chromium/third_party/dawn/src/dawn/tests/unittests/wire/WireDisconnectTests.cpp

// Copyright 2020 The Dawn & Tint Authors
//
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//
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#include "dawn/tests/unittests/wire/WireTest.h"

#include "dawn/common/Assert.h"
#include "dawn/tests/MockCallback.h"
#include "dawn/wire/WireClient.h"

namespace dawn::wire {
namespace {

_;
Exactly;
InvokeWithoutArgs;
MockCallback;
Return;
Sequence;
StrEq;

class WireDisconnectTests : public WireTest {};

// Test that commands are not received if the client disconnects.
TEST_F() {
    // Check that commands work at all.
    wgpu::CommandEncoder encoder1 = device.CreateCommandEncoder();

    WGPUCommandEncoder apiCmdBufEncoder = api.GetNewCommandEncoder();
    EXPECT_CALL()
        .WillOnce(Return(apiCmdBufEncoder));
    FlushClient();

    // Disconnect.
    GetWireClient()->Disconnect();

    // Command is not received because client disconnected.
    wgpu::CommandEncoder encoder2 = device.CreateCommandEncoder();
    EXPECT_CALL().Times(Exactly(0));
    FlushClient();
}

// Test that commands that are serialized before a disconnect but flushed
// after are received.
TEST_F() {
    // Check that commands work at all.
    wgpu::CommandEncoder encoder = device.CreateCommandEncoder();

    // Disconnect.
    GetWireClient()->Disconnect();

    // Already-serialized commmands are still received.
    WGPUCommandEncoder apiCmdBufEncoder = api.GetNewCommandEncoder();
    EXPECT_CALL()
        .WillOnce(Return(apiCmdBufEncoder));
    FlushClient();
}

// Check that disconnecting the wire client calls the device lost callback exacty once.
TEST_F() {
    // Disconnect the wire client. We should receive device lost only once.
    EXPECT_CALL()
        .Times(Exactly(1));
    GetWireClient()->Disconnect();
    GetWireClient()->Disconnect();
}

// Check that disconnecting the wire client after a device loss does not trigger the callback
// again.
TEST_F() {
    api.CallDeviceSetDeviceLostCallbackCallback(apiDevice, WGPUDeviceLostReason_Unknown,
                                                "some reason");

    // Flush the device lost return command.
    EXPECT_CALL()
        .Times(Exactly(1));
    FlushServer();

    // Disconnect the client. We shouldn't see the lost callback again.
    EXPECT_CALL().Times(Exactly(0));
    GetWireClient()->Disconnect();
}

// Check that disconnecting the wire client inside the device loss callback does not trigger the
// callback again.
TEST_F() {
    MockCallback<WGPUDeviceLostCallback> mockDeviceLostCallback;
    device.SetDeviceLostCallback(mockDeviceLostCallback.Callback(),
                                 mockDeviceLostCallback.MakeUserdata(this));

    api.CallDeviceSetDeviceLostCallbackCallback(apiDevice, WGPUDeviceLostReason_Unknown,
                                                "lost reason");

    // Disconnect the client inside the lost callback. We should see the callback
    // only once.
    EXPECT_CALL()
        .WillOnce(InvokeWithoutArgs([&] {
            EXPECT_CALL().Times(Exactly(0));
            GetWireClient()->Disconnect();
        }));
    FlushServer();
}

// Check that a device loss after a disconnect does not trigger the callback again.
TEST_F() {
    MockCallback<WGPUDeviceLostCallback> mockDeviceLostCallback;
    device.SetDeviceLostCallback(mockDeviceLostCallback.Callback(),
                                 mockDeviceLostCallback.MakeUserdata(this));

    // Disconnect the client. We should see the callback once.
    EXPECT_CALL()
        .Times(Exactly(1));
    GetWireClient()->Disconnect();

    // Lose the device on the server. The client callback shouldn't be
    // called again.
    api.CallDeviceSetDeviceLostCallbackCallback(apiDevice, WGPUDeviceLostReason_Unknown,
                                                "lost reason");
    EXPECT_CALL().Times(Exactly(0));
    FlushServer();
}

// Test that client objects are all destroyed if the WireClient is destroyed.
TEST_F() {
    wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
    wgpu::Sampler sampler = device.CreateSampler();

    WGPUCommandEncoder apiCommandEncoder = api.GetNewCommandEncoder();
    EXPECT_CALL()
        .WillOnce(Return(apiCommandEncoder));

    WGPUSampler apiSampler = api.GetNewSampler();
    EXPECT_CALL().WillOnce(Return(apiSampler));

    FlushClient();

    DeleteClient();

    // Expect release on all objects created by the client.
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    EXPECT_CALL().Times(1);
    FlushClient();

    // Signal that we already released and cleared callbacks for |apiDevice|
    DefaultApiDeviceWasReleased();
    DefaultApiAdapterWasReleased();
}

}  // anonymous namespace
}  // namespace dawn::wire