chromium/third_party/dawn/src/dawn/native/vulkan/TextureVk.h

// Copyright 2018 The Dawn & Tint Authors
//
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#ifndef SRC_DAWN_NATIVE_VULKAN_TEXTUREVK_H_
#define SRC_DAWN_NATIVE_VULKAN_TEXTUREVK_H_

#include <memory>
#include <vector>

#include "dawn/common/vulkan_platform.h"
#include "dawn/native/PassResourceUsage.h"
#include "dawn/native/ResourceMemoryAllocation.h"
#include "dawn/native/Texture.h"
#include "dawn/native/vulkan/ExternalHandle.h"
#include "dawn/native/vulkan/SharedTextureMemoryVk.h"
#include "dawn/native/vulkan/external_memory/MemoryService.h"
#include "dawn/native/vulkan/external_semaphore/SemaphoreService.h"

namespace dawn::native::vulkan {

struct CommandRecordingContext;
class Device;
class Texture;

VkFormat VulkanImageFormat(const Device* device, wgpu::TextureFormat format);
// This version does not support depth stencil formats which can depend on
// properties of the Device.
VkFormat ColorVulkanImageFormat(wgpu::TextureFormat format);
ResultOrError<wgpu::TextureFormat> FormatFromVkFormat(const Device* device, VkFormat vkFormat);
VkImageUsageFlags VulkanImageUsage(const DeviceBase* device,
                                   wgpu::TextureUsage usage,
                                   const Format& format);
VkImageLayout VulkanImageLayout(const Format& format, wgpu::TextureUsage usage);
VkImageLayout VulkanImageLayoutForDepthStencilAttachment(const Format& format,
                                                         bool depthReadOnly,
                                                         bool stencilReadOnly);
VkSampleCountFlagBits VulkanSampleCount(uint32_t sampleCount);

MaybeError ValidateVulkanImageCanBeWrapped(const DeviceBase* device,
                                           const UnpackedPtr<TextureDescriptor>& descriptor);

bool IsSampleCountSupported(const dawn::native::vulkan::Device* device,
                            const VkImageCreateInfo& imageCreateInfo);

class Texture final : public TextureBase {};

class TextureView final : public TextureViewBase {};

}  // namespace dawn::native::vulkan

#endif  // SRC_DAWN_NATIVE_VULKAN_TEXTUREVK_H_