// Copyright 2020 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_DAWN_UTILS_TESTUTILS_H_ #define SRC_DAWN_UTILS_TESTUTILS_H_ #include <webgpu/webgpu_cpp.h> #include <functional> #include <ostream> namespace dawn::utils { struct RGBA8 { … }; std::ostream& operator<<(std::ostream& stream, const RGBA8& color); struct TextureDataCopyLayout { … }; uint32_t GetMinimumBytesPerRow(wgpu::TextureFormat format, uint32_t width); TextureDataCopyLayout GetTextureDataCopyLayoutForTextureAtLevel( wgpu::TextureFormat format, wgpu::Extent3D textureSizeAtLevel0, uint32_t mipmapLevel, wgpu::TextureDimension dimension = wgpu::TextureDimension::e2D, uint32_t rowsPerImage = wgpu::kCopyStrideUndefined); uint64_t RequiredBytesInCopy(uint64_t bytesPerRow, uint64_t rowsPerImage, wgpu::Extent3D copyExtent, wgpu::TextureFormat textureFormat); uint64_t RequiredBytesInCopy(uint64_t bytesPerRow, uint64_t rowsPerImage, uint64_t widthInBlocks, uint64_t heightInBlocks, uint64_t depth, uint64_t bytesPerBlock); uint64_t GetTexelCountInCopyRegion(uint64_t bytesPerRow, uint64_t rowsPerImage, wgpu::Extent3D copyExtent, wgpu::TextureFormat textureFormat); // A helper function used for testing DynamicUploader offset alignment. // A call of this function will do a Queue::WriteTexture with 1 byte of data, // so that assuming that WriteTexture uses DynamicUploader, the first RingBuffer // in it will contain 1 byte of data. void UnalignDynamicUploader(wgpu::Device device); uint32_t VertexFormatSize(wgpu::VertexFormat format); void RunInParallel(uint32_t numThreads, const std::function<void(uint32_t)>& workerFunc, const std::function<void()>& mainThreadFunc = nullptr); } // namespace dawn::utils #endif // SRC_DAWN_UTILS_TESTUTILS_H_