chromium/third_party/dawn/src/dawn/native/Buffer.h

// Copyright 2017 The Dawn & Tint Authors
//
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#ifndef SRC_DAWN_NATIVE_BUFFER_H_
#define SRC_DAWN_NATIVE_BUFFER_H_

#include <functional>
#include <memory>

#include "dawn/common/FutureUtils.h"
#include "dawn/common/NonCopyable.h"
#include "partition_alloc/pointers/raw_ptr.h"

#include "dawn/native/Error.h"
#include "dawn/native/Forward.h"
#include "dawn/native/IntegerTypes.h"
#include "dawn/native/ObjectBase.h"
#include "dawn/native/SharedBufferMemory.h"
#include "dawn/native/UsageValidationMode.h"

#include "dawn/native/dawn_platform.h"

namespace dawn::native {

struct CopyTextureToBufferCmd;

enum class MapType : uint32_t;

ResultOrError<UnpackedPtr<BufferDescriptor>> ValidateBufferDescriptor(
    DeviceBase* device,
    const BufferDescriptor* descriptor);

static constexpr wgpu::BufferUsage kReadOnlyBufferUsages =;

static constexpr wgpu::BufferUsage kMappableBufferUsages =;

static constexpr wgpu::BufferUsage kShaderBufferUsages =;

static constexpr wgpu::BufferUsage kReadOnlyShaderBufferUsages =;

class BufferBase : public SharedResource {};

}  // namespace dawn::native

#endif  // SRC_DAWN_NATIVE_BUFFER_H_