForItemMoveAnimationDone();
// Release drag.
GetEventGenerator()->ReleaseLeftButton();
// Ensure there is one more frame presented after animation finishes to allow
// animation throughput data to be passed from cc to ui.
EXPECT_TRUE(ui::WaitForNextFrameToBePresented(
apps_grid_view_->GetWidget()->GetCompositor()));
if (create_as_tablet_mode_) {
histogram_tester.ExpectTotalCount(
kTabletDragReorderAnimationSmoothnessHistogram, 1);
} else {
histogram_tester.ExpectTotalCount(
kClamshellDragReorderAnimationSmoothnessHistogram, 1);
}
}
TEST_F(AppsGridViewTest, PromiseIconLayers) {
AppListItem* item = GetTestModel()->CreateAndAddPromiseItem("PromiseApp");
const std::string promise_app_id = item->GetMetadata()->id;
UpdateLayout();
AppListItemView* promise_view = apps_grid_view_->GetItemViewAt(0);
// Promise apps are created with app_status kPending.
EXPECT_EQ(promise_view->item()->progress(), -1.0f);
EXPECT_TRUE(promise_view->layer());
// Change app status to installing and send a progress update.
item->UpdateAppStatusForTesting(AppStatus::kInstalling);
item->SetProgress(0.3f);
EXPECT_EQ(promise_view->item()->progress(), 0.3f);
EXPECT_TRUE(promise_view->layer());
// Set the last status update to kInstallSuccess as if the app had finished
// installing.
item->UpdateAppStatusForTesting(AppStatus::kInstallSuccess);
EXPECT_TRUE(promise_view->layer());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Simulate pushing the installed app.
GetTestModel()->DeleteItem(item->id());
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
auto* installed_item = GetTestModel()->CreateItem("installed_id");
auto installed_item_metadata = installed_item->CloneMetadata();
installed_item_metadata->promise_package_id = promise_app_id;
installed_item->SetMetadata(std::move(installed_item_metadata));
GetTestModel()->AddItem(std::move(installed_item));
AppListItemView* installed_view = apps_grid_view_->GetItemViewAt(0);
EXPECT_EQ(installed_view->item()->id(), "installed_id");
ASSERT_TRUE(installed_view->layer());
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
// Verify that the layer is still animating.
ASSERT_TRUE(installed_view->GetIconView()->layer());
EXPECT_TRUE(
installed_view->GetIconView()->layer()->GetAnimator()->is_animating());
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(installed_view->GetIconView()->layer());
EXPECT_FALSE(installed_view->GetIconView()->layer());
EXPECT_FALSE(HasPendingPromiseAppRemoval(promise_app_id));
EXPECT_FALSE(installed_view->layer());
}
TEST_F(AppsGridViewTest, PromiseAppsSharePackage) {
AppListItem* first_item =
GetTestModel()->CreateAndAddPromiseItem("PromiseApp");
const std::string promise_app_id = first_item->GetMetadata()->id;
UpdateLayout();
AppListItemView* first_promise_view = apps_grid_view_->GetItemViewAt(0);
// Promise apps are created with app_status kPending.
EXPECT_EQ(first_promise_view->item()->progress(), -1.0f);
EXPECT_TRUE(first_promise_view->layer());
// Set the last status update to kInstallSuccess as if the app had finished
// installing.
first_item->UpdateAppStatusForTesting(AppStatus::kInstallSuccess);
EXPECT_TRUE(first_promise_view->layer());
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Simulate pushing the installed app.
GetTestModel()->DeleteItem(first_item->id());
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
auto* first_installed_item = GetTestModel()->CreateItem("installed_id1");
auto item_metadata = first_installed_item->CloneMetadata();
item_metadata->promise_package_id = promise_app_id;
first_installed_item->SetMetadata(std::move(item_metadata));
GetTestModel()->AddItem(std::move(first_installed_item));
// While the first item is waiting for the installed item, create a new
// promise app with the same package id and immediately push it.
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
AppListItem* new_item = GetTestModel()->CreateAndAddPromiseItem("PromiseApp");
EXPECT_EQ(promise_app_id, new_item->id());
EXPECT_EQ(2u, apps_grid_view_->view_model()->view_size());
AppListItemView* new_promise_view = apps_grid_view_->GetItemViewAt(1);
EXPECT_EQ(promise_app_id, new_promise_view->item()->id());
GetTestModel()->DeleteItem(promise_app_id);
EXPECT_EQ(1u, apps_grid_view_->view_model()->view_size());
auto* new_installed_item = GetTestModel()->CreateItem("installed_id2");
item_metadata = new_installed_item->CloneMetadata();
item_metadata->promise_package_id = promise_app_id;
new_installed_item->SetMetadata(std::move(item_metadata));
GetTestModel()->AddItem(std::move(new_installed_item));
EXPECT_EQ(2u, apps_grid_view_->view_model()->view_size());
AppListItemView* first_installed_view = apps_grid_view_->GetItemViewAt(0);
EXPECT_EQ(first_installed_view->item()->id(), "installed_id1");
ASSERT_TRUE(first_installed_view->layer());
AppListItemView* new_installed_view = apps_grid_view_->GetItemViewAt(1);
EXPECT_EQ(new_installed_view->item()->id(), "installed_id2");
ASSERT_TRUE(new_installed_view->layer());
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
// Verify that the layers are animating separately.
ASSERT_TRUE(first_installed_view->GetIconView()->layer());
EXPECT_TRUE(first_installed_view->GetIconView()
->layer()
->GetAnimator()
->is_animating());
ASSERT_TRUE(new_installed_view->GetIconView()->layer());
EXPECT_TRUE(new_installed_view->GetIconView()
->layer()
->GetAnimator()
->is_animating());
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(first_installed_view->GetIconView()->layer());
// Both layer animations should end at about the same time, however, if the
// animation for the other view isnot over, wait for it.
if (new_installed_view->layer()) {
ui::LayerAnimationStoppedWaiter new_animation_waiter;
new_animation_waiter.Wait(new_installed_view->GetIconView()->layer());
}
EXPECT_FALSE(HasPendingPromiseAppRemoval(promise_app_id));
EXPECT_FALSE(first_installed_view->GetIconView()->layer());
EXPECT_FALSE(first_installed_view->layer());
EXPECT_FALSE(new_installed_view->GetIconView()->layer());
EXPECT_FALSE(new_installed_view->layer());
}
TEST_F(AppsGridViewTest, DragEndsDuringPromiseAppReplacement) {
GetTestModel()->PopulateApps(1);
AppListItem* item = GetTestModel()->CreateAndAddPromiseItem("PromiseApp");
const std::string promise_app_id = item->GetMetadata()->id;
UpdateLayout();
AppListItemView* promise_view = apps_grid_view_->GetItemViewAt(1);
// Promise apps are created with app_status kPending.
EXPECT_EQ(promise_view->item()->progress(), -1.0f);
EXPECT_TRUE(promise_view->layer());
// Change app status to installing and send a progress update.
item->UpdateAppStatusForTesting(AppStatus::kInstalling);
item->SetProgress(0.3f);
EXPECT_EQ(promise_view->item()->progress(), 0.3f);
EXPECT_TRUE(promise_view->layer());
// Set the last status update to kInstallSuccess as if the app had finished
// installing.
item->UpdateAppStatusForTesting(AppStatus::kInstallSuccess);
EXPECT_TRUE(promise_view->layer());
AppListItemView* const dragged_item_view =
GetItemViewInCurrentPageAt(0, 0, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, dragged_item_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
ASSERT_TRUE(apps_grid_view_->drag_item());
ASSERT_TRUE(apps_grid_view_->IsDragging());
ASSERT_EQ(dragged_item_view->item(), apps_grid_view_->drag_item());
}));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Simulate promise item getting replaced.
{
ui::ScopedAnimationDurationScaleMode non_zero_duration_mode(
ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
// Simulate pushing the installed app.
GetTestModel()->DeleteItem(item->id());
EXPECT_TRUE(HasPendingPromiseAppRemoval(promise_app_id));
auto* installed_item = GetTestModel()->CreateItem("installed_id");
auto installed_item_metadata = installed_item->CloneMetadata();
installed_item_metadata->promise_package_id = promise_app_id;
installed_item->SetMetadata(std::move(installed_item_metadata));
GetTestModel()->AddItem(std::move(installed_item));
}
// End drag while the promise app replacement animation is still in
// progress.
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch=*/false);
AppListItemView* installed_view = apps_grid_view_->GetItemViewAt(1);
ASSERT_TRUE(installed_view);
EXPECT_EQ("installed_id", installed_view->item()->id());
ui::LayerAnimationStoppedWaiter animation_waiter;
animation_waiter.Wait(installed_view->GetIconView()->layer());
// Make sure the drop animation completed before checking whether the
// installed view has a layer (item view layers are present until the drop
// animation completes).
ui::Layer* drag_icon_layer = GetDragIconLayer(apps_grid_view_);
if (drag_icon_layer) {
ui::LayerAnimationStoppedWaiter drop_animation_waiter;
drop_animation_waiter.Wait(drag_icon_layer);
}
EXPECT_FALSE(installed_view->GetIconView()->layer());
EXPECT_FALSE(HasPendingPromiseAppRemoval(promise_app_id));
EXPECT_FALSE(installed_view->layer());
}
TEST_P(AppsGridViewDragTest, DraggedItemExitsGridItemExitsDragState) {
size_t kTotalItems = 2;
GetTestModel()->PopulateApps(kTotalItems);
UpdateLayout();
AppListItemView* drag_view =
GetItemViewInCurrentPageAt(0, 0, apps_grid_view_);
StartDragForViewAndFireTimer(AppsGridView::MOUSE, drag_view);
std::list<base::OnceClosure> tasks;
tasks.push_back(base::BindLambdaForTesting([&]() {
CheckHaptickEventsCount(1);
// Move item outside of the grid.
UpdateDragInScreen(AppsGridView::MOUSE,
apps_grid_view_->GetBoundsInScreen().top_center() +
gfx::Vector2d(0, -drag_view->height()
/*padding to completely exit view*/),
/*steps=*/10);
}));
tasks.push_back(base::BindLambdaForTesting(
[&]() { EXPECT_FALSE(IsUIStateDraggingForItemView(drag_view)); }));
tasks.push_back(base::BindLambdaForTesting([&]() {
// Needed by the controller
EndDrag();
}));
MaybeRunDragAndDropSequenceForAppList(&tasks, /*is_touch =*/false);
}
} // namespace test
} // namespace ash