chromium/third_party/dawn/src/dawn/native/vulkan/BindGroupLayoutVk.cpp

// Copyright 2018 The Dawn & Tint Authors
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#include "dawn/native/vulkan/BindGroupLayoutVk.h"

#include <utility>

#include "absl/container/flat_hash_map.h"
#include "dawn/common/BitSetIterator.h"
#include "dawn/common/MatchVariant.h"
#include "dawn/common/Range.h"
#include "dawn/common/ityp_vector.h"
#include "dawn/native/CacheKey.h"
#include "dawn/native/vulkan/DescriptorSetAllocator.h"
#include "dawn/native/vulkan/DeviceVk.h"
#include "dawn/native/vulkan/FencedDeleter.h"
#include "dawn/native/vulkan/SamplerVk.h"
#include "dawn/native/vulkan/UtilsVulkan.h"
#include "dawn/native/vulkan/VulkanError.h"

namespace dawn::native::vulkan {

namespace {

VkShaderStageFlags VulkanShaderStageFlags(wgpu::ShaderStage stages) {}

}  // anonymous namespace

VkDescriptorType VulkanDescriptorType(const BindingInfo& bindingInfo) {}

// static
ResultOrError<Ref<BindGroupLayout>> BindGroupLayout::Create(
    Device* device,
    const BindGroupLayoutDescriptor* descriptor) {}

MaybeError BindGroupLayout::Initialize() {}

BindGroupLayout::BindGroupLayout(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor)
    :{}

BindGroupLayout::~BindGroupLayout() = default;

void BindGroupLayout::DestroyImpl() {}

VkDescriptorSetLayout BindGroupLayout::GetHandle() const {}

ResultOrError<Ref<BindGroup>> BindGroupLayout::AllocateBindGroup(
    Device* device,
    const BindGroupDescriptor* descriptor) {}

void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup,
                                          DescriptorSetAllocation* descriptorSetAllocation) {}

std::optional<BindingIndex> BindGroupLayout::GetStaticSamplerIndexForTexture(
    BindingIndex textureBinding) const {}

void BindGroupLayout::SetLabelImpl() {}

}  // namespace dawn::native::vulkan