// Copyright 2021 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <optional> #include <vector> #include "dawn/tests/DawnTest.h" #include "dawn/utils/ComboRenderPipelineDescriptor.h" #include "dawn/utils/TextureUtils.h" #include "dawn/utils/WGPUHelpers.h" namespace dawn { namespace { constexpr static uint32_t kSize = …; TextureFormat; DAWN_TEST_PARAM_STRUCT(…); class ReadOnlyDepthStencilAttachmentTests : public DawnTestWithParams<ReadOnlyDepthStencilAttachmentTestsParams> { … }; class ReadOnlyDepthAttachmentTests : public ReadOnlyDepthStencilAttachmentTests { … }; TEST_P(ReadOnlyDepthAttachmentTests, SampleFromAttachment) { … } TEST_P(ReadOnlyDepthAttachmentTests, NotSampleFromAttachment) { … } // Regression test for crbug.com/dawn/1512 where having aspectReadOnly for an unused aspect of a // depth-stencil texture would cause the attachment to be considered read-only, causing layout // mismatch issues. TEST_P(ReadOnlyDepthAttachmentTests, UnusedAspectWithReadOnly) { … } class ReadOnlyStencilAttachmentTests : public ReadOnlyDepthStencilAttachmentTests { … }; TEST_P(ReadOnlyStencilAttachmentTests, SampleFromAttachment) { … } TEST_P(ReadOnlyStencilAttachmentTests, NotSampleFromAttachment) { … } class ReadOnlyDepthAndStencilAttachmentTests : public ReadOnlyDepthStencilAttachmentTests { … }; // Test that using stencilReadOnly while modifying the depth aspect works. TEST_P(ReadOnlyDepthAndStencilAttachmentTests, ModifyDepthSampleStencil) { … } // Test that using depthReadOnly while modifying the stencil aspect works. TEST_P(ReadOnlyDepthAndStencilAttachmentTests, SampleDepthModifyStencil) { … } // Test sampling depth with both the depth and stencil readonly. TEST_P(ReadOnlyDepthAndStencilAttachmentTests, BothReadOnlySampleDepth) { … } // Test sampling stencil with both the depth and stencil readonly. TEST_P(ReadOnlyDepthAndStencilAttachmentTests, BothReadOnlySampleStencil) { … } DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); DAWN_INSTANTIATE_TEST_P(…); } // anonymous namespace } // namespace dawn