chromium/third_party/dawn/src/dawn/tests/end2end/DepthBiasTests.cpp

// Copyright 2020 The Dawn & Tint Authors
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#include <limits>
#include <vector>

#include "dawn/common/Constants.h"
#include "dawn/common/Math.h"
#include "dawn/tests/DawnTest.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/TextureUtils.h"
#include "dawn/utils/WGPUHelpers.h"

namespace dawn {
namespace {

constexpr static unsigned int kRTSize =;

enum class QuadAngle {};

class DepthBiasTests : public DawnTest {};

// Test adding positive bias to output
TEST_P(DepthBiasTests, PositiveBiasOnFloat) {}

// Test adding positive bias to output with a clamp
TEST_P(DepthBiasTests, PositiveBiasOnFloatWithClamp) {}

// Test adding negative bias to output
TEST_P(DepthBiasTests, NegativeBiasOnFloat) {}

// Test adding negative bias to output with a clamp
TEST_P(DepthBiasTests, NegativeBiasOnFloatWithClamp) {}

// Test adding positive infinite slope bias to output
TEST_P(DepthBiasTests, PositiveInfinitySlopeBiasOnFloat) {}

// Test adding positive infinite slope bias to output
TEST_P(DepthBiasTests, NegativeInfinityBiasOnFloat) {}

// Test tiledX quad with no bias
TEST_P(DepthBiasTests, NoBiasTiltedXOnFloat) {}

// Test adding positive slope bias to output
TEST_P(DepthBiasTests, PositiveSlopeBiasOnFloat) {}

// Test adding negative half slope bias to output
TEST_P(DepthBiasTests, NegativeHalfSlopeBiasOnFloat) {}

// Test adding positive bias to output
TEST_P(DepthBiasTests, PositiveBiasOn24bit) {}

// Test adding positive bias to output with a clamp
TEST_P(DepthBiasTests, PositiveBiasOn24bitWithClamp) {}

// Test adding positive bias to output
TEST_P(DepthBiasTests, PositiveSlopeBiasOn24bit) {}

DAWN_INSTANTIATE_TEST(DepthBiasTests,
                      D3D11Backend(),
                      D3D12Backend(),
                      MetalBackend(),
                      OpenGLBackend(),
                      OpenGLESBackend(),
                      VulkanBackend());

}  // anonymous namespace
}  // namespace dawn