// Copyright 2020 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_DAWN_COMMON_SLABALLOCATOR_H_ #define SRC_DAWN_COMMON_SLABALLOCATOR_H_ #include <cstdint> #include <type_traits> #include <utility> #include "dawn/common/Numeric.h" #include "dawn/common/PlacementAllocated.h" #include "partition_alloc/pointers/raw_ptr.h" namespace dawn { // The SlabAllocator allocates objects out of one or more fixed-size contiguous "slabs" of memory. // This makes it very quick to allocate and deallocate fixed-size objects because the allocator only // needs to index an offset into pre-allocated memory. It is similar to a pool-allocator that // recycles memory from previous allocations, except multiple allocations are hosted contiguously in // one large slab. // // Internally, the SlabAllocator stores slabs as a linked list to avoid extra indirections indexing // into an std::vector. To service an allocation request, the allocator only needs to know the first // currently available slab. There are three backing linked lists: AVAILABLE, FULL, and RECYCLED. // A slab that is AVAILABLE can be used to immediately service allocation requests. Once it has no // remaining space, it is moved to the FULL state. When a FULL slab sees any deallocations, it is // moved to the RECYCLED state. The RECYCLED state is separate from the AVAILABLE state so that // deallocations don't immediately prepend slabs to the AVAILABLE list, and change the current slab // servicing allocations. When the AVAILABLE list becomes empty is it swapped with the RECYCLED // list. // // Allocated objects are placement-allocated with some extra info at the end (we'll call the Object // plus the extra bytes a "block") used to specify the constant index of the block in its parent // slab, as well as the index of the next available block. So, following the block next-indices // forms a linked list of free blocks. // // Slab creation: When a new slab is allocated, sufficient memory is allocated for it, and then the // slab metadata plus all of its child blocks are placement-allocated into the memory. Indices and // next-indices are initialized to form the free-list of blocks. // // Allocation: When an object is allocated, if there is no space available in an existing slab, a // new slab is created (or an old slab is recycled). The first block of the slab is removed and // returned. // // Deallocation: When an object is deallocated, it can compute the pointer to its parent slab // because it stores the index of its own allocation. That block is then prepended to the slab's // free list. class SlabAllocatorImpl { … }; template <typename T> class SlabAllocator : public SlabAllocatorImpl { … }; } // namespace dawn #endif // SRC_DAWN_COMMON_SLABALLOCATOR_H_