#ifndef SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_
#define SRC_DAWN_NATIVE_WEBGPU_ABSL_FORMAT_H_
#include <optional>
#include "absl/strings/str_format.h"
#include "dawn/native/dawn_platform.h"
#include "dawn/native/webgpu_absl_format_autogen.h"
namespace dawn::detail {
template <typename Tag, typename T>
class TypedIntegerImpl;
}
namespace dawn::ityp {
template <typename Index, typename Value>
class span;
}
namespace dawn::native {
struct Color;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
AbslFormatConvert(const Color* value, const absl::FormatConversionSpec& spec, absl::FormatSink* s);
struct Extent2D;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Extent2D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct Extent3D;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Extent3D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct Origin2D;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Origin2D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct Origin3D;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Origin3D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct BindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const BindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct BufferBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const BufferBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct BufferBindingLayout;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const BufferBindingLayout& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct TextureBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const TextureBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct TextureBindingLayout;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const TextureBindingLayout& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct StorageTextureBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const StorageTextureBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct StorageTextureBindingLayout;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const StorageTextureBindingLayout& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct SamplerBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const SamplerBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct SamplerBindingLayout;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const SamplerBindingLayout& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct InputAttachmentBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const InputAttachmentBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct StaticSamplerBindingInfo;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const StaticSamplerBindingInfo& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct ImageCopyTexture;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const ImageCopyTexture* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct TextureDataLayout;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const TextureDataLayout* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
struct ShaderModuleEntryPoint;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const ShaderModuleEntryPoint* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
class DeviceBase;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const AdapterBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
class DeviceBase;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const DeviceBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
class ApiObjectBase;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const ApiObjectBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
class AttachmentState;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const AttachmentState* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
class Surface;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Surface* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class Aspect : uint8_t;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
AbslFormatConvert(Aspect value, const absl::FormatConversionSpec& spec, absl::FormatSink* s);
enum class BindingInfoType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
BindingInfoType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class SampleTypeBit : uint8_t;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
AbslFormatConvert(SampleTypeBit value, const absl::FormatConversionSpec& spec, absl::FormatSink* s);
enum class SingleShaderStage;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
SingleShaderStage value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class VertexFormatBaseType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
VertexFormatBaseType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class InterStageComponentType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
InterStageComponentType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class InterpolationType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
InterpolationType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class InterpolationSampling;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
InterpolationSampling value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class TextureComponentType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
TextureComponentType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
enum class PixelLocalMemberType;
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
PixelLocalMemberType value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s);
template <typename I, typename T>
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const ityp::span<I, T>& values,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) { … }
template <typename Tag, typename T>
absl::FormatConvertResult<absl::FormatConversionCharSet::kNumeric> AbslFormatConvert(
const dawn::detail::TypedIntegerImpl<Tag, T>& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) { … }
template <typename T>
struct UndefinedWrapper { … };
template <typename T>
UndefinedWrapper<T> WrapUndefined(T value, T undefinedValue) { … }
template <typename T>
absl::FormatConvertResult<absl::FormatConversionCharSet::kNumeric> AbslFormatConvert(
const UndefinedWrapper<T>& value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) { … }
}
#endif