chromium/third_party/dawn/src/dawn/tests/unittests/wire/WireShaderModuleTests.cpp

// Copyright 2021 The Dawn & Tint Authors
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#include <memory>

#include "dawn/tests/unittests/wire/WireFutureTest.h"
#include "dawn/tests/unittests/wire/WireTest.h"
#include "dawn/wire/WireClient.h"

namespace dawn::wire {
namespace {

using testing::_;
using testing::InvokeWithoutArgs;
using testing::Mock;
using testing::Return;

using WireShaderModuleTestBase = WireFutureTest<WGPUCompilationInfoCallback,
                                                WGPUCompilationInfoCallbackInfo,
                                                wgpuShaderModuleGetCompilationInfo,
                                                wgpuShaderModuleGetCompilationInfoF>;
class WireShaderModuleTests : public WireShaderModuleTestBase {};

DAWN_INSTANTIATE_WIRE_FUTURE_TEST_P(WireShaderModuleTests);

// Check getting CompilationInfo for a successfully created shader module
TEST_P(WireShaderModuleTests, GetCompilationInfo) {}

// Test that calling GetCompilationInfo then disconnecting the wire calls the callback with a
// device loss.
TEST_P(WireShaderModuleTests, GetCompilationInfoBeforeDisconnect) {}

// Test that calling GetCompilationInfo after disconnecting the wire calls the callback with a
// device loss.
TEST_P(WireShaderModuleTests, GetCompilationInfoAfterDisconnect) {}

// Test that requests inside user callbacks before disconnect are called
TEST_P(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDisconnect) {}

// Test that requests inside user callbacks before object destruction are called
TEST_P(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDestruction) {}

}  // anonymous namespace
}  // namespace dawn::wire