chromium/third_party/dawn/src/dawn/tests/unittests/validation/VertexBufferValidationTests.cpp

// Copyright 2017 The Dawn & Tint Authors
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#include <array>

#include "dawn/tests/unittests/validation/ValidationTest.h"

#include "dawn/utils/ComboRenderBundleEncoderDescriptor.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/WGPUHelpers.h"

namespace dawn {
namespace {

class VertexBufferValidationTest : public ValidationTest {};

// Check that unset vertex buffer works.
TEST_F(VertexBufferValidationTest, UnsetVertexBuffer) {}

// Regression test for the validation aspect caching not being invalidated when unsetting a
// vertex buffer.
TEST_F(VertexBufferValidationTest, UnsetInvalidatesVertexValidationCache) {}

// Check that vertex buffers still count as bound if we switch the pipeline.
TEST_F(VertexBufferValidationTest, VertexBuffersInheritedBetweenPipelines) {}

// Check that inherited vertex buffers can be unset, and the unset operation does not impact
// previous pipeline.
TEST_F(VertexBufferValidationTest, UnsetInheritedVertexBuffers) {}

// Check that vertex buffers that are set are reset between render passes.
TEST_F(VertexBufferValidationTest, VertexBuffersNotInheritedBetweenRenderPasses) {}

// Check validation of the vertex buffer slot for OOB.
TEST_F(VertexBufferValidationTest, VertexBufferSlotValidation) {}

// Test that it is valid to unset a slot which is not set before.
TEST_F(VertexBufferValidationTest, UnsetANonSetSlot) {}

// Test that for OOB validation of vertex buffer offset and size.
TEST_F(VertexBufferValidationTest, VertexBufferOffsetOOBValidation) {}

// Test that both offset and size must be 0 when unset vertex buffer.
TEST_F(VertexBufferValidationTest, UnsetVertexBufferWithInvalidOffsetAndSize) {}

// Check that the vertex buffer must have the Vertex usage.
TEST_F(VertexBufferValidationTest, InvalidUsage) {}

// Check the alignment constraint on the index buffer offset.
TEST_F(VertexBufferValidationTest, OffsetAlignment) {}

// Check vertex buffer stride requirements for draw command.
TEST_F(VertexBufferValidationTest, DrawStrideLimitsVertex) {}

// Check instance buffer stride requirements with instanced attributes for draw command.
TEST_F(VertexBufferValidationTest, DrawStrideLimitsInstance) {}

// Check vertex buffer stride requirements with instanced attributes for draw indexed command.
TEST_F(VertexBufferValidationTest, DrawIndexedStrideLimitsInstance) {}

// Check last stride is computed correctly for vertex buffer with multiple attributes.
TEST_F(VertexBufferValidationTest, DrawStrideLimitsVertexMultipleAttributes) {}

}  // anonymous namespace
}  // namespace dawn