chromium/third_party/dawn/src/dawn/wire/server/ObjectStorage.h

// Copyright 2019 The Dawn & Tint Authors
//
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// modification, are permitted provided that the following conditions are met:
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#ifndef SRC_DAWN_WIRE_SERVER_OBJECTSTORAGE_H_
#define SRC_DAWN_WIRE_SERVER_OBJECTSTORAGE_H_

#include <algorithm>
#include <map>
#include <memory>
#include <utility>
#include <vector>

#include "absl/container/flat_hash_set.h"
#include "dawn/wire/WireCmd_autogen.h"
#include "dawn/wire/WireServer.h"
#include "partition_alloc/pointers/raw_ptr.h"

namespace dawn::wire::server {

// Whether this object has been allocated, or reserved for async object creation.
// Used by the KnownObjects queries
enum class AllocationState : uint32_t {};

template <typename T>
struct ObjectDataBase {};

// Stores what the backend knows about the type.
template <typename T>
struct ObjectData : public ObjectDataBase<T> {};

enum class BufferMapWriteState {};

template <>
struct ObjectData<WGPUBuffer> : public ObjectDataBase<WGPUBuffer> {};

struct DeviceInfo {};

template <>
struct ObjectData<WGPUDevice> : public ObjectDataBase<WGPUDevice> {};

// Information of both an ID and an object data for use as a shorthand in doers. Reserved objects
// are guaranteed to have been reserved, but not guaranteed to be backed by a valid backend handle.
template <typename T>
struct Reserved {};

// Information of both an ID and an object data for use as a shorthand in doers. Known objects are
// guaranteed to be backed by a valid backend handle.
template <typename T>
struct Known {};

// Keeps track of the mapping between client IDs and backend objects.
template <typename T>
class KnownObjectsBase {};

template <typename T>
class KnownObjects : public KnownObjectsBase<T> {};

template <>
class KnownObjects<WGPUDevice> : public KnownObjectsBase<WGPUDevice> {};

}  // namespace dawn::wire::server

#endif  // SRC_DAWN_WIRE_SERVER_OBJECTSTORAGE_H_