chromium/third_party/dawn/src/dawn/native/RenderBundleEncoder.cpp

// Copyright 2019 The Dawn & Tint Authors
//
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// modification, are permitted provided that the following conditions are met:
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// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
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#include "dawn/native/RenderBundleEncoder.h"

#include <utility>

#include "dawn/native/CommandValidation.h"
#include "dawn/native/Commands.h"
#include "dawn/native/Device.h"
#include "dawn/native/Format.h"
#include "dawn/native/ObjectType_autogen.h"
#include "dawn/native/RenderPipeline.h"
#include "dawn/native/ValidationUtils_autogen.h"
#include "dawn/platform/DawnPlatform.h"
#include "dawn/platform/tracing/TraceEvent.h"

namespace dawn::native {

MaybeError ValidateColorAttachmentFormat(const DeviceBase* device,
                                         wgpu::TextureFormat textureFormat) {}

MaybeError ValidateDepthStencilAttachmentFormat(const DeviceBase* device,
                                                wgpu::TextureFormat textureFormat,
                                                bool depthReadOnly,
                                                bool stencilReadOnly) {}

MaybeError ValidateRenderBundleEncoderDescriptor(DeviceBase* device,
                                                 const RenderBundleEncoderDescriptor* descriptor) {}

RenderBundleEncoder::RenderBundleEncoder(DeviceBase* device,
                                         const RenderBundleEncoderDescriptor* descriptor)
    :{}

RenderBundleEncoder::RenderBundleEncoder(DeviceBase* device, ErrorTag errorTag, const char* label)
    :{}

RenderBundleEncoder::~RenderBundleEncoder() {}

void RenderBundleEncoder::DestroyImpl() {}

// static
Ref<RenderBundleEncoder> RenderBundleEncoder::Create(
    DeviceBase* device,
    const RenderBundleEncoderDescriptor* descriptor) {}

// static
Ref<RenderBundleEncoder> RenderBundleEncoder::MakeError(DeviceBase* device, const char* label) {}

ObjectType RenderBundleEncoder::GetType() const {}

CommandIterator RenderBundleEncoder::AcquireCommands() {}

RenderBundleBase* RenderBundleEncoder::APIFinish(const RenderBundleDescriptor* descriptor) {}

ResultOrError<Ref<RenderBundleBase>> RenderBundleEncoder::Finish(
    const RenderBundleDescriptor* descriptor) {}

MaybeError RenderBundleEncoder::ValidateFinish(const RenderPassResourceUsage& usages) const {}

}  // namespace dawn::native