// Copyright 2019 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "dawn/native/Format.h" #include <bitset> #include <utility> #include "dawn/common/MatchVariant.h" #include "dawn/common/TypedInteger.h" #include "dawn/native/Device.h" #include "dawn/native/EnumMaskIterator.h" #include "dawn/native/Features.h" #include "dawn/native/Texture.h" namespace dawn { enum class Cap : uint16_t { … }; } // namespace dawn template <> struct wgpu::IsWGPUBitmask<dawn::Cap> { … }; namespace dawn::native { // Format SampleTypeBit SampleTypeToSampleTypeBit(wgpu::TextureSampleType sampleType) { … } const UnsupportedReason Format::supported; bool Format::IsSupported() const { … } bool Format::IsColor() const { … } bool Format::HasDepth() const { … } bool Format::HasStencil() const { … } bool Format::HasDepthOrStencil() const { … } bool Format::HasAlphaChannel() const { … } bool Format::IsSnorm() const { … } bool Format::IsMultiPlanar() const { … } bool Format::CopyCompatibleWith(const Format& otherFormat) const { … } bool Format::ViewCompatibleWith(const Format& otherFormat) const { … } const AspectInfo& Format::GetAspectInfo(wgpu::TextureAspect aspect) const { … } const AspectInfo& Format::GetAspectInfo(Aspect aspect) const { … } FormatIndex Format::GetIndex() const { … } // FormatSet implementation bool FormatSet::operator[](const Format& format) const { … } typename std::bitset<kKnownFormatCount>::reference FormatSet::operator[](const Format& format) { … } // Implementation details of the format table of the DeviceBase // For the enum for formats are packed but this might change when we have a broader feature // mechanism for webgpu.h. Formats start at 1 because 0 is the undefined format. // Dawn internal formats start with a prefix. We strip the prefix and then pack // them after the last WebGPU format. FormatIndex ComputeFormatIndex(wgpu::TextureFormat format) { … } FormatTable BuildFormatTable(const DeviceBase* device) { … } absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert( const UnsupportedReason& value, const absl::FormatConversionSpec& spec, absl::FormatSink* s) { … } } // namespace dawn::native