chromium/third_party/dawn/src/dawn/tests/unittests/wire/WireInjectSurfaceTests.cpp

// Copyright 2024 The Dawn & Tint Authors
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#include <array>
#include <utility>

#include "dawn/tests/unittests/wire/WireTest.h"
#include "dawn/wire/WireClient.h"
#include "dawn/wire/WireServer.h"

namespace dawn::wire {
namespace {

using testing::_;
using testing::Mock;
using testing::Return;
using testing::WithArgs;

class WireInjectSurfaceTests : public WireTest {};

// Test that reserving and injecting a surface makes calls on the client object forward to the
// server object correctly.
TEST_F(WireInjectSurfaceTests, CallAfterReserveInject) {}

// Test that reserve correctly returns different IDs each time.
TEST_F(WireInjectSurfaceTests, ReserveDifferentIDs) {}

// Test that injecting the same id without a destroy first fails.
TEST_F(WireInjectSurfaceTests, InjectExistingID) {}

// Test that the server only borrows the surface and does a single addref-release
TEST_F(WireInjectSurfaceTests, InjectedSurfaceLifetime) {}

// Test that a surface reservation can be reclaimed. This is necessary to
// avoid leaking ObjectIDs for reservations that are never injected.
TEST_F(WireInjectSurfaceTests, ReclaimSurfaceReservation) {}

// Test that the surface returns capabilities that were provided during the injection.
TEST_F(WireInjectSurfaceTests, Capabilities) {}

// Test that the texture's reflection is correct for injected surface in the wire.
TEST_F(WireInjectSurfaceTests, TextureReflection) {}

// Test a successful call to GetCurrentTexture.
TEST_F(WireInjectSurfaceTests, GetCurrentTextureSuccess) {}

// Test a valid call to GetCurrentTexture that ends up being an error on the server side.
TEST_F(WireInjectSurfaceTests, GetCurrentTextureErrorServerSide) {}

// Test calling GetCurrentTexture while unconfigured.
TEST_F(WireInjectSurfaceTests, GetCurrentTextureUnconfigured) {}

// Test calling GetCurrentTexture after the device is destroyed.
// Note that this tests the same code path as device loss.
TEST_F(WireInjectSurfaceTests, GetCurrentTextureDeviceDestroyed) {}

}  // anonymous namespace
}  // namespace dawn::wire