chromium/third_party/dawn/src/dawn/utils/TestUtils.cpp

// Copyright 2020 The Dawn & Tint Authors
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#include <algorithm>
#include <memory>
#include <ostream>
#include <thread>
#include <vector>

#include "dawn/common/Assert.h"
#include "dawn/common/Constants.h"
#include "dawn/common/Math.h"
#include "dawn/utils/TestUtils.h"
#include "dawn/utils/TextureUtils.h"
#include "dawn/utils/WGPUHelpers.h"

namespace dawn::utils {

const RGBA8 RGBA8::kZero =;
const RGBA8 RGBA8::kBlack =;
const RGBA8 RGBA8::kRed =;
const RGBA8 RGBA8::kGreen =;
const RGBA8 RGBA8::kBlue =;
const RGBA8 RGBA8::kYellow =;
const RGBA8 RGBA8::kWhite =;

std::ostream& operator<<(std::ostream& stream, const RGBA8& color) {}

uint32_t GetMinimumBytesPerRow(wgpu::TextureFormat format, uint32_t width) {}

TextureDataCopyLayout GetTextureDataCopyLayoutForTextureAtLevel(wgpu::TextureFormat format,
                                                                wgpu::Extent3D textureSizeAtLevel0,
                                                                uint32_t mipmapLevel,
                                                                wgpu::TextureDimension dimension,
                                                                uint32_t rowsPerImage) {}

uint64_t RequiredBytesInCopy(uint64_t bytesPerRow,
                             uint64_t rowsPerImage,
                             wgpu::Extent3D copyExtent,
                             wgpu::TextureFormat textureFormat) {}

uint64_t RequiredBytesInCopy(uint64_t bytesPerRow,
                             uint64_t rowsPerImage,
                             uint64_t widthInBlocks,
                             uint64_t heightInBlocks,
                             uint64_t depth,
                             uint64_t bytesPerBlock) {}

uint64_t GetTexelCountInCopyRegion(uint64_t bytesPerRow,
                                   uint64_t rowsPerImage,
                                   wgpu::Extent3D copyExtent,
                                   wgpu::TextureFormat textureFormat) {}

void UnalignDynamicUploader(wgpu::Device device) {}

uint32_t VertexFormatSize(wgpu::VertexFormat format) {}

void RunInParallel(uint32_t numThreads,
                   const std::function<void(uint32_t)>& workerFunc,
                   const std::function<void()>& mainThreadFunc) {}

}  // namespace dawn::utils