// Copyright 2019 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <algorithm> #include <vector> #include "dawn/common/Constants.h" #include "dawn/common/Math.h" #include "dawn/tests/DawnTest.h" #include "dawn/utils/ComboRenderPipelineDescriptor.h" #include "dawn/utils/TestUtils.h" #include "dawn/utils/WGPUHelpers.h" namespace dawn { namespace { Format; Aspect; Usage; Dimension; DepthOrArrayLayers; MipCount; Mip; SampleCount; DAWN_TEST_PARAM_STRUCT(Params, Format, Aspect, Usage, Dimension, DepthOrArrayLayers, MipCount, Mip, SampleCount); template <typename T> class ExpectNonZero : public detail::CustomTextureExpectation { … }; class NonzeroTextureCreationTests : public DawnTestWithParams<Params> { … }; class NonzeroNonrenderableTextureCreationTests : public NonzeroTextureCreationTests { … }; class NonzeroCompressedTextureCreationTests : public NonzeroTextureCreationTests { … }; class NonzeroDepthTextureCreationTests : public NonzeroTextureCreationTests { … }; class NonzeroDepthStencilTextureCreationTests : public NonzeroTextureCreationTests { … }; class NonzeroStencilTextureCreationTests : public NonzeroTextureCreationTests { … }; class NonzeroMultisampledTextureCreationTests : public NonzeroTextureCreationTests { … }; // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroNonrenderableTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroCompressedTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroDepthTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroDepthStencilTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroStencilTextureCreationTests, TextureCreationClears) { … } // Test that texture clears to a non-zero value because toggle is enabled. TEST_P(NonzeroMultisampledTextureCreationTests, TextureCreationClears) { … } DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); } // anonymous namespace } // namespace dawn