chromium/third_party/dawn/src/dawn/common/egl_platform.h

// Copyright 2024 The Dawn & Tint Authors
//
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#ifndef SRC_DAWN_COMMON_EGL_PLATFORM_H_
#define SRC_DAWN_COMMON_EGL_PLATFORM_H_

#if !defined(DAWN_ENABLE_BACKEND_OPENGL)
#error "egl_platform.h included without the OpenGL backend enabled"
#endif
#if defined(__egl_platform_h)
#error "EGL/egl.h included before egl_platform.h"
#endif

#include "dawn/common/Platform.h"

// Import headers with undefs prior to importing EGL on configurations where it is needed.
#if DAWN_PLATFORM_IS(WINDOWS)
#include "dawn/common/windows_with_undefs.h"
#endif  // DAWN_PLATFORM_IS(WINDOWS)

#if defined(DAWN_USE_X11)
#include "dawn/common/xlib_with_undefs.h"
#endif  // defined(DAWN_USE_X11)

// The actual inclusion of EGL.h!
#define VK_NO_PROTOTYPES
#include <EGL/egl.h>
#include <EGL/eglext.h>

EGLGetProcProc;

#endif  // SRC_DAWN_COMMON_EGL_PLATFORM_H_