chromium/third_party/dawn/src/tint/lang/hlsl/writer/common/options.h

// Copyright 2023 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_
#define SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_

#include <bitset>
#include <optional>
#include <unordered_map>
#include <vector>

#include "src/tint/api/common/binding_point.h"
#include "src/tint/lang/core/access.h"
#include "src/tint/utils/math/hash.h"
#include "src/tint/utils/reflection/reflection.h"

namespace tint::hlsl::writer {

namespace binding {

/// Generic binding point
struct BindingInfo {};

Uniform;
Storage;
Texture;
StorageTexture;
Sampler;

/// An external texture
struct ExternalTexture {};

}  // namespace binding

/// Maps the WGSL binding point to the SPIR-V group,binding for uniforms
UniformBindings;
/// Maps the WGSL binding point to the SPIR-V group,binding for storage
StorageBindings;
/// Maps the WGSL binding point to the SPIR-V group,binding for textures
TextureBindings;
/// Maps the WGSL binding point to the SPIR-V group,binding for storage textures
StorageTextureBindings;
/// Maps the WGSL binding point to the SPIR-V group,binding for samplers
SamplerBindings;
/// Maps the WGSL binding point to the plane0, plane1, and metadata for external textures
ExternalTextureBindings;

/// Binding information
struct Bindings {};

/// kMaxInterStageLocations == D3D11_PS_INPUT_REGISTER_COUNT - 2
/// D3D11_PS_INPUT_REGISTER_COUNT == D3D12_PS_INPUT_REGISTER_COUNT
constexpr uint32_t kMaxInterStageLocations =;

/// Options used to specify a mapping of binding points to indices into a UBO
/// from which to load buffer sizes.
struct ArrayLengthFromUniformOptions {};

/// Data used to specify pixel local mappings
struct PixelLocalOptions {};

/// Configuration options used for generating HLSL.
struct Options {};

}  // namespace tint::hlsl::writer

tint  // namespace tint

#endif  // SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_