// Copyright 2018 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "dawn/native/vulkan/BindGroupLayoutVk.h" #include <utility> #include "absl/container/flat_hash_map.h" #include "dawn/common/BitSetIterator.h" #include "dawn/common/MatchVariant.h" #include "dawn/common/Range.h" #include "dawn/common/ityp_vector.h" #include "dawn/native/CacheKey.h" #include "dawn/native/vulkan/DescriptorSetAllocator.h" #include "dawn/native/vulkan/DeviceVk.h" #include "dawn/native/vulkan/FencedDeleter.h" #include "dawn/native/vulkan/SamplerVk.h" #include "dawn/native/vulkan/UtilsVulkan.h" #include "dawn/native/vulkan/VulkanError.h" namespace dawn::native::vulkan { namespace { VkShaderStageFlags VulkanShaderStageFlags(wgpu::ShaderStage stages) { … } } // anonymous namespace VkDescriptorType VulkanDescriptorType(const BindingInfo& bindingInfo) { … } // static ResultOrError<Ref<BindGroupLayout>> BindGroupLayout::Create( Device* device, const BindGroupLayoutDescriptor* descriptor) { … } MaybeError BindGroupLayout::Initialize() { … } BindGroupLayout::BindGroupLayout(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor) : … { … } BindGroupLayout::~BindGroupLayout() = default; void BindGroupLayout::DestroyImpl() { … } VkDescriptorSetLayout BindGroupLayout::GetHandle() const { … } ResultOrError<Ref<BindGroup>> BindGroupLayout::AllocateBindGroup( Device* device, const BindGroupDescriptor* descriptor) { … } void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup, DescriptorSetAllocation* descriptorSetAllocation) { … } std::optional<BindingIndex> BindGroupLayout::GetStaticSamplerIndexForTexture( BindingIndex textureBinding) const { … } void BindGroupLayout::SetLabelImpl() { … } } // namespace dawn::native::vulkan