chromium/third_party/dawn/src/dawn/native/vulkan/PhysicalDeviceVk.cpp

// Copyright 2019 The Dawn & Tint Authors
//
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//    this list of conditions and the following disclaimer in the documentation
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#include "dawn/native/vulkan/PhysicalDeviceVk.h"

#include <algorithm>
#include <string>
#include <utility>

#include "dawn/common/GPUInfo.h"
#include "dawn/native/ChainUtils.h"
#include "dawn/native/Instance.h"
#include "dawn/native/Limits.h"
#include "dawn/native/vulkan/BackendVk.h"
#include "dawn/native/vulkan/DeviceVk.h"
#include "dawn/native/vulkan/SwapChainVk.h"
#include "dawn/native/vulkan/TextureVk.h"
#include "dawn/native/vulkan/UtilsVulkan.h"
#include "dawn/native/vulkan/VulkanError.h"
#include "dawn/platform/DawnPlatform.h"

#if DAWN_PLATFORM_IS(ANDROID)
#include "dawn/native/AHBFunctions.h"
#endif  // DAWN_PLATFORM_IS(ANDROID)

namespace dawn::native::vulkan {

namespace {

gpu_info::DriverVersion DecodeVulkanDriverVersion(uint32_t vendorID, uint32_t versionRaw) {}

}  // anonymous namespace

PhysicalDevice::PhysicalDevice(VulkanInstance* vulkanInstance, VkPhysicalDevice physicalDevice)
    :{}

PhysicalDevice::~PhysicalDevice() = default;

const VulkanDeviceInfo& PhysicalDevice::GetDeviceInfo() const {}

VkPhysicalDevice PhysicalDevice::GetVkPhysicalDevice() const {}

VulkanInstance* PhysicalDevice::GetVulkanInstance() const {}

bool PhysicalDevice::IsDepthStencilFormatSupported(VkFormat format) const {}

MaybeError PhysicalDevice::InitializeImpl() {}

void PhysicalDevice::InitializeSupportedFeaturesImpl() {}

MaybeError PhysicalDevice::InitializeSupportedLimitsImpl(CombinedLimits* limits) {}

bool PhysicalDevice::SupportsExternalImages() const {}

bool PhysicalDevice::SupportsFeatureLevel(FeatureLevel) const {}

void PhysicalDevice::SetupBackendAdapterToggles(dawn::platform::Platform* platform,
                                                TogglesState* adapterToggles) const {}

void PhysicalDevice::SetupBackendDeviceToggles(dawn::platform::Platform* platform,
                                               TogglesState* deviceToggles) const {}

ResultOrError<Ref<DeviceBase>> PhysicalDevice::CreateDeviceImpl(
    AdapterBase* adapter,
    const UnpackedPtr<DeviceDescriptor>& descriptor,
    const TogglesState& deviceToggles,
    Ref<DeviceBase::DeviceLostEvent>&& lostEvent) {}

FeatureValidationResult PhysicalDevice::ValidateFeatureSupportedWithTogglesImpl(
    wgpu::FeatureName feature,
    const TogglesState& toggles) const {}

// Android devices with Qualcomm GPUs have a myriad of known issues. (dawn:1549)
bool PhysicalDevice::IsAndroidQualcomm() const {}

// Android devices with ARM GPUs have known issues. (dawn:1550)
bool PhysicalDevice::IsAndroidARM() const {}

bool PhysicalDevice::IsAndroidSamsung() const {}

bool PhysicalDevice::IsIntelMesa() const {}

uint32_t PhysicalDevice::FindDefaultComputeSubgroupSize() const {}

bool PhysicalDevice::CheckSemaphoreSupport(DeviceExt deviceExt,
                                           VkExternalSemaphoreHandleTypeFlagBits handleType) const {}

uint32_t PhysicalDevice::GetDefaultComputeSubgroupSize() const {}

ResultOrError<PhysicalDeviceSurfaceCapabilities> PhysicalDevice::GetSurfaceCapabilities(
    InstanceBase* instance,
    const Surface* surface) const {}

const AHBFunctions* PhysicalDevice::GetOrLoadAHBFunctions() {}

void PhysicalDevice::PopulateBackendProperties(UnpackedPtr<AdapterProperties>& properties) const {}

void PhysicalDevice::PopulateBackendFormatCapabilities(
    wgpu::TextureFormat format,
    UnpackedPtr<FormatCapabilities>& capabilities) const {}

}  // namespace dawn::native::vulkan