// Copyright 2017 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <gtest/gtest.h> #include <webgpu/webgpu_cpp.h> #include <utility> class Object : public wgpu::ObjectBase<Object, int*> { … }; // Test that creating an C++ object from a C object takes a ref. // Also test that the C++ object destructor removes a ref. TEST(ObjectBase, CTypeConstructor) { … } // Test consuming a C object into a C++ object doesn't take a ref. TEST(ObjectBase, AcquireConstruction) { … } // Test .Get(). TEST(ObjectBase, Get) { … } // Test that MoveToCHandle consumes the C++ object into a C object and doesn't release TEST(ObjectBase, MoveToCHandle) { … } // Test using C++ objects in conditions TEST(ObjectBase, OperatorBool) { … } // Test the copy constructor of C++ objects TEST(ObjectBase, CopyConstructor) { … } // Test the copy assignment of C++ objects TEST(ObjectBase, CopyAssignment) { … } // Test the repeated copy assignment of C++ objects TEST(ObjectBase, RepeatedCopyAssignment) { … } // Test the copy assignment of C++ objects onto themselves TEST(ObjectBase, CopyAssignmentSelf) { … } // Test the move constructor of C++ objects TEST(ObjectBase, MoveConstructor) { … } // Test the move assignment of C++ objects TEST(ObjectBase, MoveAssignment) { … } // Test the move assignment of C++ objects onto themselves TEST(ObjectBase, MoveAssignmentSelf) { … } // Test the constructor using nullptr TEST(ObjectBase, NullptrConstructor) { … } // Test assigning nullptr to the object TEST(ObjectBase, AssignNullptr) { … }