chromium/third_party/dawn/src/dawn/native/BindGroup.cpp

// Copyright 2017 The Dawn & Tint Authors
//
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//    this list of conditions and the following disclaimer in the documentation
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#include "dawn/native/BindGroup.h"

#include "dawn/common/Assert.h"
#include "dawn/common/MatchVariant.h"
#include "dawn/common/Math.h"
#include "dawn/common/ityp_bitset.h"
#include "dawn/native/BindGroupLayout.h"
#include "dawn/native/Buffer.h"
#include "dawn/native/ChainUtils.h"
#include "dawn/native/CommandValidation.h"
#include "dawn/native/Device.h"
#include "dawn/native/ExternalTexture.h"
#include "dawn/native/ObjectBase.h"
#include "dawn/native/ObjectType_autogen.h"
#include "dawn/native/Sampler.h"
#include "dawn/native/Texture.h"
#include "dawn/native/utils/WGPUHelpers.h"

namespace dawn::native {

namespace {

// Helper functions to perform binding-type specific validation

MaybeError ValidateBufferBinding(const DeviceBase* device,
                                 const BindGroupEntry& entry,
                                 const BufferBindingInfo& layout) {}

MaybeError ValidateTextureBindGroupEntry(DeviceBase* device, const BindGroupEntry& entry) {}

MaybeError ValidateSampledTextureBinding(DeviceBase* device,
                                         const BindGroupEntry& entry,
                                         const TextureBindingInfo& layout,
                                         UsageValidationMode mode) {}

MaybeError ValidateStorageTextureBinding(DeviceBase* device,
                                         const BindGroupEntry& entry,
                                         const StorageTextureBindingInfo& layout,
                                         UsageValidationMode mode) {}

MaybeError ValidateSamplerBinding(const DeviceBase* device,
                                  const BindGroupEntry& entry,
                                  const SamplerBindingInfo& layout) {}

MaybeError ValidateExternalTextureBinding(
    const DeviceBase* device,
    const BindGroupEntry& entry,
    const ExternalTextureBindingEntry* externalTextureBindingEntry,
    const ExternalTextureBindingExpansionMap& expansions) {}

template <typename F>
void ForEachUnverifiedBufferBindingIndexImpl(const BindGroupLayoutInternalBase* bgl, F&& f) {}

}  // anonymous namespace

MaybeError ValidateBindGroupDescriptor(DeviceBase* device,
                                       const BindGroupDescriptor* descriptor,
                                       UsageValidationMode mode) {}

// BindGroup

BindGroupBase::BindGroupBase(DeviceBase* device,
                             const BindGroupDescriptor* descriptor,
                             void* bindingDataStart)
    :{}

BindGroupBase::~BindGroupBase() = default;

void BindGroupBase::DestroyImpl() {}

void BindGroupBase::DeleteThis() {}

BindGroupBase::BindGroupBase(DeviceBase* device, ObjectBase::ErrorTag tag, const char* label)
    :{}

// static
Ref<BindGroupBase> BindGroupBase::MakeError(DeviceBase* device, const char* label) {}

ObjectType BindGroupBase::GetType() const {}

BindGroupLayoutBase* BindGroupBase::GetFrontendLayout() {}

const BindGroupLayoutBase* BindGroupBase::GetFrontendLayout() const {}

BindGroupLayoutInternalBase* BindGroupBase::GetLayout() {}

const BindGroupLayoutInternalBase* BindGroupBase::GetLayout() const {}

const ityp::span<uint32_t, uint64_t>& BindGroupBase::GetUnverifiedBufferSizes() const {}

BufferBinding BindGroupBase::GetBindingAsBufferBinding(BindingIndex bindingIndex) {}

SamplerBase* BindGroupBase::GetBindingAsSampler(BindingIndex bindingIndex) const {}

TextureViewBase* BindGroupBase::GetBindingAsTextureView(BindingIndex bindingIndex) {}

const std::vector<Ref<ExternalTextureBase>>& BindGroupBase::GetBoundExternalTextures() const {}

void BindGroupBase::ForEachUnverifiedBufferBindingIndex(
    std::function<void(BindingIndex, uint32_t)> fn) const {}

}  // namespace dawn::native