chromium/third_party/dawn/src/dawn/native/Commands.cpp

// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
//    contributors may be used to endorse or promote products derived from
//    this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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#include "dawn/native/Commands.h"

#include "dawn/native/BindGroup.h"
#include "dawn/native/Buffer.h"
#include "dawn/native/CommandAllocator.h"
#include "dawn/native/ComputePipeline.h"
#include "dawn/native/QuerySet.h"
#include "dawn/native/RenderBundle.h"
#include "dawn/native/RenderPipeline.h"
#include "dawn/native/Texture.h"

namespace dawn::native {

void FreeCommands(CommandIterator* commands) {}

void SkipCommand(CommandIterator* commands, Command type) {}

TimestampWrites::TimestampWrites() = default;
TimestampWrites::~TimestampWrites() = default;

BeginComputePassCmd::BeginComputePassCmd() = default;
BeginComputePassCmd::~BeginComputePassCmd() = default;

BeginOcclusionQueryCmd::BeginOcclusionQueryCmd() = default;
BeginOcclusionQueryCmd::~BeginOcclusionQueryCmd() = default;

RenderPassColorAttachmentInfo::RenderPassColorAttachmentInfo() = default;
RenderPassColorAttachmentInfo::~RenderPassColorAttachmentInfo() = default;

RenderPassStorageAttachmentInfo::RenderPassStorageAttachmentInfo() = default;
RenderPassStorageAttachmentInfo::~RenderPassStorageAttachmentInfo() = default;

RenderPassDepthStencilAttachmentInfo::RenderPassDepthStencilAttachmentInfo() = default;
RenderPassDepthStencilAttachmentInfo::~RenderPassDepthStencilAttachmentInfo() = default;

BeginRenderPassCmd::BeginRenderPassCmd() = default;
BeginRenderPassCmd::~BeginRenderPassCmd() = default;

BufferCopy::BufferCopy() = default;
BufferCopy::~BufferCopy() = default;

TextureCopy::TextureCopy() = default;
TextureCopy::TextureCopy(const TextureCopy&) = default;
TextureCopy& TextureCopy::operator=(const TextureCopy&) = default;
TextureCopy::~TextureCopy() = default;

CopyBufferToBufferCmd::CopyBufferToBufferCmd() = default;
CopyBufferToBufferCmd::~CopyBufferToBufferCmd() = default;

DispatchIndirectCmd::DispatchIndirectCmd() = default;
DispatchIndirectCmd::~DispatchIndirectCmd() = default;

DrawIndirectCmd::DrawIndirectCmd() = default;
DrawIndirectCmd::~DrawIndirectCmd() = default;

MultiDrawIndirectCmd::MultiDrawIndirectCmd() = default;
MultiDrawIndirectCmd::~MultiDrawIndirectCmd() = default;

EndComputePassCmd::EndComputePassCmd() = default;
EndComputePassCmd::~EndComputePassCmd() = default;

EndOcclusionQueryCmd::EndOcclusionQueryCmd() = default;
EndOcclusionQueryCmd::~EndOcclusionQueryCmd() = default;

EndRenderPassCmd::EndRenderPassCmd() = default;
EndRenderPassCmd::~EndRenderPassCmd() = default;

ClearBufferCmd::ClearBufferCmd() = default;
ClearBufferCmd::~ClearBufferCmd() = default;

ResolveQuerySetCmd::ResolveQuerySetCmd() = default;
ResolveQuerySetCmd::~ResolveQuerySetCmd() = default;

SetComputePipelineCmd::SetComputePipelineCmd() = default;
SetComputePipelineCmd::~SetComputePipelineCmd() = default;

SetRenderPipelineCmd::SetRenderPipelineCmd() = default;
SetRenderPipelineCmd::~SetRenderPipelineCmd() = default;

SetBindGroupCmd::SetBindGroupCmd() = default;
SetBindGroupCmd::~SetBindGroupCmd() = default;

SetIndexBufferCmd::SetIndexBufferCmd() = default;
SetIndexBufferCmd::~SetIndexBufferCmd() = default;

SetVertexBufferCmd::SetVertexBufferCmd() = default;
SetVertexBufferCmd::~SetVertexBufferCmd() = default;

WriteBufferCmd::WriteBufferCmd() = default;
WriteBufferCmd::~WriteBufferCmd() = default;

WriteTimestampCmd::WriteTimestampCmd() = default;
WriteTimestampCmd::~WriteTimestampCmd() = default;

}  // namespace dawn::native